我得到这个错误时,我GetById()在一个实体,然后设置子实体的集合到我的新列表,来自MVC视图。

操作失败 关系是无法改变的 因为一个或多个外键 Properties是非空的。当一个 关系发生了变化 相关外键属性设置为 空值。如果外键是 不支持空值,新建 关系必须被定义 必须分配外键属性 另一个非空值或 必须删除不相关的对象。

我不太理解这句话:

这种关系无法改变 因为一个或多个外键 Properties是非空的。

我为什么要改变两个实体之间的关系?它应该在整个应用程序的生命周期内保持不变。

发生异常的代码只是简单地将集合中修改过的子类分配给现有的父类。这将有望满足取消子类,增加新的和修改。我本以为实体框架处理这个。

代码行可以提炼为:

var thisParent = _repo.GetById(1);
thisParent.ChildItems = modifiedParent.ChildItems();
_repo.Save();

当前回答

You should delete old child items thisParent.ChildItems one by one manually. Entity Framework doesn't do that for you. It finally cannot decide what you want to do with the old child items - if you want to throw them away or if you want to keep and assign them to other parent entities. You must tell Entity Framework your decision. But one of these two decisions you HAVE to make since the child entities cannot live alone without a reference to any parent in the database (due to the foreign key constraint). That's basically what the exception says.

Edit

如果子项目可以添加,更新和删除,我会做什么:

public void UpdateEntity(ParentItem parent)
{
    // Load original parent including the child item collection
    var originalParent = _dbContext.ParentItems
        .Where(p => p.ID == parent.ID)
        .Include(p => p.ChildItems)
        .SingleOrDefault();
    // We assume that the parent is still in the DB and don't check for null

    // Update scalar properties of parent,
    // can be omitted if we don't expect changes of the scalar properties
    var parentEntry = _dbContext.Entry(originalParent);
    parentEntry.CurrentValues.SetValues(parent);

    foreach (var childItem in parent.ChildItems)
    {
        var originalChildItem = originalParent.ChildItems
            .Where(c => c.ID == childItem.ID && c.ID != 0)
            .SingleOrDefault();
        // Is original child item with same ID in DB?
        if (originalChildItem != null)
        {
            // Yes -> Update scalar properties of child item
            var childEntry = _dbContext.Entry(originalChildItem);
            childEntry.CurrentValues.SetValues(childItem);
        }
        else
        {
            // No -> It's a new child item -> Insert
            childItem.ID = 0;
            originalParent.ChildItems.Add(childItem);
        }
    }

    // Don't consider the child items we have just added above.
    // (We need to make a copy of the list by using .ToList() because
    // _dbContext.ChildItems.Remove in this loop does not only delete
    // from the context but also from the child collection. Without making
    // the copy we would modify the collection we are just interating
    // through - which is forbidden and would lead to an exception.)
    foreach (var originalChildItem in
                 originalParent.ChildItems.Where(c => c.ID != 0).ToList())
    {
        // Are there child items in the DB which are NOT in the
        // new child item collection anymore?
        if (!parent.ChildItems.Any(c => c.ID == originalChildItem.ID))
            // Yes -> It's a deleted child item -> Delete
            _dbContext.ChildItems.Remove(originalChildItem);
    }

    _dbContext.SaveChanges();
}

注意:这不是测试。它假设子项集合的类型是ICollection。(我通常有IList,然后代码看起来有点不同。)为了保持简单,我还去掉了所有存储库抽象。

我不知道这是否是一个好的解决方案,但我相信必须按照这些思路做一些艰苦的工作,以处理导航集合中的各种更改。我也很乐意看到一种更简单的方法。

其他回答

我在几个小时前遇到过这个问题,并尝试了所有方法,但在我的情况下,解决方案与上面列出的不同。

如果你使用已经从数据库检索实体,并试图修改它的孩子的错误将发生,但如果你从数据库获得实体的新副本,不应该有任何问题。 不要用这个:

 public void CheckUsersCount(CompanyProduct companyProduct) 
 {
     companyProduct.Name = "Test";
 }

用这个:

 public void CheckUsersCount(Guid companyProductId)
 {
      CompanyProduct companyProduct = CompanyProductManager.Get(companyProductId);
      companyProduct.Name = "Test";
 }

这是一个很大的问题。在你的代码中实际发生的是这样的:

从数据库加载Parent并获得附加实体 您用分离的子集合替换它的子集合 您保存更改,但在此操作期间,所有的子元素都被认为是添加的,因为EF直到此时才知道它们。因此EF尝试将null设置为旧子节点的外键,并插入所有新的子节点=>重复行。

解决方法取决于你想做什么以及你想怎么做?

