我得到这个错误时,我GetById()在一个实体,然后设置子实体的集合到我的新列表,来自MVC视图。

操作失败 关系是无法改变的 因为一个或多个外键 Properties是非空的。当一个 关系发生了变化 相关外键属性设置为 空值。如果外键是 不支持空值,新建 关系必须被定义 必须分配外键属性 另一个非空值或 必须删除不相关的对象。

我不太理解这句话:

这种关系无法改变 因为一个或多个外键 Properties是非空的。

我为什么要改变两个实体之间的关系?它应该在整个应用程序的生命周期内保持不变。

发生异常的代码只是简单地将集合中修改过的子类分配给现有的父类。这将有望满足取消子类,增加新的和修改。我本以为实体框架处理这个。

代码行可以提炼为:

var thisParent = _repo.GetById(1);
thisParent.ChildItems = modifiedParent.ChildItems();
_repo.Save();

当前回答

You should delete old child items thisParent.ChildItems one by one manually. Entity Framework doesn't do that for you. It finally cannot decide what you want to do with the old child items - if you want to throw them away or if you want to keep and assign them to other parent entities. You must tell Entity Framework your decision. But one of these two decisions you HAVE to make since the child entities cannot live alone without a reference to any parent in the database (due to the foreign key constraint). That's basically what the exception says.

Edit

如果子项目可以添加,更新和删除,我会做什么:

public void UpdateEntity(ParentItem parent)
{
    // Load original parent including the child item collection
    var originalParent = _dbContext.ParentItems
        .Where(p => p.ID == parent.ID)
        .Include(p => p.ChildItems)
        .SingleOrDefault();
    // We assume that the parent is still in the DB and don't check for null

    // Update scalar properties of parent,
    // can be omitted if we don't expect changes of the scalar properties
    var parentEntry = _dbContext.Entry(originalParent);
    parentEntry.CurrentValues.SetValues(parent);

    foreach (var childItem in parent.ChildItems)
    {
        var originalChildItem = originalParent.ChildItems
            .Where(c => c.ID == childItem.ID && c.ID != 0)
            .SingleOrDefault();
        // Is original child item with same ID in DB?
        if (originalChildItem != null)
        {
            // Yes -> Update scalar properties of child item
            var childEntry = _dbContext.Entry(originalChildItem);
            childEntry.CurrentValues.SetValues(childItem);
        }
        else
        {
            // No -> It's a new child item -> Insert
            childItem.ID = 0;
            originalParent.ChildItems.Add(childItem);
        }
    }

    // Don't consider the child items we have just added above.
    // (We need to make a copy of the list by using .ToList() because
    // _dbContext.ChildItems.Remove in this loop does not only delete
    // from the context but also from the child collection. Without making
    // the copy we would modify the collection we are just interating
    // through - which is forbidden and would lead to an exception.)
    foreach (var originalChildItem in
                 originalParent.ChildItems.Where(c => c.ID != 0).ToList())
    {
        // Are there child items in the DB which are NOT in the
        // new child item collection anymore?
        if (!parent.ChildItems.Any(c => c.ID == originalChildItem.ID))
            // Yes -> It's a deleted child item -> Delete
            _dbContext.ChildItems.Remove(originalChildItem);
    }

    _dbContext.SaveChanges();
}

注意:这不是测试。它假设子项集合的类型是ICollection。(我通常有IList,然后代码看起来有点不同。)为了保持简单,我还去掉了所有存储库抽象。

我不知道这是否是一个好的解决方案,但我相信必须按照这些思路做一些艰苦的工作,以处理导航集合中的各种更改。我也很乐意看到一种更简单的方法。

其他回答

你必须手动清除ChildItems集合,并在其中添加新项目:

thisParent.ChildItems.Clear();
thisParent.ChildItems.AddRange(modifiedParent.ChildItems);

之后,您可以调用DeleteOrphans扩展方法,它将处理孤立的实体(它必须在DetectChanges和SaveChanges方法之间调用)。

public static class DbContextExtensions
{
    private static readonly ConcurrentDictionary< EntityType, ReadOnlyDictionary< string, NavigationProperty>> s_navPropMappings = new ConcurrentDictionary< EntityType, ReadOnlyDictionary< string, NavigationProperty>>();

    public static void DeleteOrphans( this DbContext source )
    {
        var context = ((IObjectContextAdapter)source).ObjectContext;
        foreach (var entry in context.ObjectStateManager.GetObjectStateEntries(EntityState.Modified))
        {
            var entityType = entry.EntitySet.ElementType as EntityType;
            if (entityType == null)
                continue;

            var navPropMap = s_navPropMappings.GetOrAdd(entityType, CreateNavigationPropertyMap);
            var props = entry.GetModifiedProperties().ToArray();
            foreach (var prop in props)
            {
                NavigationProperty navProp;
                if (!navPropMap.TryGetValue(prop, out navProp))
                    continue;

                var related = entry.RelationshipManager.GetRelatedEnd(navProp.RelationshipType.FullName, navProp.ToEndMember.Name);
                var enumerator = related.GetEnumerator();
                if (enumerator.MoveNext() && enumerator.Current != null)
                    continue;

