我使用Swift与iOS编程,我使用这段代码来移动UITextField,但它不起作用。我正确地调用了函数keyboardWillShow,但是文本字段没有移动。我正在使用自动布局。

override func viewDidLoad() {
    super.viewDidLoad()
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name:UIKeyboardWillShowNotification, object: nil);
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name:UIKeyboardWillHideNotification, object: nil);
}

deinit {
    NSNotificationCenter.defaultCenter().removeObserver(self);
}

func keyboardWillShow(notification: NSNotification) {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
        //let contentInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)

        var frame = self.ChatField.frame
        frame.origin.y = frame.origin.y - keyboardSize.height + 167
        self.chatField.frame = frame
        println("asdasd")
    }
}

当前回答

对于任何不使用故事板设置布局约束的人。这是一种纯粹的编程方式,让它在Swift 5上工作:

在viewController中定义一个空约束。在这种情况下,我正在构建一个聊天应用程序,在屏幕的最底部有一个包含文本视图的UIView。

var discussionsMessageBoxBottomAnchor: NSLayoutConstraint = NSLayoutConstraint()

在viewDidLoad中为最底部的视图添加约束。在本例中是discussionsMessageBox。另外,为键盘事件添加监听器。

为了正确地初始化约束,您需要首先添加子视图,然后定义约束。

NotificationCenter.default.addObserver(self,
                                       selector: #selector(self.keyboardNotification(notification:)),
                                       name: NSNotification.Name.UIKeyboardWillChangeFrame,
                                       object: nil)

view.addSubview(discussionsMessageBox)

if #available(iOS 11.0, *) {
    discussionsMessageBoxBottomAnchor = discussionsMessageBox.bottomAnchor.constraint(equalTo: view.safeAreaLayoutGuide.bottomAnchor, constant: 0)
} else {
    // Fallback on earlier versions
    discussionsMessageBoxBottomAnchor = discussionsMessageBox.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: 0)
}

NSLayoutConstraint.activate([ discussionsMessageBoxBottomAnchor ])

定义deinit。

deinit {
        NotificationCenter.default.removeObserver(self)
    }

接下来添加@JosephLord定义的代码,并对偏移量进行修正。

extension DiscussionsViewController {
    @objc func keyboardNotification(notification: NSNotification) {
        guard let userInfo = notification.userInfo else { return }
        
        let endFrame = (userInfo[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue
        let endFrameY = endFrame?.origin.y ?? 0
        let duration:TimeInterval = (userInfo[UIKeyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
        let animationCurveRawNSN = userInfo[UIKeyboardAnimationCurveUserInfoKey] as? NSNumber
        let animationCurveRaw = animationCurveRawNSN?.uintValue ?? UIView.AnimationOptions.curveEaseInOut.rawValue
        let animationCurve:UIView.AnimationOptions = UIView.AnimationOptions(rawValue: animationCurveRaw)
        
        if endFrameY >= UIScreen.main.bounds.size.height {
            self.discussionsMessageBoxBottomAnchor.constant = 0.0
        } else {
            //Changed line
            self.discussionsMessageBoxBottomAnchor.constant = -1 * (endFrame?.size.height ?? 0.0)
        }
        
        UIView.animate(
            withDuration: duration,
            delay: TimeInterval(0),
            options: animationCurve,
            animations: { self.view.layoutIfNeeded() },
            completion: nil)
    }
}

其他回答

这是一个通用的解决方案,为所有的TextField 步骤,

1)创建一个由其他ViewController扩展的通用ViewController

override func viewDidLoad() {
    super.viewDidLoad()
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)

}
 @objc func keyboardWillShow(notification: NSNotification) {
    if let keyboardSize = (notification.userInfo?[UIResponder.keyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
        if self.view.frame.origin.y == 0 {
            self.view.frame.origin.y -= getMoveableDistance(keyboarHeight: keyboardSize.height)
        }
    }
}

@objc func keyboardWillHide(notification: NSNotification) {
    if self.view.frame.origin.y != 0 {
        self.view.frame.origin.y = 0
    }
}
deinit {
    NotificationCenter.default.removeObserver(self)
}

//get the distance to move up the main view for the focus textfiled
func getMoveableDistance(keyboarHeight : CGFloat) ->  CGFloat{
    var y:CGFloat = 0.0
    if let activeTF = getSelectedTextField(){
        var tfMaxY = activeTF.frame.maxY
        var containerView = activeTF.superview!
        while containerView.frame.maxY != self.view.frame.maxY{
            let contViewFrm = containerView.convert(activeTF.frame, to: containerView.superview)
            tfMaxY = tfMaxY + contViewFrm.minY
            containerView = containerView.superview!
        }
        let keyboardMinY = self.view.frame.height - keyboarHeight
        if tfMaxY > keyboardMinY{
            y = (tfMaxY - keyboardMinY) + 10.0
        }
    }

    return y
}

2)创建UIViewController和当前激活的TextField的扩展

//get active text field

扩展 UIViewController { func getSelectedTextField() -> UITextField?{

    let totalTextFields = getTextFieldsInView(view: self.view)

    for textField in totalTextFields{
        if textField.isFirstResponder{
            return textField
        }
    }

    return nil

}

func getTextFieldsInView(view: UIView) -> [UITextField] {

    var totalTextFields = [UITextField]()

    for subview in view.subviews as [UIView] {
        if let textField = subview as? UITextField {
            totalTextFields += [textField]
        } else {
            totalTextFields += getTextFieldsInView(view: subview)
        }
    }

    return totalTextFields
}

}

我使用的Swift 4解决方案需要键盘大小。将serverStatusStackView替换为任何你关心的视图,例如:self.view:

deinit {
    NotificationCenter.default.removeObserver(self)
}

@objc func keyboardWillShow(notification: NSNotification) {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
        serverStatusStackView.frame.origin.y = keyboardSize.height * 2 - serverStatusStackView.frame.height
    }
}