如果您正在使用ASP。NET MVC你可以尝试使用UpdateModel或TryUpdateModel。

如果你只是想手动更新现有的子程序,你可以简单地这样做:

foreach (var child in modifiedParent.ChildItems)
{
    context.Childs.Attach(child); 
    context.Entry(child).State = EntityState.Modified;
}

context.SaveChanges();

附加实际上是不需要的(将状态设置为Modified也将附加实体),但我喜欢它,因为它使过程更加明显。

如果你想修改现有的,删除现有的和插入新的子元素,你必须这样做:

var parent = context.Parents.GetById(1); // Make sure that childs are loaded as well
foreach(var child in modifiedParent.ChildItems)
{
    var attachedChild = FindChild(parent, child.Id);
    if (attachedChild != null)
    {
        // Existing child - apply new values
        context.Entry(attachedChild).CurrentValues.SetValues(child);
    }
    else
    {
        // New child
        // Don't insert original object. It will attach whole detached graph
        parent.ChildItems.Add(child.Clone());
    }
}

// Now you must delete all entities present in parent.ChildItems but missing
// in modifiedParent.ChildItems
// ToList should make copy of the collection because we can't modify collection
// iterated by foreach
foreach(var child in parent.ChildItems.ToList())
{
    var detachedChild = FindChild(modifiedParent, child.Id);
    if (detachedChild == null)
    {
        parent.ChildItems.Remove(child);
        context.Childs.Remove(child); 
    }
}

context.SaveChanges();

我今天遇到了这个问题,想分享我的解决方案。在我的例子中,解决方案是在从数据库中获取Parent之前删除Child项。

以前我是这样做的代码如下。然后我将得到这个问题中列出的相同错误。

var Parent = GetParent(parentId);
var children = Parent.Children;
foreach (var c in children )
{
     Context.Children.Remove(c);
}
Context.SaveChanges();

对我来说,有效的方法是先获取子项,使用parentId(外键),然后删除这些项。然后我可以从数据库中获取父元素,在这一点上,它应该不再有任何子元素,我可以添加新的子元素。

var children = GetChildren(parentId);
foreach (var c in children )
{
     Context.Children.Remove(c);
}
Context.SaveChanges();

var Parent = GetParent(parentId);
Parent.Children = //assign new entities/items here

如果你在同一个类上使用AutoMapper和实体框架,你可能会遇到这个问题。例如,如果你的类是

class A
{
    public ClassB ClassB { get; set; }
    public int ClassBId { get; set; }
}

AutoMapper.Map<A, A>(input, destination);

这将尝试复制两个属性。在这种情况下,ClassBId是非空的。因为AutoMapper将复制目标。ClassB = input.ClassB;这将导致一个问题。

将您的AutoMapper设置为Ignore ClassB属性。

 cfg.CreateMap<A, A>()
     .ForMember(m => m.ClassB, opt => opt.Ignore()); // We use the ClassBId

使用slaa的解决方案,我创建了一些通用函数来帮助更新子对象和子对象的集合。

我的所有持久对象都实现了这个接口

/// <summary>
/// Base interface for all persisted entries
/// </summary>
public interface IBase
{
    /// <summary>
    /// The Id
    /// </summary>
    int Id { get; set; }
}

这样我就在我的存储库中实现了这两个函数

    /// <summary>
    /// Check if orgEntry is set update it's values, otherwise add it
    /// </summary>
    /// <param name="set">The collection</param>
    /// <param name="entry">The entry</param>
    /// <param name="orgEntry">The original entry found in the database (can be <code>null</code> is this is a new entry)</param>
    /// <returns>The added or updated entry</returns>
    public T AddOrUpdateEntry<T>(DbSet<T> set, T entry, T orgEntry) where T : class, IBase
    {
        if (entry.Id == 0 || orgEntry == null)
        {
            entry.Id = 0;
            return set.Add(entry);
        }
        else
        {
            Context.Entry(orgEntry).CurrentValues.SetValues(entry);
            return orgEntry;
        }
    }

