我的程序在后台线程中执行一些网络活动。在开始之前,它会弹出一个进度对话框。该对话框在处理程序上被解除。这一切都很好,除了当对话框打开时屏幕方向发生变化(背景线程正在运行)。此时,应用程序要么崩溃,要么死锁,要么进入一个奇怪的阶段,在所有线程被杀死之前,应用程序根本无法工作。

我如何处理屏幕方向的变化优雅?

下面的示例代码大致匹配我的实际程序:

public class MyAct extends Activity implements Runnable {
    public ProgressDialog mProgress;

    // UI has a button that when pressed calls send

    public void send() {
         mProgress = ProgressDialog.show(this, "Please wait", 
                      "Please wait", 
                      true, true);
        Thread thread = new Thread(this);
        thread.start();
    }

    public void run() {
        Thread.sleep(10000);
        Message msg = new Message();
        mHandler.sendMessage(msg);
    }

    private final Handler mHandler = new Handler() {
        @Override
        public void handleMessage(Message msg) {
            mProgress.dismiss();
        }
    };
}

栈:

E/WindowManager(  244): Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here
E/WindowManager(  244): android.view.WindowLeaked: Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here
E/WindowManager(  244):     at android.view.ViewRoot.<init>(ViewRoot.java:178)
E/WindowManager(  244):     at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:147)
E/WindowManager(  244):     at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:90)
E/WindowManager(  244):     at android.view.Window$LocalWindowManager.addView(Window.java:393)
E/WindowManager(  244):     at android.app.Dialog.show(Dialog.java:212)
E/WindowManager(  244):     at android.app.ProgressDialog.show(ProgressDialog.java:103)
E/WindowManager(  244):     at android.app.ProgressDialog.show(ProgressDialog.java:91)
E/WindowManager(  244):     at MyAct.send(MyAct.java:294)
E/WindowManager(  244):     at MyAct$4.onClick(MyAct.java:174)
E/WindowManager(  244):     at android.view.View.performClick(View.java:2129)
E/WindowManager(  244):     at android.view.View.onTouchEvent(View.java:3543)
E/WindowManager(  244):     at android.widget.TextView.onTouchEvent(TextView.java:4664)
E/WindowManager(  244):     at android.view.View.dispatchTouchEvent(View.java:3198)

我已经尝试在onSaveInstanceState中取消进度对话框,但这只是防止了立即崩溃。背景线程仍在运行,UI处于部分绘制状态。需要在它重新开始工作之前杀死整个应用程序。


当前回答

我发现了一个更容易的解决方案来处理线程时,方向改变。你可以只保留一个静态引用到你的活动/片段,并在对ui进行操作之前验证它是否为空。我建议使用try catch:

 public class DashListFragment extends Fragment {
     private static DashListFragment ACTIVE_INSTANCE;

     @Override
     public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        ACTIVE_INSTANCE = this;

        new Handler().postDelayed(new Runnable() {
            public void run() {
                try {
                        if (ACTIVE_INSTANCE != null) {
                            setAdapter(); // this method do something on ui or use context
                        }
                }
                catch (Exception e) {}


            }
        }, 1500l);

    }

    @Override
    public void onDestroy() {
        super.onDestroy();

        ACTIVE_INSTANCE = null;
    }


}

其他回答

我是这样做的:

    package com.palewar;
    import android.app.Activity;
    import android.app.ProgressDialog;
    import android.os.Bundle;
    import android.os.Handler;
    import android.os.Message;

    public class ThreadActivity extends Activity {


        static ProgressDialog dialog;
        private Thread downloadThread;
        final static Handler handler = new Handler() {

            @Override
            public void handleMessage(Message msg) {

                super.handleMessage(msg);

                dialog.dismiss();

            }

        };

        protected void onDestroy() {
    super.onDestroy();
            if (dialog != null && dialog.isShowing()) {
                dialog.dismiss();
                dialog = null;
            }

        }

        /** Called when the activity is first created. */
        @Override
        public void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.main);

            downloadThread = (Thread) getLastNonConfigurationInstance();
            if (downloadThread != null && downloadThread.isAlive()) {
                dialog = ProgressDialog.show(ThreadActivity.this, "",
                        "Signing in...", false);
            }

            dialog = ProgressDialog.show(ThreadActivity.this, "",
                    "Signing in ...", false);

            downloadThread = new MyThread();
            downloadThread.start();
            // processThread();
        }

