我知道PHP还没有本地枚举。但是我已经习惯了来自Java世界的它们。我喜欢使用枚举来提供ide的自动补全功能能够理解的预定义值。

常量可以解决这个问题,但是存在名称空间冲突问题,而且(实际上是因为)它们是全局的。数组没有名称空间的问题,但是它们太模糊了,它们可以在运行时被覆盖,而且ide很少知道如何在没有额外的静态分析注释或属性的情况下自动填充它们的键。

你有什么常用的解决方案/变通办法吗?有人记得PHP的人对枚举有什么想法或决定吗?


当前回答

我只是创建了一个库,希望它能完成这项工作。它可以在任何PHP项目中独立使用,并且有一些Laravel的好东西可以让生活变得更简单。我在生产项目中使用它们。

https://github.com/Kwaadpepper/enum

如果你喜欢或不喜欢,不要犹豫提供反馈。 它可以被打印出来,并序列化为JSON。它的定义很简单。

用法非常简单:

$enum = BasicEnum::someValue();
echo $enum->equals(BasicEnum::someValue()) ? 'true' : 'false'; // true
echo $enum->value; // 'someValue' or the value you have defined
echo $enum->label; // 'someValue' or the label you have defined
echo $enum; // 'someValue' or the value you have defined
echo json_encode($enum); // {"label": "someValue", "value: "someValue" }

枚举定义非常简单(值和标签方法是可选的)

/**
 * @method static self post()
 * @method static self about()
 * @method static self contact()
 */
class PostType extends BaseEnum
{
    protected static function values(): array
    {
        return [
            'post' => 0,
            'about' => 1,
            'contact' => 2
        ];
    }

    protected static function labels(): array
    {
        return [
            'post' => 'Regular posts',
            'about' => 'The about page',
            'contact' => 'The contact page'
        ];
    }
}

其他回答

踩在布莱恩·克莱恩的回答上,我想我可能会给出我的5美分

<?php 
/**
 * A class that simulates Enums behaviour
 * <code>
 * class Season extends Enum{
 *    const Spring  = 0;
 *    const Summer = 1;
 *    const Autumn = 2;
 *    const Winter = 3;
 * }
 * 
 * $currentSeason = new Season(Season::Spring);
 * $nextYearSeason = new Season(Season::Spring);
 * $winter = new Season(Season::Winter);
 * $whatever = new Season(-1);               // Throws InvalidArgumentException
 * echo $currentSeason.is(Season::Spring);   // True
 * echo $currentSeason.getName();            // 'Spring'
 * echo $currentSeason.is($nextYearSeason);  // True
 * echo $currentSeason.is(Season::Winter);   // False
 * echo $currentSeason.is(Season::Spring);   // True
 * echo $currentSeason.is($winter);          // False
 * </code>
 * 
 * Class Enum
 * 
 * PHP Version 5.5
 */
abstract class Enum
{
    /**
     * Will contain all the constants of every enum that gets created to 
     * avoid expensive ReflectionClass usage
     * @var array
     */
    private static $_constCacheArray = [];
    /**
     * The value that separates this instance from the rest of the same class
     * @var mixed
     */
    private $_value;
    /**
     * The label of the Enum instance. Will take the string name of the 
     * constant provided, used for logging and human readable messages
     * @var string
     */
    private $_name;
    /**
     * Creates an enum instance, while makes sure that the value given to the 
     * enum is a valid one
     * 
     * @param mixed $value The value of the current
     * 
     * @throws \InvalidArgumentException
     */
    public final function __construct($value)
    {
        $constants = self::_getConstants();
        if (count($constants) !== count(array_unique($constants))) {
            throw new \InvalidArgumentException('Enums cannot contain duplicate constant values');
        }
        if ($name = array_search($value, $constants)) {
            $this->_value = $value;
            $this->_name = $name;
        } else {
            throw new \InvalidArgumentException('Invalid enum value provided');
        }
    }
    /**
     * Returns the constant name of the current enum instance
     * 
     * @return string
     */
    public function getName()
    {
        return $this->_name;
    }
    /**
     * Returns the value of the current enum instance
     * 
     * @return mixed
     */
    public function getValue()
    {
        return $this->_value;
    }
    /**
     * Checks whether this enum instance matches with the provided one.
     * This function should be used to compare Enums at all times instead
     * of an identity comparison 
     * <code>
     * // Assuming EnumObject and EnumObject2 both extend the Enum class
     * // and constants with such values are defined
     * $var  = new EnumObject('test'); 
     * $var2 = new EnumObject('test');
     * $var3 = new EnumObject2('test');
     * $var4 = new EnumObject2('test2');
     * echo $var->is($var2);  // true
     * echo $var->is('test'); // true
     * echo $var->is($var3);  // false
     * echo $var3->is($var4); // false
     * </code>
     * 
     * @param mixed|Enum $enum The value we are comparing this enum object against
     *                         If the value is instance of the Enum class makes
     *                         sure they are instances of the same class as well, 
     *                         otherwise just ensures they have the same value
     * 
     * @return bool
     */
    public final function is($enum)
    {
        // If we are comparing enums, just make
        // sure they have the same toString value
        if (is_subclass_of($enum, __CLASS__)) {
            return get_class($this) === get_class($enum) 
                    && $this->getValue() === $enum->getValue();
        } else {
            // Otherwise assume $enum is the value we are comparing against
            // and do an exact comparison
            return $this->getValue() === $enum;   
        }
    }

