我有一个UIView并且我添加了点击手势

let tap = UITapGestureRecognizer(target: self, action: Selector("handleTap:"))
tap.delegate = self
myView.addGesture(tap)

我试图在testfile中以编程方式调用它。

sendActionForEvent

我正在使用这个函数,但它不起作用:

myView.sendActionForEvent(UIEvents.touchUpDown)

它显示未识别的选择器发送到实例。

我该如何解决这个问题呢?


当前回答

    let tap = UITapGestureRecognizer(target: self, action: Selector("handleFrontTap:"))
    frontView.addGestureRecognizer(tap)

// Make sure this is not private
func handleFrontTap(gestureRecognizer: UITapGestureRecognizer) {
    print("tap working")
}

其他回答

注意:不要忘记在视图上启用交互:

let tap = UITapGestureRecognizer(target: self, action: #selector(handleTap))

view.addGestureRecognizer(tap)

// view.userInteractionEnabled = true

self.view.addSubview(view)

试试下面的swift代码(在Xcode 6.3.1中测试):

    import UIKit

    class KEUITapGesture150427 : UIViewController {
      var _myTap: UITapGestureRecognizer?
      var _myView: UIView?

      override func viewDidLoad() {
        super.viewDidLoad()
        view.backgroundColor = UIColor.whiteColor();

        _myTap = UITapGestureRecognizer(target: self
, action: Selector("_myHandleTap:"))
        _myTap!.numberOfTapsRequired = 1

        _myView = UIView(frame: CGRectMake(100, 200, 100, 100))
        _myView!.backgroundColor=UIColor.blueColor()
        _myView!.layer.cornerRadius = 20
        _myView!.layer.borderWidth = 1
        _myView!.addGestureRecognizer(_myTap!)
        view.addSubview(_myView!)
      }

      func _myHandleTap(sender: UITapGestureRecognizer) {
        if sender.state == .Ended {
          println("_myHandleTap(sender.state == .Ended)")
          sender.view!.backgroundColor
          = UIColor(red: CGFloat(drand48()), green: CGFloat(drand48()), blue: CGFloat(drand48()), alpha: 1.0);
        }
      }
    }

注意,你的目标可以是UIResponder的任何子类,参见(在Xcode 6.3.1中测试):

    import UIKit

    class MyTapTarget  : UIResponder {
      func _myHandleTap2(sender: UITapGestureRecognizer) {
        if sender.state == .Ended {
          println("_myHandleTap2(sender.state == .Ended)")
          sender.view!.backgroundColor
            = UIColor(red: CGFloat(drand48()), green: CGFloat(drand48()), blue: CGFloat(drand48()), alpha: 1.0);
        }
      }
    }

    class KEUITapGesture150427b : UIViewController {
      var _myTap: UITapGestureRecognizer?
      var _myView: UIView?
      var _myTapTarget: MyTapTarget?

      override func viewDidLoad() {
        super.viewDidLoad()
        view.backgroundColor = UIColor.whiteColor();

        _myTapTarget = MyTapTarget()
        _myTap = UITapGestureRecognizer(target: _myTapTarget!
, action: Selector("_myHandleTap2:"))
        _myTap!.numberOfTapsRequired = 1

        _myView = UIView(frame: CGRectMake(100, 200, 100, 100))
        _myView!.backgroundColor=UIColor.blueColor()
        _myView!.layer.cornerRadius = 20
        _myView!.layer.borderWidth = 1
        _myView!.addGestureRecognizer(_myTap!)
        view.addSubview(_myView!)
      }
    }

Swift 4的完整答案

步骤1:为视图创建一个出口

@IBOutlet weak var rightViewOutlet: UIView!

步骤2:定义一个点击手势

var tapGesture = UITapGestureRecognizer()

步骤3:创建ObjC函数(当视图被点击时调用)

@objc func rightViewTapped(_ recognizer: UIGestureRecognizer) {
    print("Right button is tapped")
}

步骤4:在viewDidLoad()中添加以下内容

let rightTap = UITapGestureRecognizer(target: self, action: #selector(ViewController.rightViewTapped(_:)))
    rightViewOutlet.addGestureRecognizer(rightTap)

对于正在寻找Swift 3解决方案的任何人

let tap = UITapGestureRecognizer(target: self, action: #selector(self.handleTap(_:)))

view.addGestureRecognizer(tap)

view.isUserInteractionEnabled = true

self.view.addSubview(view)

// function which is triggered when handleTap is called
@objc func handleTap(_ sender: UITapGestureRecognizer) {
     print("Hello World")
  }

1 .

@IBOutlet var viewTap: UIView!

2 .

var tapGesture = UITapGestureRecognizer()

3 .

override func viewDidLoad() {
    super.viewDidLoad()
    // TAP Gesture
    tapGesture = UITapGestureRecognizer(target: self, action: #selector(ViewController.myviewTapped(_:)))
    tapGesture.numberOfTapsRequired = 1
    tapGesture.numberOfTouchesRequired = 1
    viewTap.addGestureRecognizer(tapGesture)
    viewTap.isUserInteractionEnabled = true
}

4 .

func myviewTapped(_ sender: UITapGestureRecognizer) {

    if self.viewTap.backgroundColor == UIColor.yellow {
        self.viewTap.backgroundColor = UIColor.green
    }else{
        self.viewTap.backgroundColor = UIColor.yellow
    }
}

输出