我不明白为什么当我使用setTimeout函数时,我的react组件开始到infinite console.log。一切都在工作,但PC开始滞后的地狱。 有人说这个函数在超时时改变我的状态还有那个重新渲染组件,设置新定时器等等。现在我需要知道如何证明它是正确的。

export default function Loading() {
  // if data fetching is slow, after 1 sec i will show some loading animation
  const [showLoading, setShowLoading] = useState(true)
  let timer1 = setTimeout(() => setShowLoading(true), 1000)

  console.log('this message will render  every second')
  return 1
}

明确在不同版本的代码中没有帮助:

const [showLoading, setShowLoading] = useState(true)
  let timer1 = setTimeout(() => setShowLoading(true), 1000)
  useEffect(
    () => {
      return () => {
        clearTimeout(timer1)
      }
    },
    [showLoading]
  )

当前回答

如果在其他人给出的例子中使用useEffect钩子来避免连续地将setInterval方法附加(挂载)和分离(卸载)到事件循环,您可能会转而使用useReducer。

想象这样一个场景:给定的秒和分,你要开始倒数…… 下面我们得到了一个减速器函数,它执行倒计时逻辑。

const reducer = (state, action) => {
  switch (action.type) {
    case "cycle":
      if (state.seconds > 0) {
        return { ...state, seconds: state.seconds - 1 };
      }
      if (state.minutes > 0) {
        return { ...state, minutes: state.minutes - 1, seconds: 60 };
      }
    case "newState":
      return action.payload;
    default:
      throw new Error();
  }
}

现在我们要做的就是在每个间隔中分派循环动作:

  const [time, dispatch] = useReducer(reducer, { minutes: 0, seconds: 0 });
  const { minutes, seconds } = time;

  const interval = useRef(null);
  
  //Notice the [] provided, we are setting the interval only once (during mount) here.
  useEffect(() => {
    interval.current = setInterval(() => {
      dispatch({ type: "cycle" });
    }, 1000);
    // Just in case, clear interval on component un-mount, to be safe.
    return () => clearInterval(interval.current);
  }, []);

  //Now as soon as the time in given two states is zero, remove the interval.
  useEffect(() => {
    if (!minutes && !seconds) {
      clearInterval(interval.current);
    }
  }, [minutes, seconds]);
  // We could have avoided the above state check too, providing the `clearInterval()`
  // inside our reducer function, but that would delay it until the next interval.

其他回答

在useEffect内部定义return () => {/*code/*}函数,每次useEffect运行时(除了第一次呈现组件挂载时)和卸载组件时(如果你不再显示组件)都会运行。

这是一种使用和清除超时或间隔的工作方式:

沙箱的例子。

import { useState, useEffect } from "react";

const delay = 5;

export default function App() {
  const [show, setShow] = useState(false);

  useEffect(
    () => {
      let timer1 = setTimeout(() => setShow(true), delay * 1000);

      // this will clear Timeout
      // when component unmount like in willComponentUnmount
      // and show will not change to true
      return () => {
        clearTimeout(timer1);
      };
    },
    // useEffect will run only one time with empty []
    // if you pass a value to array,
    // like this - [data]
    // than clearTimeout will run every time
    // this value changes (useEffect re-run)
    []
  );

  return show ? (
    <div>show is true, {delay}seconds passed</div>
  ) : (
    <div>show is false, wait {delay}seconds</div>
  );
}

如果您需要清除其他组件中的超时或间隔:

沙箱的例子。

import { useState, useEffect, useRef } from "react";

const delay = 1;

export default function App() {
  const [counter, setCounter] = useState(0);
  const timer = useRef(null); // we can save timer in useRef and pass it to child

  useEffect(() => {
    // useRef value stored in .current property
    timer.current = setInterval(() => setCounter((v) => v + 1), delay * 1000);

    // clear on component unmount
    return () => {
      clearInterval(timer.current);
    };
  }, []);

  return (
    <div>
      <div>Interval is working, counter is: {counter}</div>
      <Child counter={counter} currentTimer={timer.current} />
    </div>
  );
}

function Child({ counter, currentTimer }) {
  // this will clearInterval in parent component after counter gets to 5
  useEffect(() => {
    if (counter < 5) return;

    clearInterval(currentTimer);
  }, [counter, currentTimer]);

  return null;
}

来自和Abramov的文章。

如果在其他人给出的例子中使用useEffect钩子来避免连续地将setInterval方法附加(挂载)和分离(卸载)到事件循环,您可能会转而使用useReducer。

想象这样一个场景:给定的秒和分,你要开始倒数…… 下面我们得到了一个减速器函数,它执行倒计时逻辑。

const reducer = (state, action) => {
  switch (action.type) {
    case "cycle":
      if (state.seconds > 0) {
        return { ...state, seconds: state.seconds - 1 };
      }
      if (state.minutes > 0) {
        return { ...state, minutes: state.minutes - 1, seconds: 60 };
      }
    case "newState":
      return action.payload;
    default:
      throw new Error();
  }
}

现在我们要做的就是在每个间隔中分派循环动作:

  const [time, dispatch] = useReducer(reducer, { minutes: 0, seconds: 0 });
  const { minutes, seconds } = time;

  const interval = useRef(null);
  
  //Notice the [] provided, we are setting the interval only once (during mount) here.
  useEffect(() => {
    interval.current = setInterval(() => {
      dispatch({ type: "cycle" });
    }, 1000);
    // Just in case, clear interval on component un-mount, to be safe.
    return () => clearInterval(interval.current);
  }, []);

  //Now as soon as the time in given two states is zero, remove the interval.
  useEffect(() => {
    if (!minutes && !seconds) {
      clearInterval(interval.current);
    }
  }, [minutes, seconds]);
  // We could have avoided the above state check too, providing the `clearInterval()`
  // inside our reducer function, but that would delay it until the next interval.

您的计算机延迟是因为您可能忘记将空数组作为useEffect的第二个参数传递,并在回调中触发了setState。这将导致一个无限循环,因为useEffect在呈现时被触发。

下面是一个在挂载时设置定时器并在卸载时清空定时器的工作方法:

function App() { React.useEffect(() => { const timer = window.setInterval(() => { console.log('1 second has passed'); }, 1000); return () => { // Return callback to run on unmount. window.clearInterval(timer); }; }, []); // Pass in empty array to run useEffect only on mount. return ( <div> Timer Example </div> ); } ReactDOM.render( <div> <App /> </div>, document.querySelector("#app") ); <script src="https://unpkg.com/react@16.7.0-alpha.0/umd/react.development.js"></script> <script src="https://unpkg.com/react-dom@16.7.0-alpha.0/umd/react-dom.development.js"></script> <div id="app"></div>

如果你的超时是在If结构中,试试这个:

useEffect(() => {
    let timeout;

    if (yourCondition) {
      timeout = setTimeout(() => {
        // your code
      }, 1000);
    } else {
      // your code
    }

    return () => {
      clearTimeout(timeout);
    };
  }, [yourDeps]);

如果你想创建一个类似“start”的按钮,那么使用“useInterval”钩子可能不合适,因为react不允许你调用组件顶部以外的钩子。

export default function Loading() {
  // if data fetching is slow, after 1 sec i will show some loading animation
  const [showLoading, setShowLoading] = useState(true)
  const interval = useRef();

  useEffect(() => {
      interval.current = () => setShowLoading(true);
  }, [showLoading]);

  // make a function like "Start"
  // const start = setInterval(interval.current(), 1000)

  setInterval(() => interval.current(), 1000);

  console.log('this message will render  every second')
  return 1
}