    /**
     * Returns the constants that are set for the current Enum instance
     * 
     * @return array
     */
    private static function _getConstants()
    {
        if (self::$_constCacheArray == null) {
            self::$_constCacheArray = [];
        }
        $calledClass = get_called_class();
        if (!array_key_exists($calledClass, self::$_constCacheArray)) {
            $reflect = new \ReflectionClass($calledClass);
            self::$_constCacheArray[$calledClass] = $reflect->getConstants();
        }
        return self::$_constCacheArray[$calledClass];
    }
}

我知道这是一个旧线程,然而没有一个我所见过的解决方法真的看起来像枚举,因为几乎所有的解决方法都需要你手动分配值给枚举项,或者它需要你传递一个枚举键数组到一个函数。所以我创造了自己的解决方案。

要使用我的解决方案创建枚举类,可以简单地扩展下面的enum类,创建一堆静态变量(不需要初始化它们),并在枚举类定义的下面调用yourEnumClass::init()。

edit: This only works in php >= 5.3, but it can probably be modified to work in older versions as well /** * A base class for enums. * * This class can be used as a base class for enums. * It can be used to create regular enums (incremental indices), but it can also be used to create binary flag values. * To create an enum class you can simply extend this class, and make a call to <yourEnumClass>::init() before you use the enum. * Preferably this call is made directly after the class declaration. * Example usages: * DaysOfTheWeek.class.php * abstract class DaysOfTheWeek extends Enum{ * static $MONDAY = 1; * static $TUESDAY; * static $WEDNESDAY; * static $THURSDAY; * static $FRIDAY; * static $SATURDAY; * static $SUNDAY; * } * DaysOfTheWeek::init(); * * example.php * require_once("DaysOfTheWeek.class.php"); * $today = date('N'); * if ($today == DaysOfTheWeek::$SUNDAY || $today == DaysOfTheWeek::$SATURDAY) * echo "It's weekend!"; * * Flags.class.php * abstract class Flags extends Enum{ * static $FLAG_1; * static $FLAG_2; * static $FLAG_3; * } * Flags::init(Enum::$BINARY_FLAG); * * example2.php * require_once("Flags.class.php"); * $flags = Flags::$FLAG_1 | Flags::$FLAG_2; * if ($flags & Flags::$FLAG_1) * echo "Flag_1 is set"; * * @author Tiddo Langerak */ abstract class Enum{ static $BINARY_FLAG = 1; /** * This function must be called to initialize the enumeration! * * @param bool $flags If the USE_BINARY flag is provided, the enum values will be binary flag values. Default: no flags set. */ public static function init($flags = 0){ //First, we want to get a list of all static properties of the enum class. We'll use the ReflectionClass for this. $enum = get_called_class(); $ref = new ReflectionClass($enum); $items = $ref->getStaticProperties(); //Now we can start assigning values to the items. if ($flags & self::$BINARY_FLAG){ //If we want binary flag values, our first value should be 1. $value = 1; //Now we can set the values for all items. foreach ($items as $key=>$item){ if (!isset($item)){ //If no value is set manually, we should set it. $enum::$$key = $value; //And we need to calculate the new value $value *= 2; } else { //If there was already a value set, we will continue starting from that value, but only if that was a valid binary flag value. //Otherwise, we will just skip this item. if ($key != 0 && ($key & ($key - 1) == 0)) $value = 2 * $item; } } } else { //If we want to use regular indices, we'll start with index 0. $value = 0; //Now we can set the values for all items. foreach ($items as $key=>$item){ if (!isset($item)){ //If no value is set manually, we should set it, and increment the value for the next item. $enum::$$key = $value; $value++; } else { //If a value was already set, we'll continue from that value. $value = $item+1; } } } } }

