以下代码可用于在TypeScript中创建enum:
enum e {
hello = 1,
world = 2
};
这些值可以通过以下方式访问:
e.hello;
e.world;
我如何创建一个字符串值enum ?
enum e {
hello = "hello", // error: cannot convert string to e
world = "world" // error
};
以下代码可用于在TypeScript中创建enum:
enum e {
hello = 1,
world = 2
};
这些值可以通过以下方式访问:
e.hello;
e.world;
我如何创建一个字符串值enum ?
enum e {
hello = "hello", // error: cannot convert string to e
world = "world" // error
};
当前回答
我正在寻找一种方法来实现typescript枚举中的描述(v2.5),这种模式适合我:
export enum PriceTypes {
Undefined = 0,
UndefinedDescription = 'Undefined' as any,
UserEntered = 1,
UserEnteredDescription = 'User Entered' as any,
GeneratedFromTrade = 2,
GeneratedFromTradeDescription = 'Generated From Trade' as any,
GeneratedFromFreeze = 3,
GeneratedFromFreezeDescription = 'Generated Rom Freeze' as any
}
...
GetDescription(e: any, id: number): string {
return e[e[id].toString() + "Description"];
}
getPriceTypeDescription(price: IPricePoint): string {
return this.GetDescription(PriceTypes, price.priceType);
}
其他回答
我在TypeScript 1.5中尝试过,如下所示,它对我来说很有效
module App.Constants {
export enum e{
Hello= ("Hello") as any,
World= ("World") as any
}
}
为什么不直接使用本地方式访问枚举的字符串呢?
enum e {
WHY,
NOT,
USE,
NATIVE
}
e[e.WHY] // this returns string 'WHY'
我正在寻找一种方法来实现typescript枚举中的描述(v2.5),这种模式适合我:
export enum PriceTypes {
Undefined = 0,
UndefinedDescription = 'Undefined' as any,
UserEntered = 1,
UserEnteredDescription = 'User Entered' as any,
GeneratedFromTrade = 2,
GeneratedFromTradeDescription = 'Generated From Trade' as any,
GeneratedFromFreeze = 3,
GeneratedFromFreezeDescription = 'Generated Rom Freeze' as any
}
...
GetDescription(e: any, id: number): string {
return e[e[id].toString() + "Description"];
}
getPriceTypeDescription(price: IPricePoint): string {
return this.GetDescription(PriceTypes, price.priceType);
}
最近在使用TypeScript 1.0.1时遇到了这个问题,并以这种方式解决了:
enum IEvents {
/** A click on a product or product link for one or more products. */
CLICK,
/** A view of product details. */
DETAIL,
/** Adding one or more products to a shopping cart. */
ADD,
/** Remove one or more products from a shopping cart. */
REMOVE,
/** Initiating the checkout process for one or more products. */
CHECKOUT,
/** Sending the option value for a given checkout step. */
CHECKOUT_OPTION,
/** The sale of one or more products. */
PURCHASE,
/** The refund of one or more products. */
REFUND,
/** A click on an internal promotion. */
PROMO_CLICK
}
var Events = [
'click',
'detail',
'add',
'remove',
'checkout',
'checkout_option',
'purchase',
'refund',
'promo_click'
];
function stuff(event: IEvents):boolean {
// event can now be only IEvents constants
Events[event]; // event is actually a number that matches the index of the array
}
// stuff('click') won't work, it needs to be called using stuff(IEvents.CLICK)
export enum PaymentType {
Cash = 1,
Credit = 2
}
var paymentType = PaymentType[PaymentType.Cash];