                entry.Delete();
                break;
            }
        }
    }

    private static ReadOnlyDictionary<string, NavigationProperty> CreateNavigationPropertyMap( EntityType type )
    {
        var result = type.NavigationProperties
            .Where(v => v.FromEndMember.RelationshipMultiplicity == RelationshipMultiplicity.Many)
            .Where(v => v.ToEndMember.RelationshipMultiplicity == RelationshipMultiplicity.One || (v.ToEndMember.RelationshipMultiplicity == RelationshipMultiplicity.ZeroOrOne && v.FromEndMember.GetEntityType() == v.ToEndMember.GetEntityType()))
            .Select(v => new { NavigationProperty = v, DependentProperties = v.GetDependentProperties().Take(2).ToArray() })
            .Where(v => v.DependentProperties.Length == 1)
            .ToDictionary(v => v.DependentProperties[0].Name, v => v.NavigationProperty);

        return new ReadOnlyDictionary<string, NavigationProperty>(result);
    }
}

这是因为子实体被标记为Modified而不是Deleted。

当执行parent. remove (Child)时,EF对子实体所做的修改只是将其父实体的引用设置为null。

当异常发生时,在执行SaveChanges()后,你可以通过在Visual Studio的即时窗口中输入以下代码来检查子对象的EntityState:

_context.ObjectStateManager.GetObjectStateEntries(System.Data.EntityState.Modified).ElementAt(X).Entity

其中X应替换为删除的实体。

如果你不能访问ObjectContext来执行_context.ChildEntity.Remove(child),你可以通过使外键成为子表中主键的一部分来解决这个问题。

Parent
 ________________
| PK    IdParent |
|       Name     |
|________________|

Child
 ________________
| PK    IdChild  |
| PK,FK IdParent |
|       Name     |
|________________|

这样,如果你执行parent.Remove(child), EF将正确地将实体标记为已删除。

我在几个小时前遇到过这个问题,并尝试了所有方法,但在我的情况下,解决方案与上面列出的不同。

如果你使用已经从数据库检索实体,并试图修改它的孩子的错误将发生,但如果你从数据库获得实体的新副本,不应该有任何问题。 不要用这个:

 public void CheckUsersCount(CompanyProduct companyProduct) 
 {
     companyProduct.Name = "Test";
 }

用这个:

 public void CheckUsersCount(Guid companyProductId)
 {
      CompanyProduct companyProduct = CompanyProductManager.Get(companyProductId);
      companyProduct.Name = "Test";
 }

我尝试过这些方法和其他方法,但没有一个很有效。由于这是谷歌上的第一个答案,我将在这里添加我的解。

对我来说很有效的方法是在提交期间将关系排除在外,这样EF就不会搞砸了。我通过在DBContext中重新找到父对象并删除它来做到这一点。因为重新找到的对象的导航属性都是空的,所以在提交过程中会忽略子对象的关系。

var toDelete = db.Parents.Find(parentObject.ID);
db.Parents.Remove(toDelete);
db.SaveChanges();

注意,这里假设外键设置为ON DELETE CASCADE,所以当父行被删除时,子行将被数据库清除。

You should delete old child items thisParent.ChildItems one by one manually. Entity Framework doesn't do that for you. It finally cannot decide what you want to do with the old child items - if you want to throw them away or if you want to keep and assign them to other parent entities. You must tell Entity Framework your decision. But one of these two decisions you HAVE to make since the child entities cannot live alone without a reference to any parent in the database (due to the foreign key constraint). That's basically what the exception says.

Edit

如果子项目可以添加,更新和删除,我会做什么:

public void UpdateEntity(ParentItem parent)
{
    // Load original parent including the child item collection
    var originalParent = _dbContext.ParentItems
        .Where(p => p.ID == parent.ID)
        .Include(p => p.ChildItems)
        .SingleOrDefault();
    // We assume that the parent is still in the DB and don't check for null

    // Update scalar properties of parent,
    // can be omitted if we don't expect changes of the scalar properties
    var parentEntry = _dbContext.Entry(originalParent);
    parentEntry.CurrentValues.SetValues(parent);

    foreach (var childItem in parent.ChildItems)
    {
        var originalChildItem = originalParent.ChildItems
            .Where(c => c.ID == childItem.ID && c.ID != 0)
            .SingleOrDefault();
        // Is original child item with same ID in DB?
        if (originalChildItem != null)
        {
            // Yes -> Update scalar properties of child item
            var childEntry = _dbContext.Entry(originalChildItem);
            childEntry.CurrentValues.SetValues(childItem);
        }
        else
        {
            // No -> It's a new child item -> Insert
            childItem.ID = 0;
            originalParent.ChildItems.Add(childItem);
        }
    }

    // Don't consider the child items we have just added above.
    // (We need to make a copy of the list by using .ToList() because
    // _dbContext.ChildItems.Remove in this loop does not only delete
    // from the context but also from the child collection. Without making
    // the copy we would modify the collection we are just interating
    // through - which is forbidden and would lead to an exception.)
    foreach (var originalChildItem in
                 originalParent.ChildItems.Where(c => c.ID != 0).ToList())
    {
        // Are there child items in the DB which are NOT in the
        // new child item collection anymore?
        if (!parent.ChildItems.Any(c => c.ID == originalChildItem.ID))
            // Yes -> It's a deleted child item -> Delete
            _dbContext.ChildItems.Remove(originalChildItem);
    }

    _dbContext.SaveChanges();
}

注意:这不是测试。它假设子项集合的类型是ICollection。(我通常有IList,然后代码看起来有点不同。)为了保持简单,我还去掉了所有存储库抽象。

我不知道这是否是一个好的解决方案,但我相信必须按照这些思路做一些艰苦的工作,以处理导航集合中的各种更改。我也很乐意看到一种更简单的方法。