在iPhone上NSLocalizedString返回iPhone语言的字符串。 是否有可能强制NSLocalizedString使用特定语言来拥有应用程序 用不同的语言吗?


当前回答

我想添加对iOS官方不支持的语言的支持(未在系统设置下的语言部分列出)。通过遵循苹果的国际化教程和Brian Webster和geon的一些提示,我想出了这段代码(把它放在main.m中):

int main(int argc, char * argv[]) {
    @autoreleasepool {
        // Grab regional settings locale, for Slovenian this is either sl_SI or en_SI
        NSLocale *locale = [NSLocale currentLocale];
        NSString *ll = [locale localeIdentifier]; // sl_SI

        // Grab the first part of language identifier
        NSArray *comp = [ll componentsSeparatedByString:@"_"];
        NSString *ll1 = @"en";
        if (comp.count > 0) {
            ll1 = comp[0]; // sl, en, ...
        }
        // Check if we already saved language (user can manually change it inside app for example)
        if (![[NSUserDefaults standardUserDefaults] objectForKey:@"SelectedLanguage"]) {
            //   Slovenian (Slovenia),            Slovenia
            if ([ll isEqualToString:@"sl_SI"] || [ll isEqualToString:@"en_SI"]) {
                ll1 = @"sl-SI"; // This is the part of localized path for Slovenian language that Xcode generates
            }
            // Add more unsupported languages here...

            [[NSUserDefaults standardUserDefaults] setObject:ll1 forKey:@"SelectedLanguage"]; // Save language
        }
        else {
            // Restore language as we have previously saved it
            ll1 = [[NSUserDefaults standardUserDefaults] objectForKey:@"SelectedLanguage"];
        }
        // Overwrite NSLocalizedString and StoryBoard language preference
        [[NSUserDefaults standardUserDefaults] setObject:[NSArray arrayWithObjects:ll1, @"en", @"fr", nil] forKey:@"AppleLanguages"];
        // Make sure settings are stored to disk
        [[NSUserDefaults standardUserDefaults] synchronize];

        return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
    }
}

这适用于Storyboard和NSLocalizedString代码。该代码假设用户将有一个选项,手动更改应用程序内的语言稍后。

当然,不要忘记添加适当的故事板翻译和本地化。字符串翻译(见链接到上面的苹果页面如何做到这一点)。

其他回答

你觉得Swift 3的这个解决方案怎么样?

extension String {

    func localized(forLanguage language: String = Locale.preferredLanguages.first!.components(separatedBy: "-").first!) -> String {

        guard let path = Bundle.main.path(forResource: language == "en" ? "Base" : language, ofType: "lproj") else {

            let basePath = Bundle.main.path(forResource: "Base", ofType: "lproj")!

            return Bundle(path: basePath)!.localizedString(forKey: self, value: "", table: nil)
        }

        return Bundle(path: path)!.localizedString(forKey: self, value: "", table: nil)
    }
}

简单的用法:

"report".localized(forLanguage: "pl") //forced language
"report".localized() //default language selected by user in settings, in case when your app doesnt support selected lanaguage, the default one is selected, here is an english.

如前所述,只要做:

[[NSUserDefaults standardUserDefaults] setObject: [NSArray arrayWithObjects:@"el", nil] forKey:@"AppleLanguages"];

但是为了避免不得不重新启动应用程序,请将该行放在main的main方法中。m,就在UIApplicationMain(…)之前。

我通常这样做,但你必须有所有的本地化文件在你的项目。

@implementation Language

static NSBundle *bundle = nil;

+(void)initialize 
{
    NSUserDefaults* defs = [NSUserDefaults standardUserDefaults];
    NSArray* languages = [defs objectForKey:@"AppleLanguages"];
    NSString *current = [[languages objectAtIndex:0] retain];
    [self setLanguage:current];
}

