是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?

一种非优化的方式是:

o[ new_key ] = o[ old_key ];
delete o[ old_key ];

当前回答

如果你要改变源对象,ES6可以在一行中完成。

delete Object.assign(o, {[newKey]: o[oldKey] })[oldKey];

如果你想创建一个新对象,可以用两行。

const newObject = {};
delete Object.assign(newObject, o, {[newKey]: o[oldKey] })[oldKey];

其他回答

如果你想保持对象的相同顺序

changeObjectKeyName(objectToChange, oldKeyName: string, newKeyName: string){
  const otherKeys = cloneDeep(objectToChange);
  delete otherKeys[oldKeyName];

  const changedKey = objectToChange[oldKeyName];
  return  {...{[newKeyName] : changedKey} , ...otherKeys};

}

使用方法:

changeObjectKeyName ( {'a' : 1}, 'a', 'A');

我认为最完整(和正确)的方法是:

if (old_key !== new_key) {
    Object.defineProperty(o, new_key,
        Object.getOwnPropertyDescriptor(o, old_key));
    delete o[old_key];
}

此方法确保重命名的属性的行为与原始属性相同。

另外,在我看来,把它包装成一个函数/方法,并把它放入对象的可能性。原型与你的问题无关。

您可以将工作包装在一个函数中,并将其分配给Object原型。也许可以使用流畅的界面样式使多个重命名流动。

Object.prototype.renameProperty = function (oldName, newName) {
     // Do nothing if the names are the same
     if (oldName === newName) {
         return this;
     }
    // Check for the old property name to avoid a ReferenceError in strict mode.
    if (this.hasOwnProperty(oldName)) {
        this[newName] = this[oldName];
        delete this[oldName];
    }
    return this;
};

ECMAScript 5 Specific

我希望语法不是这么复杂,但它肯定是很好的有更多的控制。

Object.defineProperty(
    Object.prototype, 
    'renameProperty',
    {
        writable : false, // Cannot alter this property
        enumerable : false, // Will not show up in a for-in loop.
        configurable : false, // Cannot be deleted via the delete operator
        value : function (oldName, newName) {
            // Do nothing if the names are the same
            if (oldName === newName) {
                return this;
            }
            // Check for the old property name to 
            // avoid a ReferenceError in strict mode.
            if (this.hasOwnProperty(oldName)) {
                this[newName] = this[oldName];
                delete this[oldName];
            }
            return this;
        }
    }
);

一般来说,如果你想获得一个新的对象(不改变原来的对象),根据keyMap重命名键-你可以使用以下基于lodash mapKeys的实现:

const {mapKeys} = require('lodash');
const renameKeys = (obj, keyMap) => _.mapKeys(obj, (value, key) => keyMap[key] || key);

使用的例子:

renameKeys({a: 1, b: 2, c: 3}, {c: 'p', a: 'm'})
> {m: 1, b: 2, p: 3}
const clone = (obj) => Object.assign({}, obj);

const renameKey = (object, key, newKey) => {

    const clonedObj = clone(object);
  
    const targetKey = clonedObj[key];
  
  
  
    delete clonedObj[key];
  
    clonedObj[newKey] = targetKey;
  
    return clonedObj;
     };

  let contact = {radiant: 11, dire: 22};





contact = renameKey(contact, 'radiant', 'aplha');

contact = renameKey(contact, 'dire', 'omega');



console.log(contact); // { aplha: 11, omega: 22 };