经过大量的试验和错误,我放弃了,并提出了这个问题。我见过很多人有类似的问题,但不能得到所有的答案工作正确。
我有一个由自定义单元格组成的UITableView。单元格由相邻的5个文本字段组成(有点像网格)。
当我试图滚动和编辑UITableView底部的单元格时,我不能设法让我的单元格正确地定位在键盘上方。
我看到过很多关于改变视图大小的回答……但到目前为止,没有一种效果很好。
谁能用一个具体的代码示例来阐明这样做的“正确”方式?
经过大量的试验和错误,我放弃了,并提出了这个问题。我见过很多人有类似的问题,但不能得到所有的答案工作正确。
我有一个由自定义单元格组成的UITableView。单元格由相邻的5个文本字段组成(有点像网格)。
当我试图滚动和编辑UITableView底部的单元格时,我不能设法让我的单元格正确地定位在键盘上方。
我看到过很多关于改变视图大小的回答……但到目前为止,没有一种效果很好。
谁能用一个具体的代码示例来阐明这样做的“正确”方式?
当前回答
在viewdidload
-(void)viewdidload{
[super viewdidload];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillChange:) name:UIKeyboardWillChangeFrameNotification object:nil];
}
-(void)keyboardWillChange:(NSNotification*)sender{
NSLog(@"keyboardwillchange sender %@",sender);
float margin=0 // set your own topmargin
CGFloat originY = [[sender.userInfo objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue].origin.y;
if (originY >= self.view.frame.size.height){
NSLog(@"keyboardclose");
[tb_ setFrame:CGRectMake(0, margin, self.view.frame.size.width, self.view.frame.size.height-margin)];
}else{
NSLog(@"keyobard on");
float adjustedHeight = self.view.frame.size.height - margin - (self.view.frame.size.height-originY);
[tb_ setFrame:CGRectMake(0, margin, self.view.frame.size.width, adjustedHeight)];
}
}
其他回答
我将把我的解决方案(或者QuickDialog的)扔进帽子里。基本上是等待动画到滚动。获得键盘动画JIT而不是神奇的数字会很好。
-(void)textFieldDidBeginEditing:(UITextField *)textField
{
if (textField == self.emailTextField) {
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:0 inSection:0];
dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, 50 * USEC_PER_SEC);
dispatch_after(popTime, dispatch_get_main_queue(), ^(void){
[self.tableView scrollToRowAtIndexPath:indexPath atScrollPosition:UITableViewScrollPositionTop animated:YES];
});
}
}
结合并填写几个答案(特别是Ortwin Gentz,用户98013)和另一篇文章中的空白,这将适用于iPad上的SDK 4.3的纵向或横向模式:
@implementation UIView (FindFirstResponder)
- (UIResponder *)findFirstResponder
{
if (self.isFirstResponder) {
return self;
}
for (UIView *subView in self.subviews) {
UIResponder *firstResponder = [subView findFirstResponder];
if (firstResponder != nil) {
return firstResponder;
}
}
return nil;
}
@end
@implementation MyViewController
- (UIResponder *)currentFirstResponder {
return [self.view findFirstResponder];
}
- (IBAction)editingEnded:sender {
[sender resignFirstResponder];
}
- (BOOL)textFieldShouldReturn:(UITextField *)textField {
[textField resignFirstResponder];
return NO;
}
- (void)textFieldDidBeginEditing:(UITextField *)textField {
UITableViewCell *cell = (UITableViewCell*) [[textField superview] superview];
[_tableView scrollToRowAtIndexPath:[_tableView indexPathForCell:cell] atScrollPosition:UITableViewScrollPositionTop animated:YES];
}
- (void)keyboardWillShow:(NSNotification*)notification {
if ([self currentFirstResponder] != nil) {
NSDictionary* userInfo = [notification userInfo];
// we don't use SDK constants here to be universally compatible with all SDKs ≥ 3.0
NSValue* keyboardFrameValue = [userInfo objectForKey:@"UIKeyboardBoundsUserInfoKey"];
if (!keyboardFrameValue) {
keyboardFrameValue = [userInfo objectForKey:@"UIKeyboardFrameEndUserInfoKey"];
}
// Reduce the tableView height by the part of the keyboard that actually covers the tableView
CGRect windowRect = [[UIApplication sharedApplication] keyWindow].bounds;
CGRect viewRectAbsolute = [_tableView convertRect:_tableView.bounds toView:[[UIApplication sharedApplication] keyWindow]];
CGRect frame = _tableView.frame;
if (UIInterfaceOrientationLandscapeLeft == self.interfaceOrientation ||UIInterfaceOrientationLandscapeRight == self.interfaceOrientation ) {
windowRect = CGRectMake(windowRect.origin.y, windowRect.origin.x, windowRect.size.height, windowRect.size.width);
