我使用Swift与iOS编程,我使用这段代码来移动UITextField,但它不起作用。我正确地调用了函数keyboardWillShow,但是文本字段没有移动。我正在使用自动布局。
override func viewDidLoad() {
super.viewDidLoad()
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name:UIKeyboardWillShowNotification, object: nil);
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name:UIKeyboardWillHideNotification, object: nil);
}
deinit {
NSNotificationCenter.defaultCenter().removeObserver(self);
}
func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
//let contentInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)
var frame = self.ChatField.frame
frame.origin.y = frame.origin.y - keyboardSize.height + 167
self.chatField.frame = frame
println("asdasd")
}
}
编辑:我推荐一个更简单、更干净的解决方案。只需将底部间距约束的类更改为KeyboardLayoutConstraint。它会自动展开到键盘高度。
这是一个改进版的@JosephLord的回答。
在iOS 8.3 iPad模拟器上测试,Portrait。Xcode6.3 beta4,我发现他的答案不工作时,键盘隐藏,因为UIKeyboardFrameEndUserInfoKey是“NSRect:{{0, 1024},{768, 264}}”;高度不为0。
这回到使用传统的UIKeyboardWillShowNotification和UIKeyboardWillHideNotification来更好地判断键盘何时隐藏,而不是依赖于结束帧的高度。UIKeyboardWillShowNotification也会在键盘帧改变时发送,所以它应该覆盖所有的用例。
// You have to set this up in storyboard first!.
// It's a vertical spacing constraint between view and bottom of superview.
@IBOutlet weak var bottomSpacingConstraint: NSLayoutConstraint!
override func viewDidLoad() {
super.viewDidLoad()
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardNotification:"), name:UIKeyboardWillShowNotification, object: nil);
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardNotification:"), name:UIKeyboardWillHideNotification, object: nil);
}
deinit {
NSNotificationCenter.defaultCenter().removeObserver(self)
}
func keyboardNotification(notification: NSNotification) {
let isShowing = notification.name == UIKeyboardWillShowNotification
if let userInfo = notification.userInfo {
let endFrame = (userInfo[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.CGRectValue()
let endFrameHeight = endFrame?.size.height ?? 0.0
let duration:NSTimeInterval = (userInfo[UIKeyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
let animationCurveRawNSN = userInfo[UIKeyboardAnimationCurveUserInfoKey] as? NSNumber
let animationCurveRaw = animationCurveRawNSN?.unsignedLongValue ?? UIViewAnimationOptions.CurveEaseInOut.rawValue
let animationCurve:UIViewAnimationOptions = UIViewAnimationOptions(rawValue: animationCurveRaw)
self.bottomSpacingConstraint?.constant = isShowing ? endFrameHeight : 0.0
UIView.animateWithDuration(duration,
delay: NSTimeInterval(0),
options: animationCurve,
animations: { self.view.layoutIfNeeded() },
completion: nil)
}
}
Swift 5解决方案frédéric-adda:
protocol KeyboardHandler: class {
var bottomConstraint: NSLayoutConstraint! { get set }
func keyboardWillShow(_ notification: Notification)
func keyboardWillHide(_ notification: Notification)
func startObservingKeyboardChanges()
func stopObservingKeyboardChanges()
}
extension KeyboardHandler where Self: UIViewController {
func startObservingKeyboardChanges() {
// NotificationCenter observers
NotificationCenter.default.addObserver(forName: UIResponder.keyboardWillShowNotification, object: nil, queue: nil) { [weak self] notification in
self?.keyboardWillShow(notification)
}
// Deal with rotations
NotificationCenter.default.addObserver(forName: UIResponder.keyboardWillChangeFrameNotification, object: nil, queue: nil) { [weak self] notification in
self?.keyboardWillShow(notification)
}
// Deal with keyboard change (emoji, numerical, etc.)
NotificationCenter.default.addObserver(forName: UITextInputMode.currentInputModeDidChangeNotification, object: nil, queue: nil) { [weak self] notification in
self?.keyboardWillShow(notification)
}
NotificationCenter.default.addObserver(forName: UIResponder.keyboardWillHideNotification, object: nil, queue: nil) { [weak self] notification in
self?.keyboardWillHide(notification)
}
}
func keyboardWillShow(_ notification: Notification) {
let verticalPadding: CGFloat = 20 // Padding between the bottom of the view and the top of the keyboard
guard let value = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue else { return }
let keyboardHeight = value.cgRectValue.height
// Here you could have more complex rules, like checking if the textField currently selected is actually covered by the keyboard, but that's out of this scope.
self.bottomConstraint.constant = keyboardHeight + verticalPadding
UIView.animate(withDuration: 0.1, animations: { () -> Void in
self.view.layoutIfNeeded()
})
}
func keyboardWillHide(_ notification: Notification) {
self.bottomConstraint.constant = 0
UIView.animate(withDuration: 0.1, animations: { () -> Void in
self.view.layoutIfNeeded()
})
}
func stopObservingKeyboardChanges() {
NotificationCenter.default.removeObserver(self)
}
}
在任何UIViewController中:
遵循KeyboardHandler协议
extension AnyViewController: KeyboardHandler {}
为屏幕上最后一个底部元素添加底部约束。
@IBOutlet var bottomConstraint: NSLayoutConstraint!
