我使用Swift与iOS编程,我使用这段代码来移动UITextField,但它不起作用。我正确地调用了函数keyboardWillShow,但是文本字段没有移动。我正在使用自动布局。

override func viewDidLoad() {
    super.viewDidLoad()
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name:UIKeyboardWillShowNotification, object: nil);
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name:UIKeyboardWillHideNotification, object: nil);
}

deinit {
    NSNotificationCenter.defaultCenter().removeObserver(self);
}

func keyboardWillShow(notification: NSNotification) {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
        //let contentInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)

        var frame = self.ChatField.frame
        frame.origin.y = frame.origin.y - keyboardSize.height + 167
        self.chatField.frame = frame
        println("asdasd")
    }
}

当前回答

编辑:我推荐一个更简单、更干净的解决方案。只需将底部间距约束的类更改为KeyboardLayoutConstraint。它会自动展开到键盘高度。


这是一个改进版的@JosephLord的回答。

在iOS 8.3 iPad模拟器上测试,Portrait。Xcode6.3 beta4,我发现他的答案不工作时,键盘隐藏,因为UIKeyboardFrameEndUserInfoKey是“NSRect:{{0, 1024},{768, 264}}”;高度不为0。

这回到使用传统的UIKeyboardWillShowNotification和UIKeyboardWillHideNotification来更好地判断键盘何时隐藏,而不是依赖于结束帧的高度。UIKeyboardWillShowNotification也会在键盘帧改变时发送,所以它应该覆盖所有的用例。

    // You have to set this up in storyboard first!. 
    // It's a vertical spacing constraint between view and bottom of superview.
    @IBOutlet weak var bottomSpacingConstraint: NSLayoutConstraint! 

    override func viewDidLoad() {
        super.viewDidLoad()

        NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardNotification:"), name:UIKeyboardWillShowNotification, object: nil);
        NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardNotification:"), name:UIKeyboardWillHideNotification, object: nil);
    }

    deinit {
        NSNotificationCenter.defaultCenter().removeObserver(self)
    }

    func keyboardNotification(notification: NSNotification) {

        let isShowing = notification.name == UIKeyboardWillShowNotification

        if let userInfo = notification.userInfo {
            let endFrame = (userInfo[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.CGRectValue()
            let endFrameHeight = endFrame?.size.height ?? 0.0
            let duration:NSTimeInterval = (userInfo[UIKeyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
            let animationCurveRawNSN = userInfo[UIKeyboardAnimationCurveUserInfoKey] as? NSNumber
            let animationCurveRaw = animationCurveRawNSN?.unsignedLongValue ?? UIViewAnimationOptions.CurveEaseInOut.rawValue
            let animationCurve:UIViewAnimationOptions = UIViewAnimationOptions(rawValue: animationCurveRaw)
            self.bottomSpacingConstraint?.constant = isShowing ? endFrameHeight : 0.0
            UIView.animateWithDuration(duration,
                delay: NSTimeInterval(0),
                options: animationCurve,
                animations: { self.view.layoutIfNeeded() },
                completion: nil)
        }
    }

其他回答

Swift 5解决方案frédéric-adda:


protocol KeyboardHandler: class {
    var bottomConstraint: NSLayoutConstraint! { get set }
    
    func keyboardWillShow(_ notification: Notification)
    func keyboardWillHide(_ notification: Notification)
    func startObservingKeyboardChanges()
    func stopObservingKeyboardChanges()
}


extension KeyboardHandler where Self: UIViewController {

    func startObservingKeyboardChanges() {

        // NotificationCenter observers
        NotificationCenter.default.addObserver(forName: UIResponder.keyboardWillShowNotification, object: nil, queue: nil) { [weak self] notification in
          self?.keyboardWillShow(notification)
        }

        // Deal with rotations
        NotificationCenter.default.addObserver(forName: UIResponder.keyboardWillChangeFrameNotification, object: nil, queue: nil) { [weak self] notification in
          self?.keyboardWillShow(notification)
        }

        // Deal with keyboard change (emoji, numerical, etc.)
        NotificationCenter.default.addObserver(forName: UITextInputMode.currentInputModeDidChangeNotification, object: nil, queue: nil) { [weak self] notification in
          self?.keyboardWillShow(notification)
        }

        NotificationCenter.default.addObserver(forName: UIResponder.keyboardWillHideNotification, object: nil, queue: nil) { [weak self] notification in
          self?.keyboardWillHide(notification)
        }
    }


    func keyboardWillShow(_ notification: Notification) {

      let verticalPadding: CGFloat = 20 // Padding between the bottom of the view and the top of the keyboard

        guard let value = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue else { return }
      let keyboardHeight = value.cgRectValue.height

      // Here you could have more complex rules, like checking if the textField currently selected is actually covered by the keyboard, but that's out of this scope.
      self.bottomConstraint.constant = keyboardHeight + verticalPadding

      UIView.animate(withDuration: 0.1, animations: { () -> Void in
          self.view.layoutIfNeeded()
      })
  }


  func keyboardWillHide(_ notification: Notification) {
      self.bottomConstraint.constant = 0

      UIView.animate(withDuration: 0.1, animations: { () -> Void in
          self.view.layoutIfNeeded()
      })
  }


  func stopObservingKeyboardChanges() {
      NotificationCenter.default.removeObserver(self)
  }
}

在任何UIViewController中:

遵循KeyboardHandler协议

extension AnyViewController: KeyboardHandler {} 

为屏幕上最后一个底部元素添加底部约束。

@IBOutlet var bottomConstraint: NSLayoutConstraint! 