viewRectAbsolute = CGRectMake(viewRectAbsolute.origin.y, viewRectAbsolute.origin.x, viewRectAbsolute.size.height, viewRectAbsolute.size.width);
}
frame.size.height -= [keyboardFrameValue CGRectValue].size.height - CGRectGetMaxY(windowRect) + CGRectGetMaxY(viewRectAbsolute);
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:[[userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue]];
[UIView setAnimationCurve:[[userInfo objectForKey:UIKeyboardAnimationCurveUserInfoKey] intValue]];
_tableView.frame = frame;
[UIView commitAnimations];
UITableViewCell *textFieldCell = (id)((UITextField *)self.currentFirstResponder).superview.superview;
NSIndexPath *textFieldIndexPath = [_tableView indexPathForCell:textFieldCell];
// iOS 3 sends hide and show notifications right after each other
// when switching between textFields, so cancel -scrollToOldPosition requests
[NSObject cancelPreviousPerformRequestsWithTarget:self];
_topmostRowBeforeKeyboardWasShown = [[_tableView indexPathsForVisibleRows] objectAtIndex:0];
[_tableView scrollToRowAtIndexPath:textFieldIndexPath atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
}
}
- (void) scrollToOldPosition {
[_tableView scrollToRowAtIndexPath:_topmostRowBeforeKeyboardWasShown atScrollPosition:UITableViewScrollPositionTop animated:YES];
}
- (void)keyboardWillHide:(NSNotification*)notification {
if ([self currentFirstResponder] != nil) {
NSDictionary* userInfo = [notification userInfo];
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:[[userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue]];
[UIView setAnimationCurve:[[userInfo objectForKey:UIKeyboardAnimationCurveUserInfoKey] intValue]];
_tableView.frame = self.view.bounds;
[UIView commitAnimations];
[self performSelector:@selector(scrollToOldPosition) withObject:nil afterDelay:0.1];
}
}
@end
在viewdidload
-(void)viewdidload{
[super viewdidload];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillChange:) name:UIKeyboardWillChangeFrameNotification object:nil];
}
-(void)keyboardWillChange:(NSNotification*)sender{
NSLog(@"keyboardwillchange sender %@",sender);
float margin=0 // set your own topmargin
CGFloat originY = [[sender.userInfo objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue].origin.y;
if (originY >= self.view.frame.size.height){
NSLog(@"keyboardclose");
[tb_ setFrame:CGRectMake(0, margin, self.view.frame.size.width, self.view.frame.size.height-margin)];
}else{
NSLog(@"keyobard on");
float adjustedHeight = self.view.frame.size.height - margin - (self.view.frame.size.height-originY);
[tb_ setFrame:CGRectMake(0, margin, self.view.frame.size.width, adjustedHeight)];
}
}
我尝试了几乎相同的方法,并提出了一个更简单、更小的代码。 我创建了一个IBOutlet iTextView,并与IB中的UITextView相关联。
-(void)keyboardWillShow:(NSNotification *)notification
{
NSLog(@"Keyboard");
CGRect keyFrame = [[[notification userInfo]objectForKey:UIKeyboardFrameEndUserInfoKey]CGRectValue];
[UIView beginAnimations:@"resize view" context:nil];
[UIView setAnimationCurve:1];
[UIView setAnimationDuration:1.0];
CGRect frame = iTableView.frame;
frame.size.height = frame.size.height - keyFrame.size.height;
iTableView.frame = frame;
[iTableView scrollRectToVisible:frame animated:YES];
[UIView commitAnimations];
}
看看我的版本:)
- (void)keyboardWasShown:(NSNotification *)aNotification
{
NSDictionary* info = [aNotification userInfo];
CGSize kbSize = [[info objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue].size;
CGRect bkgndRect = cellSelected.superview.frame;
bkgndRect.size.height += kbSize.height;
[cellSelected.superview setFrame:bkgndRect];
[tableView setContentOffset:CGPointMake(0.0, cellSelected.frame.origin.y-kbSize.height) animated:YES];
}
- (void)keyboardWasHidden:(NSNotification *)aNotification
{
[tableView setContentOffset:CGPointMake(0.0, 0.0) animated:YES];
}