/*
  example calls:
    [Language setLanguage:@"it"];
    [Language setLanguage:@"de"];
*/
+(void)setLanguage:(NSString *)l
{
    NSLog(@"preferredLang: %@", l);
    NSString *path = [[ NSBundle mainBundle ] pathForResource:l ofType:@"lproj" ];
    bundle = [[NSBundle bundleWithPath:path] retain];
}

+(NSString *)get:(NSString *)key alter:(NSString *)alternate 
{
    return [bundle localizedStringForKey:key value:alternate table:nil];
}

@end

这个函数将尝试获取当前语言的本地化字符串,如果没有找到,它将使用英语语言获取它。

- (NSString*)L:(NSString*)key
{
    static NSString* valueNotFound = @"VALUE_NOT_FOUND";
    static NSBundle* enBundle = nil;

    NSString* pl = [NSLocale preferredLanguages][0];
    NSString* bp = [[NSBundle mainBundle] pathForResource:pl ofType:@"lproj"];
    NSBundle* b = [NSBundle bundleWithPath:bp];

    NSString* s = [b localizedStringForKey:key value:valueNotFound table:nil];
    if ( [s isEqualToString:valueNotFound] ) {
        if ( !enBundle ) {
            bp = [[NSBundle mainBundle] pathForResource:@"en" ofType:@"lproj"];
            enBundle = [NSBundle bundleWithPath:bp];
        }
        s = [enBundle localizedStringForKey:key value:key table:nil];
    }

    return s;
}

根据Tudorizer的回答,在不离开或重新启动应用程序的情况下更改语言。

使用类来访问首选语言,而不是宏,以检查是否存在特定的语言代码。

下面是一个类,用于获取当前在iOS 9中工作的语言包:

@implementation OSLocalization

+ (NSBundle *)currentLanguageBundle
{
    // Default language incase an unsupported language is found
    NSString *language = @"en";

    if ([NSLocale preferredLanguages].count) {
        // Check first object to be of type "en","es" etc
        // Codes seen by my eyes: "en-US","en","es-US","es" etc

        NSString *letterCode = [[NSLocale preferredLanguages] objectAtIndex:0];

        if ([letterCode rangeOfString:@"en"].location != NSNotFound) {
            // English
            language = @"en";
        } else if ([letterCode rangeOfString:@"es"].location != NSNotFound) {
            // Spanish
            language = @"es";
        } else if ([letterCode rangeOfString:@"fr"].location != NSNotFound) {
            // French
            language = @"fr";
        } // Add more if needed
    }

    return [NSBundle bundleWithPath:[[NSBundle mainBundle] pathForResource:language ofType:@"lproj"]];
}

/// Check if preferred language is English
+ (BOOL)isCurrentLanguageEnglish
{
    if (![NSLocale preferredLanguages].count) {
        // Just incase check for no items in array
        return YES;
    }

    if ([[[NSLocale preferredLanguages] objectAtIndex:0] rangeOfString:@"en"].location == NSNotFound) {
        // No letter code for english found
        return NO;
    } else {
        // Tis English
        return YES;
    }
}

/*  Swap language between English & Spanish
 *  Could send a string argument to directly pass the new language
 */
+ (void)changeCurrentLanguage
{
    if ([self isCurrentLanguageEnglish]) {
        [[NSUserDefaults standardUserDefaults] setObject:@[@"es"] forKey:@"AppleLanguages"];
    } else {
        [[NSUserDefaults standardUserDefaults] setObject:@[@"en"] forKey:@"AppleLanguages"];
    }
}
@end

使用上面的类来引用一个字符串文件/图像/视频/等等:

// Access a localized image
[[OSLocalization currentLanguageBundle] pathForResource:@"my_image_name.png" ofType:nil]
// Access  a localized string from Localizable.strings file
NSLocalizedStringFromTableInBundle(@"StringKey", nil, [OSLocalization currentLanguageBundle], @"comment")

像下面这样inline更改language或更新上面类中的"changeCurrentLanguage"方法,以获取引用新语言的字符串参数。

[[NSUserDefaults standardUserDefaults] setObject:@[@"es"] forKey:@"AppleLanguages"];