在。net下使用c#和WPF(而不是Windows窗体或控制台),创建一个只能作为单个实例运行的应用程序的正确方法是什么?

我知道它与某种叫做互斥的神秘事物有关,我很少能找到有人费心停下来解释其中一个是什么。

代码还需要通知已经运行的实例,用户试图启动第二个实例,如果存在命令行参数,还可能传递任何命令行参数。


当前回答

我喜欢一个解决方案,以允许多个实例,如果exe是从其他路径调用。我修改了CharithJ溶液方法一:

   static class Program {
    [DllImport("user32.dll")]
    private static extern bool ShowWindow(IntPtr hWnd, Int32 nCmdShow);
    [DllImport("User32.dll")]
    public static extern Int32 SetForegroundWindow(IntPtr hWnd);
    [STAThread]
    static void Main() {
        Process currentProcess = Process.GetCurrentProcess();
        foreach (var process in Process.GetProcesses()) {
            try {
                if ((process.Id != currentProcess.Id) && 
                    (process.ProcessName == currentProcess.ProcessName) &&
                    (process.MainModule.FileName == currentProcess.MainModule.FileName)) {
                    ShowWindow(process.MainWindowHandle, 5); // const int SW_SHOW = 5; //Activates the window and displays it in its current size and position. 
                    SetForegroundWindow(process.MainWindowHandle);
                    return;
                }
            } catch (Exception ex) {
                //ignore Exception "Access denied "
            }
        }

        Application.EnableVisualStyles();
        Application.SetCompatibleTextRenderingDefault(false);
        Application.Run(new Form1());
    }
}

其他回答

更新2017-01-25。在尝试了一些东西之后,我决定使用VisualBasic.dll,它更容易,工作效果更好(至少对我来说)。我让我之前的答案只是作为参考…

只是作为参考,这是我如何不传递参数(我找不到任何理由这样做…我指的是带有参数的单个应用程序,这些参数可以从一个实例传递到另一个实例)。 如果需要文件关联,那么应用程序应该(根据用户的标准期望)为每个文档实例化。如果你必须传递args到现有的应用程序,我想我会使用vb dll。

不传递参数(只是单实例应用程序),我更喜欢不注册一个新的窗口消息,不覆盖Matt Davis解决方案中定义的消息循环。虽然添加一个VisualBasic dll不是一个大问题,但我不喜欢添加一个新的引用只是做单个实例应用程序。此外,我更喜欢用Main实例化一个新类,而不是调用Shutdown from app. startup重写以确保尽快退出。

希望大家都喜欢……或者会启发一点:-)

项目启动类应该设置为“SingleInstanceApp”。

public class SingleInstanceApp
{
    [STAThread]
    public static void Main(string[] args)
    {
        Mutex _mutexSingleInstance = new Mutex(true, "MonitorMeSingleInstance");

        if (_mutexSingleInstance.WaitOne(TimeSpan.Zero, true))
        {
            try
            {
                var app = new App();
                app.InitializeComponent();
                app.Run();

            }
            finally
            {
                _mutexSingleInstance.ReleaseMutex();
                _mutexSingleInstance.Close();
            }
        }
        else
        {
            MessageBox.Show("One instance is already running.");

            var processes = Process.GetProcessesByName(Assembly.GetEntryAssembly().GetName().Name);
            {
                if (processes.Length > 1)
                {
                    foreach (var process in processes)
                    {
                        if (process.Id != Process.GetCurrentProcess().Id)
                        {
                            WindowHelper.SetForegroundWindow(process.MainWindowHandle);
                        }
                    }
                }
            }
        }
    }
}

WindowHelper:

using System;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Interop;
using System.Windows.Threading;

namespace HQ.Util.Unmanaged
{
    public class WindowHelper
    {
        [DllImport("user32.dll")]
        [return: MarshalAs(UnmanagedType.Bool)]
        public static extern bool SetForegroundWindow(IntPtr hWnd);

这是通过事件实现的相同的事情。

public enum ApplicationSingleInstanceMode
{
    CurrentUserSession,
    AllSessionsOfCurrentUser,
    Pc
}

public class ApplicationSingleInstancePerUser: IDisposable
{
    private readonly EventWaitHandle _event;

    /// <summary>
    /// Shows if the current instance of ghost is the first
    /// </summary>
    public bool FirstInstance { get; private set; }

    /// <summary>
    /// Initializes 
    /// </summary>
    /// <param name="applicationName">The application name</param>
    /// <param name="mode">The single mode</param>
    public ApplicationSingleInstancePerUser(string applicationName, ApplicationSingleInstanceMode mode = ApplicationSingleInstanceMode.CurrentUserSession)
    {
        string name;
        if (mode == ApplicationSingleInstanceMode.CurrentUserSession)
            name = $"Local\\{applicationName}";
        else if (mode == ApplicationSingleInstanceMode.AllSessionsOfCurrentUser)
            name = $"Global\\{applicationName}{Environment.UserDomainName}";
        else
            name = $"Global\\{applicationName}";

        try
        {
            bool created;
            _event = new EventWaitHandle(false, EventResetMode.ManualReset, name, out created);
            FirstInstance = created;
        }
        catch
        {
        }
    }

    public void Dispose()
    {
        _event.Dispose();
    }
}

这是我用的。它结合了进程枚举来执行切换和互斥,以防止“活动点击器”:

public partial class App
{
    [DllImport("user32")]
    private static extern int OpenIcon(IntPtr hWnd);

