谁能给我解释一下模板方法模式和策略模式的区别是什么?
据我所知,它们99%是一样的——唯一的区别是 模板方法模式有一个抽象类作为基础 类,而策略类使用已实现的接口 由每个具体的策略类。
然而,就客户端而言,它们是以完全相同的方式被消费的——这是正确的吗?
谁能给我解释一下模板方法模式和策略模式的区别是什么?
据我所知,它们99%是一样的——唯一的区别是 模板方法模式有一个抽象类作为基础 类,而策略类使用已实现的接口 由每个具体的策略类。
然而,就客户端而言,它们是以完全相同的方式被消费的——这是正确的吗?
当前回答
两者的主要区别在于具体算法的选择。
对于Template方法模式,这是在编译时通过子类化模板实现的。每个子类通过实现模板的抽象方法提供不同的具体算法。当客户端调用模板外部接口的方法时,模板会根据需要调用它的抽象方法(内部接口)来调用算法。
class ConcreteAlgorithm : AbstractTemplate
{
void DoAlgorithm(int datum) {...}
}
class AbstractTemplate
{
void run(int datum) { DoAlgorithm(datum); }
virtual void DoAlgorithm() = 0; // abstract
}
相反,策略模式允许在运行时通过包含来选择算法。具体算法由单独的类或函数实现,这些类或函数作为参数传递给策略的构造函数或setter方法。为这个参数选择哪种算法可以根据程序的状态或输入动态变化。
class ConcreteAlgorithm : IAlgorithm
{
void DoAlgorithm(int datum) {...}
}
class Strategy
{
Strategy(IAlgorithm algo) {...}
void run(int datum) { this->algo.DoAlgorithm(datum); }
}
总而言之:
模板方法模式:通过子类化来选择编译时算法 策略模式:通过包容选择运行时算法
其他回答
我建议你读一下这篇文章。它解释了一个实际案例的差异。
引用自文章
"As one can see implementing classes also depend upon the template method class. This dependency causes to change the template method if one wants to change some of the steps of the algorithm. On the other side strategy completely encapsulates the algorithm. it gives the implementing classes to completely define an algorithm. Therefore if any change arrives one does need to change the code for previously written classes. This was the primary reason I choose strategy for designing up the classes. One feature of template method is that template method controls the algorithm. Which can be a good thing in other situation but in my problem this was restricting me to design the classes. On the other side strategy does not control the steps of an algorithm which enables me to add completely different conversion methods. Hence in my case strategy helps me for implementation. One drawback of strategy is that there is too much code redundancy and less code sharing. As it is obvious in the presented example of this article I have to repeat the same code in four classes again and again. Therefore it is hard to maintain because if the implementation of our system such as step 4 which is common to all is changed then I will have to update this in all 5 classes. On the other side, in template method, I can only change the superclass and the changes are reflected into the sub classes. Therefore template method gives a very low amount of redundancy and high amount of code sharing among the classes. Strategy also allows changing the algorithm at run-time. In template method one will have to re-initialize the object. This feature of strategy provide large amount of flexibility. From design point of view one has to prefer composition over inheritance. Therefore using strategy pattern also became the primary choice for development."
相似之处
策略和模板方法模式之间有很多相似之处。策略和模板方法模式都可以用于满足开闭原则,并使软件模块易于扩展而无需更改其代码。这两种模式都表示通用功能与该功能的详细实现的分离。但是,它们在提供的粒度方面略有不同。
差异
以下是我在研究这两种模式时观察到的一些差异:
In Strategy, the coupling between the client and strategy is more loose whereas in Template Method, the two modules are more tightly coupled. In Strategy, mostly an interface is used though abstract class can also be used depending on the situation, and concrete class is not used whereas in Template method mostly abstract class or concrete class is used, interface is not used. In Strategy pattern, generally entire behaviour of the class is represented in terms of an interface, on the other hand, Template method is used for reducing code duplication and the boilerplate code is defined in base framework or abstract class. In Template Method, there can even be a concrete class with default implementation. In simple words, you can change the entire strategy (algorithm) in Strategy pattern, however, in Template method, only some things change (parts of algorithm) and rest of the things remain unchanged. In Template Method, the invariant steps are implemented in an abstract base class, while the variant steps are either given a default implementation, or no implementation at all. In Template method, the component designer mandates the required steps of an algorithm, and the ordering of the steps, but allows the component client to extend or replace some number of these steps.
图片取自微博客。
策略公开为接口,模板方法公开为抽象类。这通常在框架中被大量使用。 如。 Spring框架的MessageSource类是用于解析消息的策略接口。客户端使用该接口的特定实现(策略)。
和相同接口AbstractMessageSource的抽象实现,AbstractMessageSource具有解析消息的通用实现,并公开了resolveCode()抽象方法,以便子类可以以自己的方式实现它们。AbstractMessageSource是模板方法的一个例子。
http://docs.spring.io/spring/docs/4.1.7.RELEASE/javadoc-api/org/springframework/context/support/AbstractMessageSource.html
两者的主要区别在于具体算法的选择。
对于Template方法模式,这是在编译时通过子类化模板实现的。每个子类通过实现模板的抽象方法提供不同的具体算法。当客户端调用模板外部接口的方法时,模板会根据需要调用它的抽象方法(内部接口)来调用算法。
class ConcreteAlgorithm : AbstractTemplate
{
void DoAlgorithm(int datum) {...}
}
class AbstractTemplate
{
void run(int datum) { DoAlgorithm(datum); }
virtual void DoAlgorithm() = 0; // abstract
}
相反,策略模式允许在运行时通过包含来选择算法。具体算法由单独的类或函数实现,这些类或函数作为参数传递给策略的构造函数或setter方法。为这个参数选择哪种算法可以根据程序的状态或输入动态变化。
class ConcreteAlgorithm : IAlgorithm
{
void DoAlgorithm(int datum) {...}
}
class Strategy
{
Strategy(IAlgorithm algo) {...}
void run(int datum) { this->algo.DoAlgorithm(datum); }
}
总而言之:
模板方法模式:通过子类化来选择编译时算法 策略模式:通过包容选择运行时算法
模板模式类似于策略模式。这两种模式在范围和方法上有所不同。
策略用于允许调用者改变整个算法,比如如何计算不同类型的税,而模板方法用于改变算法中的步骤。因此,策略的粒度更粗。模板允许在操作序列中进行细粒度的控制,但允许这些细节的实现有所不同。
另一个主要区别是策略使用委托,而模板方法使用继承。在Strategy中,算法被委托给主题将引用的另一个xxxStrategy类,但在Template中,您可以继承基类并重写方法来进行更改。
从http://cyruscrypt.blogspot.com/2005/07/template-vs-strategy-patterns.html