@objc func keyboardWillHide(notification: NSNotification) {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
        serverStatusStackView.frame.origin.y += keyboardSize.height
    }
}

override func viewDidLoad() {
    super.viewDidLoad()
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow(notification:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil)

    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide(notification:)), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}

在现有的答案上有一些改进。

首先,uikeyboardwillchangeframeotification可能是最好的通知,因为它处理的变化不仅仅是显示/隐藏,而是由于键盘变化(语言,使用第三方键盘等)和旋转(但注意下面的评论表明键盘将隐藏也应该处理以支持硬件键盘连接)。

其次,动画参数可以从通知中提取,以确保动画正确地组合在一起。

可能有一些选项可以进一步清理此代码,特别是如果您对强制展开字典代码感到满意的话。

 class MyViewController: UIViewController {

   // This constraint ties an element at zero points from the bottom layout guide
   @IBOutlet var keyboardHeightLayoutConstraint: NSLayoutConstraint?
 
   override func viewDidLoad() {
     super.viewDidLoad()
     NotificationCenter.default.addObserver(self,
       selector: #selector(self.keyboardNotification(notification:)),
       name: UIResponder.keyboardWillChangeFrameNotification,
       object: nil)
   }
 
   deinit {
     NotificationCenter.default.removeObserver(self)
   }
 
   @objc func keyboardNotification(notification: NSNotification) {
     guard let userInfo = notification.userInfo else { return }

     let endFrame = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue
     let endFrameY = endFrame?.origin.y ?? 0
     let duration:TimeInterval = (userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
     let animationCurveRawNSN = userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as? NSNumber
     let animationCurveRaw = animationCurveRawNSN?.uintValue ?? UIView.AnimationOptions.curveEaseInOut.rawValue
     let animationCurve:UIView.AnimationOptions = UIView.AnimationOptions(rawValue: animationCurveRaw)

     if endFrameY >= UIScreen.main.bounds.size.height {
       self.keyboardHeightLayoutConstraint?.constant = 0.0
     } else {
       self.keyboardHeightLayoutConstraint?.constant = endFrame?.size.height ?? 0.0
     }

     UIView.animate(
       withDuration: duration,
       delay: TimeInterval(0),
       options: animationCurve,
       animations: { self.view.layoutIfNeeded() },
       completion: nil)
   }
}

斯威夫特4。x答案,合并来自@Joseph Lord和@Isuru的答案。bottomConstraint表示你想移动的视图的底部约束。

override func viewDidLoad() {
    // Call super
    super.viewDidLoad()

    // Subscribe to keyboard notifications
    NotificationCenter.default.addObserver(self,
                                           selector: #selector(keyboardNotification(notification:)),
                                           name: UIResponder.keyboardWillChangeFrameNotification,
                                           object: nil)        
}


deinit {
    NotificationCenter.default.removeObserver(self)
}


@objc func keyboardNotification(notification: NSNotification) {
    if let userInfo = notification.userInfo {
        // Get keyboard frame
        let keyboardFrame = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as! NSValue).cgRectValue

        // Set new bottom constraint constant
        let bottomConstraintConstant = keyboardFrame.origin.y >= UIScreen.main.bounds.size.height ? 0.0 : keyboardFrame.size.height

        // Set animation properties
        let duration = (userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
        let animationCurveRawNSN = userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as? NSNumber
        let animationCurveRaw = animationCurveRawNSN?.uintValue ?? UIView.AnimationOptions.curveEaseInOut.rawValue
        let animationCurve = UIView.AnimationOptions(rawValue: animationCurveRaw)

        // Animate the view you care about
        UIView.animate(withDuration: duration, delay: 0, options: animationCurve, animations: {
            self.bottomConstraint.constant = bottomConstraintConstant
            self.view.layoutIfNeeded()
        }, completion: nil)
    }
}

如果你正在使用自动布局,我假设你已经设置了底部空间为Superview约束。如果是这种情况,您只需更新约束的值。这是你如何用一点动画来做到这一点。

func keyboardWasShown(notification: NSNotification) {
    let info = notification.userInfo!
    let keyboardFrame: CGRect = (info[UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue()

    UIView.animateWithDuration(0.1, animations: { () -> Void in
        self.bottomConstraint.constant = keyboardFrame.size.height + 20
    })
}

添加硬编码的20只是为了将文本框弹出到键盘上方一点。否则键盘的上边距和文本框的下边距将会接触。

当键盘关闭时,将约束的值重置为原始值。