我有一个React组件,在组件的渲染方法中,我有这样的东西:

render() {
    return (
        <div>
            <div>
                // removed for brevity
            </div>

           { switch(...) {} }

            <div>
                // removed for brevity
            </div>
        </div>
    );
}

Now the point is that I have two div elements, one at the top and one at the bottom, that are fixed. In the middle I want to have a switch statement, and according to a value in my state I want to render a different component. So basically, I want the two div elements to be fixed always, and just in the middle to render a different component each time. I'm using this to implement a multi-step payment procedure). Though, as is the code currently it doesn't work, as it gives me an error saying that switch is unexpected. Any ideas how to achieve what I want?


当前回答

我们可以直接使用useCallback来做到这一点

const renderContent = useCallback(() => { switch (sortState) { “一”: 返回“一”; “两个”: 返回“两个”; “三”: 返回“三”; “四”: 返回“四”; 默认值: 返回“一”; } }, [sortState]);

这将在jsx中使用

<div>排序:{renderContent()}</div>

其他回答

与其他答案相比,我更倾向于在渲染函数中内联“开关”。它使什么组件可以在那个位置呈现更清楚。你可以使用一个简单的javascript对象来实现一个类似switch的表达式:

render () {
  return (
    <div>
      <div>
        {/* removed for brevity */}
      </div>
      {
        {
          'foo': <Foo />,
          'bar': <Bar />
        }[param]
      }
      <div>
        {/* removed for brevity */}
      </div>
    </div>
  )
}

我将接受的答案转换为箭头功能组件解决方案,看到James提供了类似的答案,可以得到未定义的错误。这就是解决方案:

  const renderSwitch = (param) => {
    switch (param) {
      case "foo":
        return "bar";
      default:
        return "foo";
    }
  };

  return (
    <div>
      <div></div>

      {renderSwitch(param)}

      <div></div>
    </div>
  );
  const [route, setRoute] = useState(INITIAL_ROUTE)

  return (
    <RouteContext.Provider value={{ route, setRoute }}>
      {(() => {
        switch (route) {
          case Route.Home:
            return <PopupHomePage />
          case Route.App:
            return <PopupAppPage />
          default:
            return null
        }
      })()}
    </RouteContext.Provider>

下面是一个使用按钮在组件之间切换的完整工作示例

可以按如下方式设置构造函数

constructor(props)
{
    super(props);
    this.state={
        currentView: ''
    }
}

然后您就可以像下面这样渲染组件了

  render() 
{
    const switchView = () => {

    switch(this.state.currentView) 
    {

      case "settings":   return <h2>settings</h2>;
      case "dashboard":   return <h2>dashboard</h2>;

      default:      return <h2>dashboard</h2>
    }
  }

    return (

       <div>

            <button onClick={(e) => this.setState({currentView: "settings"})}>settings</button>
            <button onClick={(e) => this.setState({currentView: "dashboard"})}>dashboard</button>

            <div className="container">
                { switchView() }
            </div>


        </div>
    );
}

}

正如你所看到的,我正在使用一个按钮来切换状态。

你不能在渲染中有开关。放置访问一个元素的对象文字的伪切换方法并不理想,因为它会导致所有视图都要处理,并且可能导致在该状态下不存在的道具的依赖错误。

这里有一个很好的干净的方法来做到这一点,不需要每个视图提前渲染:

render () {
  const viewState = this.getViewState();

  return (
    <div>
      {viewState === ViewState.NO_RESULTS && this.renderNoResults()}
      {viewState === ViewState.LIST_RESULTS && this.renderResults()}
      {viewState === ViewState.SUCCESS_DONE && this.renderCompleted()}
    </div>
  )

如果视图状态的条件不只基于一个简单的属性——比如每行有多个条件,那么枚举和getViewState函数封装条件是分离条件逻辑和清理呈现的好方法。