是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?
一种非优化的方式是:
o[ new_key ] = o[ old_key ];
delete o[ old_key ];
是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?
一种非优化的方式是:
o[ new_key ] = o[ old_key ];
delete o[ old_key ];
当前回答
如果你要改变源对象,ES6可以在一行中完成。
delete Object.assign(o, {[newKey]: o[oldKey] })[oldKey];
如果你想创建一个新对象,可以用两行。
const newObject = {};
delete Object.assign(newObject, o, {[newKey]: o[oldKey] })[oldKey];
其他回答
我的方法,改编好的@Mulhoon typescript帖子,用于更改多个键:
const renameKeys = <
TOldKey extends keyof T,
TNewkey extends string,
T extends Record<string, unknown>
>(
keys: {[ key: string]: TNewkey extends TOldKey ? never : TNewkey },
obj: T
) => Object
.keys(obj)
.reduce((acc, key) => ({
...acc,
...{ [keys[key] || key]: obj[key] }
}), {});
renameKeys({id: 'value', name: 'label'}, {id: 'toto_id', name: 'toto', age: 35});
简单地这么做会有什么问题吗?
someObject = {...someObject, [newKey]: someObject.oldKey}
delete someObject.oldKey
如果愿意,可以将其包装在函数中:
const renameObjectKey = (object, oldKey, newKey) => {
// if keys are the same, do nothing
if (oldKey === newKey) return;
// if old key doesn't exist, do nothing (alternatively, throw an error)
if (!object.oldKey) return;
// if new key already exists on object, do nothing (again - alternatively, throw an error)
if (object.newKey !== undefined) return;
object = { ...object, [newKey]: object[oldKey] };
delete object[oldKey];
return { ...object };
};
// in use
let myObject = {
keyOne: 'abc',
keyTwo: 123
};
// avoids mutating original
let renamed = renameObjectKey(myObject, 'keyTwo', 'renamedKey');
console.log(myObject, renamed);
// myObject
/* {
"keyOne": "abc",
"keyTwo": 123,
} */
// renamed
/* {
"keyOne": "abc",
"renamedKey": 123,
} */
下面是创建具有重命名键的新对象的示例。
let x = { id: "checkout", name: "git checkout", description: "checkout repository" };
let renamed = Object.entries(x).reduce((u, [n, v]) => {
u[`__${n}`] = v;
return u;
}, {});
我会这样做:
function renameKeys(dict, keyMap) {
return _.reduce(dict, function(newDict, val, oldKey) {
var newKey = keyMap[oldKey] || oldKey
newDict[newKey] = val
return newDict
}, {})
}
还有一种最强大的REDUCE方法。
数据= {\ key1:“value1”,key2:“value2”,key3:“value3”}; 键文件夹= {\ key1:“firstkey”,key2:“secondkey”,key3:“thirdkey” mappedData = Object.keys . .还原((obj,k) =>对象。assign(obj, {\ [keyMap]]:数据[k]},{\}; 控制台日志(mappedData); 第一个“value1”、“secondkey”、“value2”、“thirdkey”、“value3”……