添加观察者订阅/取消订阅:

 override func viewWillAppear(_ animated: Bool) {
        super.viewWillAppear(animated)
        startObservingKeyboardChanges()
 }
    
 override func viewWillDisappear(_ animated: Bool) {
        super.viewWillDisappear(animated)
        stopObservingKeyboardChanges()
 }

享受吧!

非常简单,不需要编写更多代码。 只需在podfile中添加pod 'IQKeyboardManagerSwift',并在AppDelegate页面中添加下面的代码。

import IQKeyboardManagerSwift

在方法didFinishLaunchingWithOptions()类型中

IQKeyboardManager.shared.enable = true

就是这样。 查看这个视频链接,以更好地了解https://youtu.be/eOM94K1ZWN8 希望这对你有所帮助。

斯威夫特4。x答案,合并来自@Joseph Lord和@Isuru的答案。bottomConstraint表示你想移动的视图的底部约束。

override func viewDidLoad() {
    // Call super
    super.viewDidLoad()

    // Subscribe to keyboard notifications
    NotificationCenter.default.addObserver(self,
                                           selector: #selector(keyboardNotification(notification:)),
                                           name: UIResponder.keyboardWillChangeFrameNotification,
                                           object: nil)        
}


deinit {
    NotificationCenter.default.removeObserver(self)
}


@objc func keyboardNotification(notification: NSNotification) {
    if let userInfo = notification.userInfo {
        // Get keyboard frame
        let keyboardFrame = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as! NSValue).cgRectValue

        // Set new bottom constraint constant
        let bottomConstraintConstant = keyboardFrame.origin.y >= UIScreen.main.bounds.size.height ? 0.0 : keyboardFrame.size.height

        // Set animation properties
        let duration = (userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
        let animationCurveRawNSN = userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as? NSNumber
        let animationCurveRaw = animationCurveRawNSN?.uintValue ?? UIView.AnimationOptions.curveEaseInOut.rawValue
        let animationCurve = UIView.AnimationOptions(rawValue: animationCurveRaw)

        // Animate the view you care about
        UIView.animate(withDuration: duration, delay: 0, options: animationCurve, animations: {
            self.bottomConstraint.constant = bottomConstraintConstant
            self.view.layoutIfNeeded()
        }, completion: nil)
    }
}

管理键盘的完整代码。

        override func viewWillAppear(_ animated: Bool) {
            NotificationCenter.default.addObserver(self, selector: #selector(StoryMediaVC.keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
            NotificationCenter.default.addObserver(self, selector: #selector(StoryMediaVC.keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
        }
        override func viewWillDisappear(_ animated: Bool) {
            NotificationCenter.default.removeObserver(self, name: UIResponder.keyboardWillShowNotification, object: nil)
            NotificationCenter.default.removeObserver(self, name: UIResponder.keyboardWillHideNotification, object: nil)
        }
        @objc func keyboardWillShow(notification: NSNotification) {
            guard let userInfo = notification.userInfo else {return}
            guard let keyboardSize = userInfo[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue else {return}
            let keyboardFrame = keyboardSize.cgRectValue

            if self.view.bounds.origin.y == 0{
                self.view.bounds.origin.y += keyboardFrame.height
            }
        }


        @objc func keyboardWillHide(notification: NSNotification) {
            if self.view.bounds.origin.y != 0 {
                self.view.bounds.origin.y = 0
            }
        }

我正在使用swift 4,我解决了这个问题,没有使用任何额外的底部约束,看我的代码在这里。这对我的案子很有帮助

1)在did load中添加通知观察者

override func viewDidLoad() { super.viewDidLoad () setupManager () //加载视图后进行任何额外的设置。 addobserver (self, selector: #selector(self. keyboardwillshow), name: NSNotification.Name。对象:nil) addobserver (self, selector: #selector(self. keyboardwillhide), name: NSNotification.Name。对象:nil) }

2)删除通知观察者

Deinit { NotificationCenter.default.removeObserver(self) }

3)增加键盘显示/隐藏方法

 @objc func keyboardWillShow(notification: NSNotification) {
            if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
                UIView.animate(withDuration: 0.1, animations: { () -> Void in
                    self.view.frame.origin.y -= keyboardSize.height
                    self.view.layoutIfNeeded()
                })
            }
        }

@objc func keyboardWillHide(notification: NSNotification) {
        if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
            UIView.animate(withDuration: 0.1, animations: { () -> Void in
                self.view.frame.origin.y += keyboardSize.height
                self.view.layoutIfNeeded()
            })
        }
    }

4)添加textfield delegate和touchesBegan方法。usefull用于在屏幕上的textfield外触摸时隐藏键盘

override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
        view.endEditing(true)

    }