公认的答案是要走的路,实际上这是我所做的简单。枚举提供了大多数优点(可读、快速等)。然而,这里缺少一个概念:类型安全。在大多数语言中,枚举也用于限制允许的值。下面是一个通过使用私有构造函数、静态实例化方法和类型检查来获得类型安全的例子:

class DaysOfWeek{
 const Sunday = 0;
 const Monday = 1;
 // etc.

 private $intVal;
 private function __construct($intVal){
   $this->intVal = $intVal;
 }

 //static instantiation methods
 public static function MONDAY(){
   return new self(self::Monday);
 }
 //etc.
}

//function using type checking
function printDayOfWeek(DaysOfWeek $d){ //compiler can now use type checking
  // to something with $d...
}

//calling the function is safe!
printDayOfWeek(DaysOfWeek::MONDAY());

我们甚至可以更进一步:在DaysOfWeek类中使用常量可能会导致误用:例如,人们可能会这样错误地使用它:

printDayOfWeek(DaysOfWeek::Monday); //triggers a compiler error.

这是错误的(调用整数常量)。我们可以使用私有静态变量而不是常量来防止这种情况:

class DaysOfWeeks{

  private static $monday = 1;
  //etc.

  private $intVal;
  //private constructor
  private function __construct($intVal){
    $this->intVal = $intVal;
  }

  //public instantiation methods
  public static function MONDAY(){
    return new self(self::$monday);
  }
  //etc.


  //convert an instance to its integer value
  public function intVal(){
    return $this->intVal;
  }

}

当然,不可能访问整数常量(这实际上是目的)。intVal方法允许将DaysOfWeek对象转换为其整数表示形式。

请注意,我们甚至可以进一步在实例化方法中实现缓存机制,以在广泛使用枚举的情况下节省内存…

希望这能有所帮助

基于此要点,所有枚举的基类:

abstract class Enum {
    protected $val;

    protected function __construct($arg) {
        $this->val = $arg;
    }

    public function __toString() {
        return $this->val;
    }

    public function __set($arg1, $arg2) {
        throw new Exception("enum does not have property");
    }

    public function __get($arg1) {
        throw new Exception("enum does not have property");
    }

    // not really needed
    public function __call($arg1, $arg2) {
        throw new Exception("enum does not have method");
    }

    // not really needed
    static public function __callStatic($arg1, $arg2) {
        throw new Exception("enum does not have static method");
    }
}

你的枚举:

final class MyEnum extends Enum {
    static public function val1() {
        return new self("val1");
    }

    static public function val2() {
        return new self("val2");
    }

    static public function val3() {
        return new self("val3");
    }
}

测试:

$a = MyEnum::val1();
echo "1.the enum value is '$a'\n";

function consumeMyEnum(MyEnum $arg) {
    return "2.the return value is '$arg'\n";
}

echo consumeMyEnum($a);
$version = explode(".", PHP_VERSION);
if ($version[0] >= 7) {
    try {
        echo consumeMyEnum("val1");
    } catch (TypeError $e) {
        echo "3.passing argument error happens (PHP 7.0 and above)\n";
    }
}

echo ($a == MyEnum::val1()) ? "4.same\n" : "4.different\n";
echo ($a == MyEnum::val2()) ? "5.same\n" : "5.different\n";

$b = MyEnum::val1();
echo ($a == $b)  ? "6.same\n" : "6.different\n";
echo ($a === $b) ? "7.same\n" : "7.different\n";

