为什么不可能重写静态方法?

如果可能,请举例说明。


当前回答

简单的解决方案:使用单例实例。它将允许重写和继承。

在我的系统中,我有SingletonsRegistry类,它为传递的class返回实例。如果没有找到instance,则创建它。

Haxe语言类:

package rflib.common.utils;
import haxe.ds.ObjectMap;



class SingletonsRegistry
{
  public static var instances:Map<Class<Dynamic>, Dynamic>;

  static function __init__()
  {
    StaticsInitializer.addCallback(SingletonsRegistry, function()
    {
      instances = null;
    });

  } 

  public static function getInstance(cls:Class<Dynamic>, ?args:Array<Dynamic>)
  {
    if (instances == null) {
      instances = untyped new ObjectMap<Dynamic, Dynamic>();      
    }

    if (!instances.exists(cls)) 
    {
      if (args == null) args = [];
      instances.set(cls, Type.createInstance(cls, args));
    }

    return instances.get(cls);
  }


  public static function validate(inst:Dynamic, cls:Class<Dynamic>)
  {
    if (instances == null) return;

    var inst2 = instances[cls];
    if (inst2 != null && inst != inst2) throw "Can\'t create multiple instances of " + Type.getClassName(cls) + " - it's singleton!";
  }

}

其他回答

在Java(和许多面向对象语言,但我不能说所有;所有的方法都有一个固定的签名——参数和类型。在虚方法中,第一个参数是隐含的:对对象本身的引用,当从对象内部调用时,编译器会自动添加这个参数。

静态方法没有区别——它们仍然有固定的签名。然而,通过将方法声明为静态,您已经显式地声明了编译器不能在该签名的开头包含隐含的对象形参。因此,任何其他调用此方法的代码都不能试图将对象引用放到堆栈上。如果它确实这样做了,那么方法执行将无法工作,因为参数将在堆栈上的错误位置—移位1。

由于两者之间的差异;虚方法总是有一个上下文对象的引用(即this),这样就可以引用堆中属于该对象实例的任何东西。但是对于静态方法,由于没有传递引用,该方法不能访问任何对象变量和方法,因为上下文是未知的。

如果您希望Java更改定义,以便为每个方法(静态方法或虚拟方法)传递对象上下文,那么实际上您将只有虚拟方法。

就像有人在评论中问的那样——你想要这个功能的原因和目的是什么?

I do not know Ruby much, as this was mentioned by the OP, I did some research. I see that in Ruby classes are really a special kind of object and one can create (even dynamically) new methods. Classes are full class objects in Ruby, they are not in Java. This is just something you will have to accept when working with Java (or C#). These are not dynamic languages, though C# is adding some forms of dynamic. In reality, Ruby does not have "static" methods as far as I could find - in that case these are methods on the singleton class object. You can then override this singleton with a new class and the methods in the previous class object will call those defined in the new class (correct?). So if you called a method in the context of the original class it still would only execute the original statics, but calling a method in the derived class, would call methods either from the parent or sub-class. Interesting and I can see some value in that. It takes a different thought pattern.

由于您正在使用Java工作,您将需要适应这种做事方式。他们为什么这么做?好吧,可能是为了提高当时的性能基于现有的技术和理解。计算机语言在不断发展。回顾过去,并没有OOP这种东西。在未来,还会有其他新的想法。

EDIT: One other comment. Now that I see the differences and as I Java/C# developer myself, I can understand why the answers you get from Java developers may be confusing if you are coming from a language like Ruby. Java static methods are not the same as Ruby class methods. Java developers will have a hard time understanding this, as will conversely those who work mostly with a language like Ruby/Smalltalk. I can see how this would also be greatly confusing by the fact that Java also uses "class method" as another way to talk about static methods but this same term is used differently by Ruby. Java does not have Ruby style class methods (sorry); Ruby does not have Java style static methods which are really just old procedural style functions, as found in C.

顺便说一下,谢谢你的问题!今天我学到了一些关于类方法的新知识(Ruby风格)。

简单的解决方案:使用单例实例。它将允许重写和继承。

在我的系统中,我有SingletonsRegistry类,它为传递的class返回实例。如果没有找到instance,则创建它。

Haxe语言类:

package rflib.common.utils;
import haxe.ds.ObjectMap;



class SingletonsRegistry
{
  public static var instances:Map<Class<Dynamic>, Dynamic>;

  static function __init__()
  {
    StaticsInitializer.addCallback(SingletonsRegistry, function()
    {
      instances = null;
    });

  } 

  public static function getInstance(cls:Class<Dynamic>, ?args:Array<Dynamic>)
  {
    if (instances == null) {
      instances = untyped new ObjectMap<Dynamic, Dynamic>();      
    }

    if (!instances.exists(cls)) 
    {
      if (args == null) args = [];
      instances.set(cls, Type.createInstance(cls, args));
    }

    return instances.get(cls);
  }


  public static function validate(inst:Dynamic, cls:Class<Dynamic>)
  {
    if (instances == null) return;

    var inst2 = instances[cls];
    if (inst2 != null && inst != inst2) throw "Can\'t create multiple instances of " + Type.getClassName(cls) + " - it's singleton!";
  }

}

重写静态方法有什么好处呢?不能通过实例调用静态方法。

MyClass.static1()
MySubClass.static1()   // If you overrode, you have to call it through MySubClass anyway.

编辑:似乎由于语言设计中的一个不幸疏忽,您可以通过实例调用静态方法。一般没人会这么做。我的坏。

重写是为实例成员保留的,以支持多态行为。静态类成员不属于特定实例。相反,静态成员属于类,因此不支持重写,因为子类只继承受保护和公共实例成员,而不继承静态成员。您可能希望定义一个接口,并研究工厂和/或策略设计模式,以评估替代方法。

Overriding in Java simply means that the particular method would be called based on the runtime type of the object and not on the compile-time type of it (which is the case with overridden static methods). As static methods are class methods they are not instance methods so they have nothing to do with the fact which reference is pointing to which Object or instance, because due to the nature of static method it belongs to a specific class. You can redeclare it in the subclass but that subclass won't know anything about the parent class' static methods because, as I said, it is specific to only that class in which it has been declared. Accessing them using object references is just an extra liberty given by the designers of Java and we should certainly not think of stopping that practice only when they restrict it more details and example http://faisalbhagat.blogspot.com/2014/09/method-overriding-and-method-hiding.html