最初的问题
我目前正在教我弟弟编程。他完全是个初学者,但很聪明。(他真的很想学)。我注意到我们的一些会议陷入了一些小细节,我觉得我不是很有条理。(但这篇文章的答案有很大帮助。)
我怎样才能更好地有效地教他?是否有一个逻辑顺序,我可以用一个概念一个概念地运行?是否有什么复杂的问题我应该在以后再讨论?
我们正在使用的语言是Python,但任何语言的建议都是受欢迎的。
如何提供帮助
如果你有好的答案,请在你的答案中添加以下内容:
初级练习和项目想法
初学者教学资源
屏幕视频/博客文章/免费电子书
印刷适合初学者的书籍
请用链接描述资源,以便我可以看一看。我想让每个人都知道,我确实在使用其中的一些想法。你提交的内容将在这篇文章中汇总。
初学者在线教学资源:
A Gentle Introduction to Programming Using Python
How to Think Like a Computer Scientist
Alice: a 3d program for beginners
Scratch (A system to develop programming skills)
How To Design Programs
Structure and Interpretation of Computer Programs
Learn To Program
Robert Read's How To Be a Programmer
Microsoft XNA
Spawning the Next Generation of Hackers
COMP1917 Higher Computing lectures by Richard Buckland (requires iTunes)
Dive into Python
Python Wikibook
Project Euler - sample problems (mostly mathematical)
pygame - an easy python library for creating games
Invent Your Own Computer Games With Python
Foundations of Programming for a next step beyond basics.
Squeak by Example
Snake Wrangling For Kids (It's not just for kids!)
推荐印刷书籍的教学初学者
加速c++
Python编程绝对初学者
Charles Petzold编写的代码
Python编程:计算机科学介绍第二版
My favourite "start learning to code" project is the Game Snakes or Tron because it allows you to start slow (variables to store the current "worm position", arrays to store the worm positions if the worm is longer than one "piece", loops to make the worm move, if/switch to allow the user to change the worm's direction, ...). It also allows to include more and more stuff into the project in the long run, e.g. object oriented programming (one worm is one object with the chance to have two worms at the same time) with inheritance (go from "Snakes" to "Tron" or the other way around, where the worm slightly changes behavior).
我建议您从微软的XNA开始。根据我的经验,如果你能在屏幕上看到一些东西,开始编程就会有趣得多,而XNA使得在屏幕上移动一些东西变得非常容易。做一些小的改变并获得另一种看法是很容易的,例如通过改变颜色,这样他就可以看到他的行动有效果->成功的印象。成功是有趣的,这是不断学习的巨大动力。
我认为Python是个好主意。我会给他一些基本的任务让他自己去做,并告诉他,他遇到的任何死胡同都可以通过谷歌来解决。至少对我来说,自己解决问题总比别人告诉我解决方案更好。
一些可能的项目(排名不分先后):
Coin flip simulator. Let the user input a desired number of trials for the coin flipping. Execute it and display the results along with the percentage for heads or tails.
Make a temperature converter with a menu that takes user input to choose which kind of conversion the user wants to do. After choosing the conversion and doing it, it should return to the main menu.
Here's an example of an extended converter with the same idea: http://pastebin.org/6541
Make a program that takes a numeric input and displays the letter grade it would translate to. It'll end up evaluating the input against if and elif statements to find where it fits.
Make a simple quiz that goes through several multiple choice or fill in the blank questions. At the end it will display how the user did. He can pick any questions he wants.
Take an input of some (presumably large) number of pennies and convert it into bigger denominations. For example, 149 pennies = 1 dollar, 1 quarter, 2 dimes, and 4 pennies.
Create a simple list manager. Be able to add/delete lists and add/delete entries in those lists. Here's an example of a christmas list manager: http://pastebin.org/6543
Create a program that will build and then test whether entered numbers form a magic square (with a 2D array). Here's some sample code, but it should really print out the square at each step in order to show where the user is in terms of buliding the square: http://pastebin.org/6544
我还建议用xTurtle或其他图形模块做一些事情,把事情混合起来,让他不会感到无聊。当然,这是非常多的实践编程,而不是很多人真正使用python的脚本,但我给出的例子几乎直接取自我通过python学习的时候,它对我来说非常有用。好运!