$c = MyEnum::val2();
echo ($a == $c)  ? "8.same\n" : "8.different\n";
echo ($a === $c) ? "9.same\n" : "9.different\n";

switch ($c) {
    case MyEnum::val1(): echo "10.case of 1st\n"; break;
    case MyEnum::val2(): echo "11.case of 2nd\n"; break;
    case MyEnum::val3(): echo "12.case of 3rd\n"; break;
}

try {
    $a->prop = 10;
} catch (Exception $e) {
    echo "13.set property error happens\n";
}

try {
    echo $a->prop;
} catch (Exception $e) {
    echo "14.get property error happens\n";
}

try {
    echo $a->meth();
} catch (Exception $e) {
    echo "15.method call error happens\n";
}

try {
    echo MyEnum::meth();
} catch (Exception $e) {
    echo "16.static method call error happens\n";
}

class Ordinary {}
echo $a instanceof MyEnum   ? "17.MyEnum instance\n"   : "17.not MyEnum instance\n";
echo $a instanceof Enum     ? "18.Enum instance\n"     : "18.not Enum instance\n";
echo $a instanceof Ordinary ? "19.Ordinary instance\n" : "19.not Ordinary instance\n";

在网上试试:沙盒

昨天我在博客上写了这门课。我认为在php脚本中使用它可能很容易:

final class EnumException extends Exception{}

abstract class Enum
{
    /**
     * @var array ReflectionClass
     */
    protected static $reflectorInstances = array();
    /**
     * Массив конфигурированного объекта-константы enum
     * @var array
     */
    protected static $enumInstances = array();
    /**
     * Массив соответствий значение->ключ используется для проверки - 
     * если ли константа с таким значением
     * @var array
     */
    protected static $foundNameValueLink = array();

    protected $constName;
    protected $constValue;

    /**
     * Реализует паттерн "Одиночка"
     * Возвращает объект константы, но но как объект его использовать не стоит, 
     * т.к. для него реализован "волшебный метод" __toString()
     * Это должно использоваться только для типизачии его как параметра
     * @paradm Node
     */
    final public static function get($value)
    {
        // Это остается здесь для увеличения производительности (по замерам ~10%)
        $name = self::getName($value);
        if ($name === false)
            throw new EnumException("Неизвестая константа");
        $className = get_called_class();    
        if (!isset(self::$enumInstances[$className][$name]))
        {
            $value = constant($className.'::'.$name);
            self::$enumInstances[$className][$name] = new $className($name, $value);
        }

        return self::$enumInstances[$className][$name];
    }

    /**
     * Возвращает массив констант пар ключ-значение всего перечисления
     * @return array 
     */
    final public static function toArray()
    {
        $classConstantsArray = self::getReflectorInstance()->getConstants();
        foreach ($classConstantsArray as $k => $v)
            $classConstantsArray[$k] = (string)$v;
        return $classConstantsArray;
    }

    /**
     * Для последующего использования в toArray для получения массива констант ключ->значение 
     * @return ReflectionClass
     */
    final private static function getReflectorInstance()
    {
        $className = get_called_class();
        if (!isset(self::$reflectorInstances[$className]))
        {
            self::$reflectorInstances[$className] = new ReflectionClass($className);
        }
        return self::$reflectorInstances[$className];
    }

    /**
     * Получает имя константы по её значению
     * @param string $value
     */
    final public static function getName($value)
    {
        $className = (string)get_called_class();

        $value = (string)$value;
        if (!isset(self::$foundNameValueLink[$className][$value]))
        {
            $constantName = array_search($value, self::toArray(), true);
            self::$foundNameValueLink[$className][$value] = $constantName;
        }
        return self::$foundNameValueLink[$className][$value];
    }

    /**
     * Используется ли такое имя константы в перечислении
     * @param string $name
     */
    final public static function isExistName($name)
    {
        $constArray = self::toArray();
        return isset($constArray[$name]);
    }

    /**
     * Используется ли такое значение константы в перечислении
     * @param string $value
     */
    final public static function isExistValue($value)
    {
        return self::getName($value) === false ? false : true;
    }   


    final private function __clone(){}

    final private function __construct($name, $value)
    {
        $this->constName = $name;
        $this->constValue = $value;
    }

    final public function __toString()
    {
        return (string)$this->constValue;
    }
}

用法:

class enumWorkType extends Enum
{
        const FULL = 0;
        const SHORT = 1;
}