在IB的库中,介绍告诉我们,当按下返回键时,UITextView的键盘将消失。但实际上返回键只能作为'\n'
我可以添加一个按钮,并使用[txtView resignFirstResponder]隐藏键盘。
但是有没有办法为键盘中的返回键添加动作,这样我就不需要添加UIButton了?
在IB的库中,介绍告诉我们,当按下返回键时,UITextView的键盘将消失。但实际上返回键只能作为'\n'
我可以添加一个按钮,并使用[txtView resignFirstResponder]隐藏键盘。
但是有没有办法为键盘中的返回键添加动作,这样我就不需要添加UIButton了?
当前回答
你应该添加UIToolbar到顶部UITextView,而不是使用shouldChangeTextIn
在Swift 4中
let toolbar = UIToolbar(frame: CGRect(x: 0, y: 0, width: UIScreen.main.bounds.width, height: 50))
toolbar.barStyle = .default
toolbar.items = [
UIBarButtonItem(barButtonSystemItem: .flexibleSpace, target: nil, action: nil),
UIBarButtonItem(title: "Done", style: .done, target: self, action: #selector(doneAction))
]
textView.inputAccessoryView = toolbar
@objc func doneAction(){
self.textView.resignFirstResponder()
}
其他回答
在viewDidLoad中添加一个观察者
[[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(textViewKeyPressed:) name: UITextViewTextDidChangeNotification object: nil];
然后使用选择器检查"\n"
-(void) textViewKeyPressed: (NSNotification*) notification {
if ([[[notification object] text] hasSuffix:@"\n"])
{
[[notification object] resignFirstResponder];
}
}
它确实使用“\n”,而不是专门检查返回键,但我认为这是可以的。
更新
参见下面ribto的答案,它使用[NSCharacterSet newlineCharacterSet]来代替\n
我发现josebama的回答是这个帖子中最完整、最干净的答案。
下面是Swift 4的语法:
func textView(_ textView: UITextView, shouldChangeTextIn _: NSRange, replacementText text: String) -> Bool {
let resultRange = text.rangeOfCharacter(from: CharacterSet.newlines, options: .backwards)
if text.count == 1 && resultRange != nil {
textView.resignFirstResponder()
// Do any additional stuff here
return false
}
return true
}
我想我应该把这个片段放在这里:
确保声明了对UITextViewDelegate协议的支持。
- (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text {
if([text isEqualToString:@"\n"]) {
[textView resignFirstResponder];
return NO;
}
return YES;
}
Swift 4.0更新:
func textView(_ textView: UITextView, shouldChangeTextIn range: NSRange, replacementText text: String) -> Bool {
if text == "\n" {
textView.resignFirstResponder()
return false
}
return true
}
在视图控制器中添加这个方法。
迅速:
func textView(textView: UITextView, shouldChangeTextInRange range: NSRange, replacementText text: String) -> Bool {
if text == "\n" {
textView.resignFirstResponder()
return false
}
return true
}
这个方法对你也有帮助:
/**
Dismiss keyboard when tapped outside the keyboard or textView
:param: touches the touches
:param: event the related event
*/
override func touchesBegan(touches: NSSet, withEvent event: UIEvent) {
if let touch = touches.anyObject() as? UITouch {
if touch.phase == UITouchPhase.Began {
textField?.resignFirstResponder()
}
}
}
//你可以使用这个…
步骤1。第一步是确保声明了对UITextViewDelegate协议的支持。这是在你的头文件中完成的,例如这里的头文件叫做
EditorController。h:
@interface EditorController : UIViewController {
UITextView *messageTextView;
}
@property (nonatomic, retain) UITextView *messageTextView;
@end
步骤2。接下来你需要将控制器注册为UITextView的委托。从上面的例子继续,这里是我如何用EditorController作为委托初始化UITextView…
- (id) init {
if (self = [super init]) {
// define the area and location for the UITextView
CGRect tfFrame = CGRectMake(10, 10, 300, 100);
messageTextView = [[UITextView alloc] initWithFrame:tfFrame];
// make sure that it is editable
messageTextView.editable = YES;
// add the controller as the delegate
messageTextView.delegate = self;
}
步骤3。现在拼图的最后一块是采取行动响应shouldCahngeTextInRange消息如下:
- (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range
replacementText:(NSString *)text
{
// Any new character added is passed in as the "text" parameter
if ([text isEqualToString:@"\n"]) {
// Be sure to test for equality using the "isEqualToString" message
[textView resignFirstResponder];
// Return FALSE so that the final '\n' character doesn't get added
return FALSE;
}
// For any other character return TRUE so that the text gets added to the view
return TRUE;
}