我有一个React组件,在组件的渲染方法中,我有这样的东西:

render() {
    return (
        <div>
            <div>
                // removed for brevity
            </div>

           { switch(...) {} }

            <div>
                // removed for brevity
            </div>
        </div>
    );
}

Now the point is that I have two div elements, one at the top and one at the bottom, that are fixed. In the middle I want to have a switch statement, and according to a value in my state I want to render a different component. So basically, I want the two div elements to be fixed always, and just in the middle to render a different component each time. I'm using this to implement a multi-step payment procedure). Though, as is the code currently it doesn't work, as it gives me an error saying that switch is unexpected. Any ideas how to achieve what I want?


当前回答

我知道我有点晚了,但我认为这个实现可能会有所帮助

您可以使用条件操作符来呈现组件

如果你有下面的switch语句

switch(value) {
    case CASE1:
        return <Case1Component/>

    case CASE2:
        return <Case2Component/>

    case CASE3:
        return <Case3Component/>

    default:
        return <DefaultComponent/>
}

你可以像这样把它转换成react组件

const cases = [CASE0, CASE1, CASE2]
// Reminds me of 'react-router-dom'
return (
    <div>
        {value === cases[0] && <Case0Component/>}
        {value === cases[1] && <Case1Component/>}
        {value === cases[2] && <Case2Component/>}
        {!cases.includes(value) && <DefaultComponent/>}
    </div>
)

其他回答

我知道我有点晚了,但我认为这个实现可能会有所帮助

您可以使用条件操作符来呈现组件

如果你有下面的switch语句

switch(value) {
    case CASE1:
        return <Case1Component/>

    case CASE2:
        return <Case2Component/>

    case CASE3:
        return <Case3Component/>

    default:
        return <DefaultComponent/>
}

你可以像这样把它转换成react组件

const cases = [CASE0, CASE1, CASE2]
// Reminds me of 'react-router-dom'
return (
    <div>
        {value === cases[0] && <Case0Component/>}
        {value === cases[1] && <Case1Component/>}
        {value === cases[2] && <Case2Component/>}
        {!cases.includes(value) && <DefaultComponent/>}
    </div>
)

与其他答案相比,我更倾向于在渲染函数中内联“开关”。它使什么组件可以在那个位置呈现更清楚。你可以使用一个简单的javascript对象来实现一个类似switch的表达式:

render () {
  return (
    <div>
      <div>
        {/* removed for brevity */}
      </div>
      {
        {
          'foo': <Foo />,
          'bar': <Bar />
        }[param]
      }
      <div>
        {/* removed for brevity */}
      </div>
    </div>
  )
}
import React from 'react';

import ListView from './ListView';
import TableView from './TableView';

function DataView({
    currView,
    data,
    onSelect,
    onChangeStatus,
    viewTodo,
    editTodo,
    deleteTodo,
}) {
    return (
        <div>
            {(function () {
                switch (currView) {
                    case 'table':
                        return (
                            <TableView
                                todos={data}
                                onSelect={onSelect}
                                onChangeStatus={onChangeStatus}
                                viewTodo={viewTodo}
                                editTodo={editTodo}
                                deleteTodo={deleteTodo}
                            />
                        );

                    case 'list':
                        return (
                            <ListView
                                todos={data}
                                onSelect={onSelect}
                                onChangeStatus={onChangeStatus}
                                viewTodo={viewTodo}
                                editTodo={editTodo}
                                deleteTodo={deleteTodo}
                            />
                        );

                    default:
                        break;
                }
            })()}
        </div>
    );
}

export default DataView;

你不能在渲染中有开关。放置访问一个元素的对象文字的伪切换方法并不理想,因为它会导致所有视图都要处理,并且可能导致在该状态下不存在的道具的依赖错误。

这里有一个很好的干净的方法来做到这一点,不需要每个视图提前渲染:

render () {
  const viewState = this.getViewState();

  return (
    <div>
      {viewState === ViewState.NO_RESULTS && this.renderNoResults()}
      {viewState === ViewState.LIST_RESULTS && this.renderResults()}
      {viewState === ViewState.SUCCESS_DONE && this.renderCompleted()}
    </div>
  )

如果视图状态的条件不只基于一个简单的属性——比如每行有多个条件,那么枚举和getViewState函数封装条件是分离条件逻辑和清理呈现的好方法。

这个答案专门用来解决@tonyfat提出的“重复”问题,关于如何使用条件表达式来处理相同的任务。


Avoiding statements here seems like more trouble than it's worth, but this script does the job as the snippet demonstrates:

// Runs tests let id = 0, flag = 0; renderByFlag(id, flag); // jobId out of range id = 1; // jobId in range while(++flag < 5){ // active flag ranges from 1 to 4 renderByFlag(id, flag); } // Defines a function that chooses what to render based on two provided values function renderByFlag(jobId, activeFlag){ jobId === 1 ? ( activeFlag === 1 ? render("A (flag = 1)") : activeFlag === 2 ? render("B (flag = 2)") : activeFlag === 3 ? render("C (flag = 3)") : pass(`flag ${activeFlag} out of range`) ) : pass(`jobId ${jobId} out of range`) } // Defines logging functions for demo purposes function render(val){ console.log(`Rendering ${val}`); } function pass(reason){ console.log(`Doing nothing (${reason})`) }