有没有比下面的pausecomp函数(取自此处)更好的方法来设计JavaScript中的睡眠?
function pausecomp(millis)
{
var date = new Date();
var curDate = null;
do { curDate = new Date(); }
while(curDate-date < millis);
}
这不是JavaScript中的Sleep的重复-动作之间的延迟;我希望在函数的中间有一个真正的睡眠,而不是在代码执行之前有一段延迟。
有一个新的库Sequencr.js,它将函数与超时巧妙地链接在一起,这样就可以避免回调。
结果是:
setTimeout(function(timeout){
function1();
setTimeout(function(timeout){
function2();
setTimeout(function(timeout){
function3();
}, timeout, timeout)
}, timeout, timeout)
}, 10, 10);
在这方面:
Sequencr.chain([function1, function2, function3], 10);
并且内置支持在每次迭代之间“休眠”的循环。
我有这个问题很久了,我需要的答案并不完全是这里提供的。此等待函数会导致同步等待,而不会占用CPU。
函数waitForIt向任何地方发出Ajax请求,并将异步标志设置为false。函数waitF对一个帧执行相同的操作,函数waitD对一个div执行相同的处理。Ajax大约需要100毫秒,frame大约是25,div大约是1。
wait函数根据您给它的时间来利用所有这些。如果它等待的时间不够长,请再次执行。
在处理多个异步加载元素时,我需要这个。基本上是“等待此元素存在”。你可以在https://jsfiddle.net/h2vm29ue/.它只是利用了浏览器自然等待的东西。较长的版本,https://jsfiddle.net/5cov1p0z/32/,更精确。
function waitForIt() {
var start = new Date();
var xhttp = new XMLHttpRequest();
xhttp.onreadystatechange = function() {
if (this.readyState == 4 && this.status == 200) {
// Doesn't matter
}
};
xhttp.open("GET", "WaitForIt", false);
xhttp.send();
var end = new Date();
}
//
function waitF() {
var start = new Date();
var ifram = document.createElement('iframe');
ifram.id = 'ifram';
ifram.src = '';
var div = document.createElement('div');
div.id = 'timer';
document.body.appendChild(div);
document.getElementById('timer').appendChild(ifram);
document.getElementById('timer').removeChild(ifram);
document.body.removeChild(div);
var end = new Date();
return (end - start);
}
function waitD() {
var start = new Date();
var div = document.createElement('div');
div.id = 'timer';
document.body.appendChild(div);
div.click();
document.body.removeChild(div);
var end = new Date();
return (end - start);
}
function wait(time) {
var start = new Date();
var end = new Date();
while ((end - start < time)) {
if ((time - (end - start)) >= 200) {
waitForIt();
} else {
if ((time - (end - start)) >= 50) {
waitF();
} else {
waitD();
}
}
end = new Date();
}
return (end - start);
}
我相信有一百万种方法可以做得更好,但我想我可以通过创建一个对象来尝试一下:
// execute code consecutively with delays (blocking/non-blocking internally)
function timed_functions()
{
this.myfuncs = [];
this.myfuncs_delays = []; // mirrors keys of myfuncs -- values stored are custom delays, or -1 for use default
this.myfuncs_count = 0; // increment by 1 whenever we add a function
this.myfuncs_prev = -1; // previous index in array
this.myfuncs_cur = 0; // current index in array
this.myfuncs_next = 0; // next index in array
this.delay_cur = 0; // current delay in ms
this.delay_default = 0; // default delay in ms
this.loop = false; // will this object continue to execute when at end of myfuncs array?
this.finished = false; // are we there yet?
this.blocking = true; // wait till code completes before firing timer?
this.destroy = false; // <advanced> destroy self when finished
this.next_cycle = function() {
var that = this;
var mytimer = this.delay_default;
if(this.myfuncs_cur > -1)
if(this.myfuncs_delays[this.myfuncs_cur] > -1)
mytimer = this.myfuncs_delays[this.myfuncs_cur];
console.log("fnc:" + this.myfuncs_cur);
console.log("timer:" + mytimer);
console.log("custom delay:" + this.myfuncs_delays[this.myfuncs_cur]);
setTimeout(function() {
// Time is up! Next cycle...
that.cycle();
}, mytimer);
}
this.cycle = function() {
// Now check how far we are along our queue.. is this the last function?
if(this.myfuncs_next + 1 > this.myfuncs_count)
{
if(this.loop)
{
console.log('looping..');
this.myfuncs_next = 0;
}
else
this.finished = true;
}
// First check if object isn't finished
if(this.finished)
return false;
// HANDLE NON BLOCKING //
if(this.blocking != true) // Blocking disabled
{
console.log("NOT BLOCKING");
this.next_cycle();
}
// Set prev = current, and current to next, and next to new next
this.myfuncs_prev = this.myfuncs_cur;
this.myfuncs_cur = this.myfuncs_next;
this.myfuncs_next++;
// Execute current slot
this.myfuncs[this.myfuncs_cur]();
// HANDLE BLOCKING
if(this.blocking == true) // Blocking enabled
{
console.log("BLOCKING");
this.next_cycle();
}
return true;
};
// Adders
this.add = {
that:this,
fnc: function(aFunction) {
// Add to the function array
var cur_key = this.that.myfuncs_count++;
this.that.myfuncs[cur_key] = aFunction;
// Add to the delay reference array
this.that.myfuncs_delays[cur_key] = -1;
}
}; // end::this.add
// setters
this.set = {
that:this,
delay: function(ms) {
var cur_key = this.that.myfuncs_count - 1;
// This will handle the custom delay array this.that.myfunc_delays
// Add a custom delay to your function container
console.log("setting custom delay. key: "+ cur_key + " msecs: " + ms);
if(cur_key > -1)
{
this.that.myfuncs_delays[cur_key] = ms;
}
// So now we create an entry on the delay variable
},
delay_cur: function(ms) { this.that.delay_cur = ms; },
delay_default: function(ms) { this.that.delay_default = ms; },
loop_on: function() { this.that.loop = true; },
loop_off: function() { this.that.loop = false; },
blocking_on: function() { this.that.blocking = true; },
blocking_off: function() { this.that.blocking = false; },
finished: function(aBool) { this.that.finished = true; }
}; // end::this.set
// Setters
this.get = {
that:this,
delay_default: function() { return this.that.delay_default; },
delay_cur: function() { return this.that.delay_cur; }
}; // end::this.get
} // end:::function timed_functions()
使用方式如下:
// // // BEGIN :: TEST // // //
// Initialize
var fncTimer = new timed_functions;
// Set some defaults
fncTimer.set.delay_default(1000);
fncTimer.set.blocking_on();
// fncTimer.set.loop_on();
// fncTimer.set.loop_off();
// BEGIN :: ADD FUNCTIONS (they will fire off in order)
fncTimer.add.fnc(function() {
console.log('plan a (2 secs)');
});
fncTimer.set.delay(2000); // Set a custom delay for previously added function
fncTimer.add.fnc(function() {
console.log('hello world (delay 3 seconds)');
});
fncTimer.set.delay(3000);
fncTimer.add.fnc(function() {
console.log('wait 4 seconds...');
});
fncTimer.set.delay(4000);
fncTimer.add.fnc(function() {
console.log('wait 2 seconds');
});
fncTimer.set.delay(2000);
fncTimer.add.fnc(function() {
console.log('finished.');
});
// END :: ADD FUNCTIONS
// NOW RUN
fncTimer.cycle(); // Begin execution
// // // END :: TEST // // //