以下代码可用于在TypeScript中创建enum:

enum e {
    hello = 1,
    world = 2
};

这些值可以通过以下方式访问:

e.hello;
e.world;

我如何创建一个字符串值enum ?

enum e {
    hello = "hello", // error: cannot convert string to e
    world = "world"  // error 
};

当前回答

我在TypeScript 1.5中尝试过,如下所示,它对我来说很有效

module App.Constants {
   export enum e{
        Hello= ("Hello") as any,
World= ("World") as any
    }
}

其他回答

@basarat的回答很棒。下面是一个你可以使用的简化但有点扩展的例子:

export type TMyEnumType = 'value1'|'value2';

export class MyEnumType {
    static VALUE1: TMyEnumType = 'value1';
    static VALUE2: TMyEnumType = 'value2';
}

console.log(MyEnumType.VALUE1); // 'value1'

const variable = MyEnumType.VALUE2; // it has the string value 'value2'

switch (variable) {
    case MyEnumType.VALUE1:
        // code...

    case MyEnumType.VALUE2:
        // code...
}

一个俗套的说法是:-

CallStatus.ts

enum Status
{
    PENDING_SCHEDULING,
    SCHEDULED,
    CANCELLED,
    COMPLETED,
    IN_PROGRESS,
    FAILED,
    POSTPONED
}

export = Status

Utils.ts

static getEnumString(enum:any, key:any):string
{
    return enum[enum[key]];
}

如何使用

Utils.getEnumString(Status, Status.COMPLETED); // = "COMPLETED"

我正在寻找一种方法来实现typescript枚举中的描述(v2.5),这种模式适合我:

export enum PriceTypes {
    Undefined = 0,
    UndefinedDescription = 'Undefined' as any,
    UserEntered = 1,
    UserEnteredDescription = 'User Entered' as any,
    GeneratedFromTrade = 2,
    GeneratedFromTradeDescription = 'Generated From Trade' as any,
    GeneratedFromFreeze = 3,
    GeneratedFromFreezeDescription = 'Generated Rom Freeze' as any
}

...

    GetDescription(e: any, id: number): string {
        return e[e[id].toString() + "Description"];
    }
    getPriceTypeDescription(price: IPricePoint): string {
        return this.GetDescription(PriceTypes, price.priceType);
    }

最近在使用TypeScript 1.0.1时遇到了这个问题,并以这种方式解决了:

enum IEvents {
        /** A click on a product or product link for one or more products. */
        CLICK,
        /** A view of product details. */
        DETAIL,
        /** Adding one or more products to a shopping cart. */
        ADD,
        /** Remove one or more products from a shopping cart. */
        REMOVE,
        /** Initiating the checkout process for one or more products. */
        CHECKOUT,
        /** Sending the option value for a given checkout step. */
        CHECKOUT_OPTION,
        /** The sale of one or more products. */
        PURCHASE,
        /** The refund of one or more products. */
        REFUND,
        /** A click on an internal promotion. */
        PROMO_CLICK
}

var Events = [
        'click',
        'detail',
        'add',
        'remove',
        'checkout',
        'checkout_option',
        'purchase',
        'refund',
        'promo_click'
];

function stuff(event: IEvents):boolean {
        // event can now be only IEvents constants
        Events[event]; // event is actually a number that matches the index of the array
}
// stuff('click') won't work, it needs to be called using stuff(IEvents.CLICK)

这里有一个相当干净的解决方案,它允许继承,使用TypeScript 2.0。我没有在早期的版本上尝试过。

附加条件:该值可以是任何类型!

export class Enum<T> {
  public constructor(public readonly value: T) {}
  public toString() {
    return this.value.toString();
  }
}

export class PrimaryColor extends Enum<string> {
  public static readonly Red = new Enum('#FF0000');
  public static readonly Green = new Enum('#00FF00');
  public static readonly Blue = new Enum('#0000FF');
}

export class Color extends PrimaryColor {
  public static readonly White = new Enum('#FFFFFF');
  public static readonly Black = new Enum('#000000');
}

// Usage:

console.log(PrimaryColor.Red);
// Output: Enum { value: '#FF0000' }
console.log(Color.Red); // inherited!
// Output: Enum { value: '#FF0000' }
console.log(Color.Red.value); // we have to call .value to get the value.
// Output: #FF0000
console.log(Color.Red.toString()); // toString() works too.
// Output: #FF0000

class Thing {
  color: Color;
}

let thing: Thing = {
  color: Color.Red,
};

switch (thing.color) {
  case Color.Red: // ...
  case Color.White: // ...
}