    /// <summary>
    /// check if each entry of the new list was in the orginal list, if found, update it, if not found add it
    /// all entries found in the orignal list that are not in the new list are removed
    /// </summary>
    /// <typeparam name="T">The type of entry</typeparam>
    /// <param name="set">The database set</param>
    /// <param name="newList">The new list</param>
    /// <param name="orgList">The original list</param>
    public void AddOrUpdateCollection<T>(DbSet<T> set, ICollection<T> newList, ICollection<T> orgList) where T : class, IBase
    {
        // attach or update all entries in the new list
        foreach (T entry in newList)
        {
            // Find out if we had the entry already in the list
            var orgEntry = orgList.SingleOrDefault(e => e.Id != 0 && e.Id == entry.Id);

            AddOrUpdateEntry(set, entry, orgEntry);
        }

        // Remove all entries from the original list that are no longer in the new list
        foreach (T orgEntry in orgList.Where(e => e.Id != 0).ToList())
        {
            if (!newList.Any(e => e.Id == orgEntry.Id))
            {
                set.Remove(orgEntry);
            }
        }
    }

要使用它,我做以下工作:

var originalParent = _dbContext.ParentItems
    .Where(p => p.Id == parent.Id)
    .Include(p => p.ChildItems)
    .Include(p => p.ChildItems2)
    .SingleOrDefault();

// Add the parent (including collections) to the context or update it's values (except the collections)
originalParent = AddOrUpdateEntry(_dbContext.ParentItems, parent, originalParent);

// Update each collection
AddOrUpdateCollection(_dbContext.ChildItems, parent.ChildItems, orgiginalParent.ChildItems);
AddOrUpdateCollection(_dbContext.ChildItems2, parent.ChildItems2, orgiginalParent.ChildItems2);

希望这能有所帮助


额外:你也可以创建一个单独的DbContextExtentions(或者你自己的context inferface)类:

public static void DbContextExtentions {
    /// <summary>
    /// Check if orgEntry is set update it's values, otherwise add it
    /// </summary>
    /// <param name="_dbContext">The context object</param>
    /// <param name="set">The collection</param>
    /// <param name="entry">The entry</param>
    /// <param name="orgEntry">The original entry found in the database (can be <code>null</code> is this is a new entry)</param>
    /// <returns>The added or updated entry</returns>
    public static T AddOrUpdateEntry<T>(this DbContext _dbContext, DbSet<T> set, T entry, T orgEntry) where T : class, IBase
    {
        if (entry.IsNew || orgEntry == null) // New or not found in context
        {
            entry.Id = 0;
            return set.Add(entry);
        }
        else
        {
            _dbContext.Entry(orgEntry).CurrentValues.SetValues(entry);
            return orgEntry;
        }
    }

    /// <summary>
    /// check if each entry of the new list was in the orginal list, if found, update it, if not found add it
    /// all entries found in the orignal list that are not in the new list are removed
    /// </summary>
    /// <typeparam name="T">The type of entry</typeparam>
    /// <param name="_dbContext">The context object</param>
    /// <param name="set">The database set</param>
    /// <param name="newList">The new list</param>
    /// <param name="orgList">The original list</param>
    public static void AddOrUpdateCollection<T>(this DbContext _dbContext, DbSet<T> set, ICollection<T> newList, ICollection<T> orgList) where T : class, IBase
    {
        // attach or update all entries in the new list
        foreach (T entry in newList)
        {
            // Find out if we had the entry already in the list
            var orgEntry = orgList.SingleOrDefault(e => e.Id != 0 && e.Id == entry.Id);

            AddOrUpdateEntry(_dbContext, set, entry, orgEntry);
        }

        // Remove all entries from the original list that are no longer in the new list
        foreach (T orgEntry in orgList.Where(e => e.Id != 0).ToList())
        {
            if (!newList.Any(e => e.Id == orgEntry.Id))
            {
                set.Remove(orgEntry);
            }
        }
    }
}

像这样使用它:

var originalParent = _dbContext.ParentItems
    .Where(p => p.Id == parent.Id)
    .Include(p => p.ChildItems)
    .Include(p => p.ChildItems2)
    .SingleOrDefault();

// Add the parent (including collections) to the context or update it's values (except the collections)
originalParent = _dbContext.AddOrUpdateEntry(_dbContext.ParentItems, parent, originalParent);

// Update each collection
_dbContext.AddOrUpdateCollection(_dbContext.ChildItems, parent.ChildItems, orgiginalParent.ChildItems);
_dbContext.AddOrUpdateCollection(_dbContext.ChildItems2, parent.ChildItems2, orgiginalParent.ChildItems2);