enum Suit: String {
case spades = "♠"
case hearts = "♥"
case diamonds = "♦"
case clubs = "♣"
}
例如,我怎么做这样的事情:
for suit in Suit {
// do something with suit
print(suit.rawValue)
}
结果示例:
♠
♥
♦
♣
enum Suit: String {
case spades = "♠"
case hearts = "♥"
case diamonds = "♦"
case clubs = "♣"
}
例如,我怎么做这样的事情:
for suit in Suit {
// do something with suit
print(suit.rawValue)
}
结果示例:
♠
♥
♦
♣
当前回答
与@Kametrixom的答案在这里,我相信返回一个数组将比返回AnySequence更好,因为你可以访问所有数组的好东西,如计数等。
以下是改写后的内容:
public protocol EnumCollection : Hashable {}
extension EnumCollection {
public static func allValues() -> [Self] {
typealias S = Self
let retVal = AnySequence { () -> AnyGenerator<S> in
var raw = 0
return AnyGenerator {
let current : Self = withUnsafePointer(&raw) { UnsafePointer($0).memory }
guard current.hashValue == raw else { return nil }
raw += 1
return current
}
}
return [S](retVal)
}
}
其他回答
Swift 5解决方案:
enum Suit: String, CaseIterable {
case spades = "♠"
case hearts = "♥"
case diamonds = "♦"
case clubs = "♣"
}
// access cases like this:
for suitKey in Suit.allCases {
print(suitKey)
}
Swift 4 + 2。
从Swift 4.2 (Xcode 10)开始,只需将协议一致性添加到CaseIterable中,就可以从allCases中受益。要添加这个协议一致性,你只需要在某个地方写:
extension Suit: CaseIterable {}
如果枚举是你自己的,你可以直接在声明中指定一致性:
enum Suit: String, CaseIterable { case spades = "♠"; case hearts = "♥"; case diamonds = "♦"; case clubs = "♣" }
然后下面的代码将打印所有可能的值:
Suit.allCases.forEach {
print($0.rawValue)
}
与早期Swift版本的兼容性(3。X和4.x)
如果您需要支持Swift 3。x或4.0,你可以通过添加以下代码来模仿Swift 4.2的实现:
#if !swift(>=4.2)
public protocol CaseIterable {
associatedtype AllCases: Collection where AllCases.Element == Self
static var allCases: AllCases { get }
}
extension CaseIterable where Self: Hashable {
static var allCases: [Self] {
return [Self](AnySequence { () -> AnyIterator<Self> in
var raw = 0
var first: Self?
return AnyIterator {
let current = withUnsafeBytes(of: &raw) { $0.load(as: Self.self) }
if raw == 0 {
first = current
} else if current == first {
return nil
}
raw += 1
return current
}
})
}
}
#endif
在Swift 3中,当底层枚举有rawValue时,你可以实现Strideable协议。优点是不像其他建议那样创建值数组,并且标准的Swift“for in”循环工作,这是一个很好的语法。
// "Int" to get rawValue, and Strideable so we can iterate
enum MyColorEnum: Int, Strideable {
case Red
case Green
case Blue
case Black
// required by Strideable
typealias Stride = Int
func advanced(by n:Stride) -> MyColorEnum {
var next = self.rawValue + n
if next > MyColorEnum.Black.rawValue {
next = MyColorEnum.Black.rawValue
}
return MyColorEnum(rawValue: next)!
}
func distance(to other: MyColorEnum) -> Int {
return other.rawValue - self.rawValue
}
// just for printing
func simpleDescription() -> String {
switch self {
case .Red: return "Red"
case .Green: return "Green"
case .Blue: return "Blue"
case .Black: return "Black"
}
}
}
// this is how you use it:
for i in MyColorEnum.Red ... MyColorEnum.Black {
print("ENUM: \(i)")
}
有时,您可能会处理具有底层原始整数类型的枚举类型,这种类型在整个软件开发生命周期中都会发生变化。下面是一个很适合这种情况的例子:
public class MyClassThatLoadsTexturesEtc
{
//...
