我如何在另一个JavaScript文件中添加一个JavaScript文件,类似于CSS中的 @import?
当前回答
我有要求无同步加载一系列的JavaScript文件,最终进行呼叫回复。
// Load a JavaScript file from other JavaScript file
function loadScript(urlPack, callback) {
var url = urlPack.shift();
var subCallback;
if (urlPack.length == 0) subCallback = callback;
else subCallback = function () {
console.log("Log script: " + new Date().getTime());
loadScript(urlPack, callback);
}
// Adding the script tag to the head as suggested before
var head = document.getElementsByTagName('head')[0];
var script = document.createElement('script');
script.type = 'text/javascript';
script.src = url;
// Then bind the event to the callback function.
// There are several events for cross browser compatibility.
script.onreadystatechange = subCallback;
script.onload = subCallback;
// Fire the loading
head.appendChild(script);
}
例子:
loadScript(
[
"js/DataTable/jquery.dataTables.js",
"js/DataTable/dataTables.bootstrap.js",
"js/DataTable/dataTables.buttons.min.js",
"js/DataTable/dataTables.colReorder.min.js",
"js/DataTable/dataTables.fixedHeader.min.js",
"js/DataTable/buttons.bootstrap.min.js",
"js/DataTable/buttons.colVis.min.js",
"js/DataTable/buttons.html5.min.js"
], function() { gpLoad(params); });
第二个脚本不会充电,直到第一个完全充电,因此...
结果:
此分類上一篇
其他回答
与 $.getScript 和实际上任何其他解决方案需要一个呼叫回复,当加载完成时的问题是,如果你有多个文件使用它,并依赖对方,你已经没有办法知道什么时候所有的脚本被加载(一旦它们被纳入多个文件)。
文件3JS
var f3obj = "file3";
// Define other stuff
文件2JS:
var f2obj = "file2";
$.getScript("file3.js", function(){
alert(f3obj);
// Use anything defined in file3.
});
此分類上一篇: JS
$.getScript("file2.js", function(){
alert(f3obj); //This will probably fail because file3 is only guaranteed to have loaded inside the callback in file2.
alert(f2obj);
// Use anything defined in the loaded script...
});
您可以尝试使用 $.when 检查一系列丢失的对象,但现在您正在做这一点在每个文件和文件2 将被视为加载,一旦 $.when 执行,而不是当呼叫回复执行,所以文件1 仍然继续执行之前文件3 被加载,这真的仍然有相同的问题。
我喜欢延长jQuery的想法,但显然你不需要。
在呼叫document.writeln之前,它检查以确保脚本已经没有被加载,通过评估所有脚本元素。
而不是这个方法,你可以尝试修改 jQuery readyList,但这似乎是一个更糟糕的解决方案。
解决方案:
$.extend(true,
{
import_js : function(scriptpath, reAddLast)
{
if (typeof reAddLast === "undefined" || reAddLast === null)
{
reAddLast = true; // Default this value to true. It is not used by the end user, only to facilitate recursion correctly.
}
var found = false;
if (reAddLast == true) // If we are re-adding the originating script we do not care if it has already been added.
{
found = $('script').filter(function () {
return ($(this).attr('src') == scriptpath);
}).length != 0; // jQuery to check if the script already exists. (replace it with straight JavaScript if you don't like jQuery.
}
if (found == false) {
var callingScriptPath = $('script').last().attr("src"); // Get the script that is currently loading. Again this creates a limitation where this should not be used in a button, and only before document.ready.
document.writeln("<script type='text/javascript' src='" + scriptpath + "'></script>"); // Add the script to the document using writeln
if (reAddLast)
{
$.import_js(callingScriptPath, false); // Call itself with the originating script to fix the order.
throw 'Readding script to correct order: ' + scriptpath + ' < ' + callingScriptPath; // This halts execution of the originating script since it is getting reloaded. If you put a try / catch around the call to $.import_js you results will vary.
}
return true;
}
return false;
}
});
使用:
var f3obj = "file3";
// Define other stuff
$(function(){
f3obj = "file3docready";
});
文件2:
$.import_js('js/file3.js');
var f2obj = "file2";
$(function(){
f2obj = "file2docready";
});
文件1:
$.import_js('js/file2.js');
// Use objects from file2 or file3
alert(f3obj); // "file3"
alert(f2obj); // "file2"
$(function(){
// Use objects from file2 or file3 some more.
alert(f3obj); //"file3docready"
alert(f2obj); //"file2docready"
});
我基本上做如下,创建一个新的元素,并添加它来主导:
var x = document.createElement('script');
x.src = 'http://example.com/test.js';
document.getElementsByTagName("head")[0].appendChild(x);
在 jQuery 中:
// jQuery
$.getScript('/path/to/imported/script.js', function()
{
// Script is now loaded and executed.
// Put your dependent JavaScript code here.
});
有一个好消息给你. 很快你将能够轻松地加载JavaScript代码. 它将成为进口JavaScript代码的标准方式,并将是核心JavaScript本身的一部分。
您只需要从“cond.js”中输入代码;从“cond.js”文件中加载一个名为 macro 的代码。
因此,您不需要依靠任何JavaScript框架,也不需要明确进行Ajax通话。
提到:
静态模块分辨率模块充电器
我有要求无同步加载一系列的JavaScript文件,最终进行呼叫回复。
// Load a JavaScript file from other JavaScript file
function loadScript(urlPack, callback) {
var url = urlPack.shift();
var subCallback;
if (urlPack.length == 0) subCallback = callback;
else subCallback = function () {
console.log("Log script: " + new Date().getTime());
loadScript(urlPack, callback);
}
// Adding the script tag to the head as suggested before
var head = document.getElementsByTagName('head')[0];
var script = document.createElement('script');
script.type = 'text/javascript';
script.src = url;
// Then bind the event to the callback function.
// There are several events for cross browser compatibility.
script.onreadystatechange = subCallback;
script.onload = subCallback;
// Fire the loading
head.appendChild(script);
}
例子:
loadScript(
[
"js/DataTable/jquery.dataTables.js",
"js/DataTable/dataTables.bootstrap.js",
"js/DataTable/dataTables.buttons.min.js",
"js/DataTable/dataTables.colReorder.min.js",
"js/DataTable/dataTables.fixedHeader.min.js",
"js/DataTable/buttons.bootstrap.min.js",
"js/DataTable/buttons.colVis.min.js",
"js/DataTable/buttons.html5.min.js"
], function() { gpLoad(params); });
第二个脚本不会充电,直到第一个完全充电,因此...
结果:
此分類上一篇
ES6 模块
是的,在脚本标签(支持)中使用 type="module" :
<script type="module" src="script.js"></script>
在一个 script.js 文件中包含另一个文件如下:
import { hello } from './module.js';
...
// alert(hello());
在“module.js”中,您必须导出您将导入的函数/类:
export function hello() {
return "Hello World";
}
這裡有一個工作例子。