添加观察者订阅/取消订阅:
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
startObservingKeyboardChanges()
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
stopObservingKeyboardChanges()
}
享受吧!
非常简单,不需要编写更多代码。
只需在podfile中添加pod 'IQKeyboardManagerSwift',并在AppDelegate页面中添加下面的代码。
import IQKeyboardManagerSwift
在方法didFinishLaunchingWithOptions()类型中
IQKeyboardManager.shared.enable = true
就是这样。
查看这个视频链接,以更好地了解https://youtu.be/eOM94K1ZWN8
希望这对你有所帮助。
斯威夫特4。x答案,合并来自@Joseph Lord和@Isuru的答案。bottomConstraint表示你想移动的视图的底部约束。
override func viewDidLoad() {
// Call super
super.viewDidLoad()
// Subscribe to keyboard notifications
NotificationCenter.default.addObserver(self,
selector: #selector(keyboardNotification(notification:)),
name: UIResponder.keyboardWillChangeFrameNotification,
object: nil)
}
deinit {
NotificationCenter.default.removeObserver(self)
}
@objc func keyboardNotification(notification: NSNotification) {
if let userInfo = notification.userInfo {
// Get keyboard frame
let keyboardFrame = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
// Set new bottom constraint constant
let bottomConstraintConstant = keyboardFrame.origin.y >= UIScreen.main.bounds.size.height ? 0.0 : keyboardFrame.size.height
// Set animation properties
let duration = (userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as? NSNumber)?.doubleValue ?? 0
let animationCurveRawNSN = userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as? NSNumber
let animationCurveRaw = animationCurveRawNSN?.uintValue ?? UIView.AnimationOptions.curveEaseInOut.rawValue
let animationCurve = UIView.AnimationOptions(rawValue: animationCurveRaw)
// Animate the view you care about
UIView.animate(withDuration: duration, delay: 0, options: animationCurve, animations: {
self.bottomConstraint.constant = bottomConstraintConstant
self.view.layoutIfNeeded()
}, completion: nil)
}
}
管理键盘的完整代码。
override func viewWillAppear(_ animated: Bool) {
NotificationCenter.default.addObserver(self, selector: #selector(StoryMediaVC.keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(StoryMediaVC.keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
}
override func viewWillDisappear(_ animated: Bool) {
NotificationCenter.default.removeObserver(self, name: UIResponder.keyboardWillShowNotification, object: nil)
NotificationCenter.default.removeObserver(self, name: UIResponder.keyboardWillHideNotification, object: nil)
}
@objc func keyboardWillShow(notification: NSNotification) {
guard let userInfo = notification.userInfo else {return}
guard let keyboardSize = userInfo[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue else {return}
let keyboardFrame = keyboardSize.cgRectValue
if self.view.bounds.origin.y == 0{
self.view.bounds.origin.y += keyboardFrame.height
}
}
@objc func keyboardWillHide(notification: NSNotification) {
if self.view.bounds.origin.y != 0 {
self.view.bounds.origin.y = 0
}
}
我正在使用swift 4,我解决了这个问题,没有使用任何额外的底部约束,看我的代码在这里。这对我的案子很有帮助
1)在did load中添加通知观察者
override func viewDidLoad() {
super.viewDidLoad ()
setupManager ()
//加载视图后进行任何额外的设置。
addobserver (self, selector: #selector(self. keyboardwillshow), name: NSNotification.Name。对象:nil)
addobserver (self, selector: #selector(self. keyboardwillhide), name: NSNotification.Name。对象:nil)
}
2)删除通知观察者
Deinit {
NotificationCenter.default.removeObserver(self)
}
3)增加键盘显示/隐藏方法
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
UIView.animate(withDuration: 0.1, animations: { () -> Void in
self.view.frame.origin.y -= keyboardSize.height
self.view.layoutIfNeeded()
})
}
}
@objc func keyboardWillHide(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
UIView.animate(withDuration: 0.1, animations: { () -> Void in
self.view.frame.origin.y += keyboardSize.height
self.view.layoutIfNeeded()
})
}
}
4)添加textfield delegate和touchesBegan方法。usefull用于在屏幕上的textfield外触摸时隐藏键盘
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
view.endEditing(true)
}