是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?
一种非优化的方式是:
o[ new_key ] = o[ old_key ];
delete o[ old_key ];
是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?
一种非优化的方式是:
o[ new_key ] = o[ old_key ];
delete o[ old_key ];
当前回答
如果有人需要重命名属性列表:
function renameKeys(obj, newKeys) {
const keyValues = Object.keys(obj).map(key => {
const newKey = newKeys[key] || key;
return { [newKey]: obj[key] };
});
return Object.assign({}, ...keyValues);
}
用法:
const obj = { a: "1", b: "2" };
const newKeys = { a: "A", c: "C" };
const renamedObj = renameKeys(obj, newKeys);
console.log(renamedObj);
// {A:"1", b:"2"}
其他回答
在寻找了很多答案后,这是我最好的解决方案:
const renameKey = (oldKey, newKey) => {
_.reduce(obj, (newObj, value, key) => {
newObj[oldKey === key ? newKey : key] = value
return newObj
}, {})
}
很明显,它没有替换原来的键,而是构造了一个新对象。 问题中的方法有效,但会改变对象的顺序,因为它将新的键-值添加到最后一个对象上。
这是我对pomber函数做的一个小修改; 为了能够获取一个对象数组而不是单独的对象,你也可以激活索引。此外,“键”也可以由数组分配
function renameKeys(arrayObject, newKeys, index = false) {
let newArray = [];
arrayObject.forEach((obj,item)=>{
const keyValues = Object.keys(obj).map((key,i) => {
return {[newKeys[i] || key]:obj[key]}
});
let id = (index) ? {'ID':item} : {};
newArray.push(Object.assign(id, ...keyValues));
});
return newArray;
}
test
const obj = [{ a: "1", b: "2" }, { a: "5", b: "4" } ,{ a: "3", b: "0" }];
const newKeys = ["A","C"];
const renamedObj = renameKeys(obj, newKeys);
console.log(renamedObj);
如果有人需要重命名属性列表:
function renameKeys(obj, newKeys) {
const keyValues = Object.keys(obj).map(key => {
const newKey = newKeys[key] || key;
return { [newKey]: obj[key] };
});
return Object.assign({}, ...keyValues);
}
用法:
const obj = { a: "1", b: "2" };
const newKeys = { a: "A", c: "C" };
const renamedObj = renameKeys(obj, newKeys);
console.log(renamedObj);
// {A:"1", b:"2"}
简单地这么做会有什么问题吗?
someObject = {...someObject, [newKey]: someObject.oldKey}
delete someObject.oldKey
如果愿意,可以将其包装在函数中:
const renameObjectKey = (object, oldKey, newKey) => {
// if keys are the same, do nothing
if (oldKey === newKey) return;
// if old key doesn't exist, do nothing (alternatively, throw an error)
if (!object.oldKey) return;
// if new key already exists on object, do nothing (again - alternatively, throw an error)
if (object.newKey !== undefined) return;
object = { ...object, [newKey]: object[oldKey] };
delete object[oldKey];
return { ...object };
};
// in use
let myObject = {
keyOne: 'abc',
keyTwo: 123
};
// avoids mutating original
let renamed = renameObjectKey(myObject, 'keyTwo', 'renamedKey');
console.log(myObject, renamed);
// myObject
/* {
"keyOne": "abc",
"keyTwo": 123,
} */
// renamed
/* {
"keyOne": "abc",
"renamedKey": 123,
} */
您可以将工作包装在一个函数中,并将其分配给Object原型。也许可以使用流畅的界面样式使多个重命名流动。
Object.prototype.renameProperty = function (oldName, newName) {
// Do nothing if the names are the same
if (oldName === newName) {
return this;
}
// Check for the old property name to avoid a ReferenceError in strict mode.
if (this.hasOwnProperty(oldName)) {
this[newName] = this[oldName];
delete this[oldName];
}
return this;
};
ECMAScript 5 Specific
我希望语法不是这么复杂,但它肯定是很好的有更多的控制。
Object.defineProperty(
Object.prototype,
'renameProperty',
{
writable : false, // Cannot alter this property
enumerable : false, // Will not show up in a for-in loop.
configurable : false, // Cannot be deleted via the delete operator
value : function (oldName, newName) {
// Do nothing if the names are the same
if (oldName === newName) {
return this;
}
// Check for the old property name to
// avoid a ReferenceError in strict mode.
if (this.hasOwnProperty(oldName)) {
this[newName] = this[oldName];
delete this[oldName];
}
return this;
}
}
);