// Colors used for gems and sectors.
public enum Color: Int
{
// Colors arranged in order of the spectrum.
case First = 0
case Red, Orange, Yellow, Green, Blue, Purple, Pink
// --> Add more colors here, between the first and last markers.
case Last
}
//...
public func preloadGems()
{
// Preload all gems.
for i in (Color.First.toRaw() + 1) ..< (Color.Last.toRaw())
{
let color = Color.fromRaw(i)!
loadColoredTextures(forKey: color)
}
}
//...
}
我发现了一种有点俗气但更安全的方法,它不需要键入两次值或引用枚举值的内存,因此不太可能损坏。
基本上,与其使用枚举,不如创建一个具有单个实例的结构体,并将所有enum-values设置为常量。然后可以使用Mirror查询变量
public struct Suit{
// the values
let spades = "♠"
let hearts = "♥"
let diamonds = "♦"
let clubs = "♣"
// make a single instance of the Suit struct, Suit.instance
struct SStruct{static var instance: Suit = Suit()}
static var instance : Suit{
get{return SStruct.instance}
set{SStruct.instance = newValue}
}
// an array with all of the raw values
static var allValues: [String]{
var values = [String]()
let mirror = Mirror(reflecting: Suit.instance)
for (_, v) in mirror.children{
guard let suit = v as? String else{continue}
values.append(suit)
}
return values
}
}
如果使用此方法,则需要使用Suit.instance.clubs或Suit.instance.spades来获取单个值
但所有这些都太无聊了……让我们做一些事情,使它更像一个真正的enum!
public struct SuitType{
// store multiple things for each suit
let spades = Suit("♠", order: 4)
let hearts = Suit("♥", order: 3)
let diamonds = Suit("♦", order: 2)
let clubs = Suit("♣", order: 1)
struct SStruct{static var instance: SuitType = SuitType()}
static var instance : SuitType{
get{return SStruct.instance}
set{SStruct.instance = newValue}
}
// a dictionary mapping the raw values to the values
static var allValuesDictionary: [String : Suit]{
var values = [String : Suit]()
let mirror = Mirror(reflecting: SuitType.instance)
for (_, v) in mirror.children{
guard let suit = v as? Suit else{continue}
values[suit.rawValue] = suit
}
return values
}
}
public struct Suit: RawRepresentable, Hashable{
public var rawValue: String
public typealias RawValue = String
public var hashValue: Int{
// find some integer that can be used to uniquely identify
// each value. In this case, we could have used the order
// variable because it is a unique value, yet to make this
// apply to more cases, the hash table address of rawValue
// will be returned, which should work in almost all cases
//
// you could also add a hashValue parameter to init() and
// give each suit a different hash value
return rawValue.hash
}
public var order: Int
public init(_ value: String, order: Int){
self.rawValue = value
self.order = order
}
// an array of all of the Suit values
static var allValues: [Suit]{
var values = [Suit]()
let mirror = Mirror(reflecting: SuitType.instance)
for (_, v) in mirror.children{
guard let suit = v as? Suit else{continue}
values.append(suit)
}
return values
}
// allows for using Suit(rawValue: "♦"), like a normal enum
public init?(rawValue: String){
// get the Suit from allValuesDictionary in SuitType, or return nil if that raw value doesn't exist
guard let suit = SuitType.allValuesDictionary[rawValue] else{return nil}
// initialize a new Suit with the same properties as that with the same raw value
self.init(suit.rawValue, order: suit.order)
}
}
你现在可以做
let allSuits: [Suit] = Suit.allValues
or
for suit in Suit.allValues{
print("The suit \(suit.rawValue) has the order \(suit.order)")
}
然而,要获得一个单一,你仍然需要使用SuitType.instance.spades或SuitType.instance.hearts。为了更加直观,您可以向Suit添加一些允许您使用Suit.type的代码。*而不是SuitType.instance.*
public struct Suit: RawRepresentable, Hashable{
// ...your code...
static var type = SuitType.instance
// ...more of your code...
}
您现在可以使用Suit.type.diamonds而不是SuitType.instance。diamonds,或者Suit.type.clubs而不是SuitType.instance.clubs