    [DllImport("user32.dll")]
    private static extern bool SetForegroundWindow(IntPtr hWnd);

    protected override void OnStartup(StartupEventArgs e)
    {
        base.OnStartup(e);
        var p = Process
           .GetProcessesByName(Process.GetCurrentProcess().ProcessName);
            foreach (var t in p.Where(t => t.MainWindowHandle != IntPtr.Zero))
            {
                OpenIcon(t.MainWindowHandle);
                SetForegroundWindow(t.MainWindowHandle);
                Current.Shutdown();
                return;
            }

            // there is a chance the user tries to click on the icon repeatedly
            // and the process cannot be discovered yet
            bool createdNew;
            var mutex = new Mutex(true, "MyAwesomeApp", 
               out createdNew);  // must be a variable, though it is unused - 
            // we just need a bit of time until the process shows up
            if (!createdNew)
            {
                Current.Shutdown();
                return;
            }

            new Bootstrapper().Run();
        }
    }

看起来有一个很好的方法来处理这个问题:

WPF单实例应用程序

这提供了一个类,您可以添加它来管理所有互斥量和消息传递的cruff,从而将实现简化到非常简单的程度。

我最喜欢的解决方案来自MVP丹尼尔·沃恩: 强制执行单实例Wpf应用程序

它使用MemoryMappedFile将命令行参数发送给第一个实例:

/// <summary>
/// This class allows restricting the number of executables in execution, to one.
/// </summary>
public sealed class SingletonApplicationEnforcer
{
    readonly Action<IEnumerable<string>> processArgsFunc;
    readonly string applicationId;
    Thread thread;
    string argDelimiter = "_;;_";

    /// <summary>
    /// Gets or sets the string that is used to join 
    /// the string array of arguments in memory.
    /// </summary>
    /// <value>The arg delimeter.</value>
    public string ArgDelimeter
    {
        get
        {
            return argDelimiter;
        }
        set
        {
            argDelimiter = value;
        }
    }

    /// <summary>
    /// Initializes a new instance of the <see cref="SingletonApplicationEnforcer"/> class.
    /// </summary>
    /// <param name="processArgsFunc">A handler for processing command line args 
    /// when they are received from another application instance.</param>
    /// <param name="applicationId">The application id used 
    /// for naming the <seealso cref="EventWaitHandle"/>.</param>
    public SingletonApplicationEnforcer(Action<IEnumerable<string>> processArgsFunc, 
        string applicationId = "DisciplesRock")
    {
        if (processArgsFunc == null)
        {
            throw new ArgumentNullException("processArgsFunc");
        }
        this.processArgsFunc = processArgsFunc;
        this.applicationId = applicationId;
    }

    /// <summary>
    /// Determines if this application instance is not the singleton instance.
    /// If this application is not the singleton, then it should exit.
    /// </summary>
    /// <returns><c>true</c> if the application should shutdown, 
    /// otherwise <c>false</c>.</returns>
    public bool ShouldApplicationExit()
    {
        bool createdNew;
        string argsWaitHandleName = "ArgsWaitHandle_" + applicationId;
        string memoryFileName = "ArgFile_" + applicationId;

        EventWaitHandle argsWaitHandle = new EventWaitHandle(
            false, EventResetMode.AutoReset, argsWaitHandleName, out createdNew);

        GC.KeepAlive(argsWaitHandle);

        if (createdNew)
        {
            /* This is the main, or singleton application. 
                * A thread is created to service the MemoryMappedFile. 
                * We repeatedly examine this file each time the argsWaitHandle 
                * is Set by a non-singleton application instance. */
            thread = new Thread(() =>
                {
                    try
                    {
                        using (MemoryMappedFile file = MemoryMappedFile.CreateOrOpen(memoryFileName, 10000))
                        {
                            while (true)
                            {
                                argsWaitHandle.WaitOne();
                                using (MemoryMappedViewStream stream = file.CreateViewStream())
                                {
                                    var reader = new BinaryReader(stream);
                                    string args;
                                    try
                                    {
                                        args = reader.ReadString();
                                    }
                                    catch (Exception ex)
                                    {
                                        Debug.WriteLine("Unable to retrieve string. " + ex);
                                        continue;
                                    }
                                    string[] argsSplit = args.Split(new string[] { argDelimiter }, 
                                                                    StringSplitOptions.RemoveEmptyEntries);
                                    processArgsFunc(argsSplit);
                                }

                            }
                        }
                    }
                    catch (Exception ex)
                    {
                        Debug.WriteLine("Unable to monitor memory file. " + ex);
                    }
                });

            thread.IsBackground = true;
            thread.Start();
        }
        else
        {
            /* Non singleton application instance. 
                * Should exit, after passing command line args to singleton process, 
                * via the MemoryMappedFile. */
            using (MemoryMappedFile mmf = MemoryMappedFile.OpenExisting(memoryFileName))
            {
                using (MemoryMappedViewStream stream = mmf.CreateViewStream())
                {
                    var writer = new BinaryWriter(stream);
                    string[] args = Environment.GetCommandLineArgs();
                    string joined = string.Join(argDelimiter, args);
                    writer.Write(joined);
                }
            }
            argsWaitHandle.Set();
        }

        return !createdNew;
    }
}