        // Save the thread
        @Override
        public Object onRetainNonConfigurationInstance() {
            return downloadThread;
        }


        static public class MyThread extends Thread {
            @Override
            public void run() {

                try {
                    // Simulate a slow network
                    try {
                        new Thread().sleep(5000);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                    handler.sendEmptyMessage(0);

                } finally {

                }
            }
        }

    }

你也可以试着让我知道它对你是否有效

编辑:谷歌工程师不推荐这种方法,正如Dianne Hackborn(又名hackbod)在StackOverflow的帖子中所描述的那样。查看这篇博客文章了解更多信息。


你必须把这个添加到manifest中的activity声明中:

android:configChanges="orientation|screenSize"

看起来是这样的

<activity android:label="@string/app_name" 
        android:configChanges="orientation|screenSize|keyboardHidden" 
        android:name=".your.package">

问题是,当配置发生更改时,系统将破坏活动。看到ConfigurationChanges。

所以把它放在配置文件中可以避免系统破坏你的活动。相反,它调用onConfigurationChanged(Configuration)方法。

我什么都试过了。花了几天时间做实验。我不想阻止活动旋转。我的设想是:

向用户显示动态信息的进度对话框。例如:“连接到服务器…”,“下载数据…”,等等。 一个线程做繁重的工作,更新对话框 在最后用结果更新UI。

The problem was, when rotating the screen, every solution on the book failed. Even with the AsyncTask class, which is the correct Android way of dealing with this situations. When rotating the screen, the current Context that the starting thread is working with, is gone, and that messes up with the dialog that is showing. The problem was always the Dialog, no matter how many tricks I added to the code (passing new contexts to running threads, retaining thread states through rotations, etc...). The code complexity at the end was always huge and there was always something that could go wrong.

对我来说唯一有效的解决方案就是“活动/对话”技巧。这很简单,很天才,而且都是旋转证明:

Instead of creating a Dialog and ask to show it, create an Activity that has been set in the manifest with android:theme="@android:style/Theme.Dialog". So, it just looks like a dialog. Replace showDialog(DIALOG_ID) with startActivityForResult(yourActivityDialog, yourCode); Use onActivityResult in the calling Activity to get the results from the executing thread (even the errors) and update the UI. On your 'ActivityDialog', use threads or AsyncTask to execute long tasks and onRetainNonConfigurationInstance to save "dialog" state when rotating the screen.

这是快速和工作良好。我仍然使用对话框的其他任务和AsyncTask的一些东西,不需要一个固定的对话框在屏幕上。但在这种情况下,我总是使用活动/对话框模式。

而且,我没有尝试它,但它甚至可以阻止活动/对话框旋转,当线程运行时,加速事情,同时允许调用活动旋转。

我也遇到了同样的问题,我想出了一个不使用ProgressDialog的解决方案,我得到了更快的结果。

我所做的是创建一个布局,其中有一个ProgressBar。

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<ProgressBar
    android:id="@+id/progressImage"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_centerInParent="true"
    />
</RelativeLayout>

然后在onCreate方法中执行以下操作

public void onCreate(Bundle icicle) {
    super.onCreate(icicle);
    setContentView(R.layout.progress);
}

然后在线程中执行长任务,完成后使用Runnable将内容视图设置为您想要用于此活动的实际布局。

例如:

mHandler.post(new Runnable(){

public void run() {
        setContentView(R.layout.my_layout);
    } 
});

这就是我所做的,我发现它比显示ProgressDialog运行得更快,在我看来,它的侵入性更小,外观更好。

然而,如果你想要使用ProgressDialog,那么这个答案不适合你。

如果你维护两个布局,所有的UI线程都应该终止。

如果你使用AsynTask,那么你可以很容易地在当前活动的onDestroy()方法中调用.cancel()方法。

@Override
protected void onDestroy (){
    removeDialog(DIALOG_LOGIN_ID); // remove loading dialog
    if (loginTask != null){
        if (loginTask.getStatus() != AsyncTask.Status.FINISHED)
            loginTask.cancel(true); //cancel AsyncTask
    }
    super.onDestroy();
}

对于AsyncTask,请在“取消任务”部分阅读更多信息。

更新: 增加了检查状态的条件,因为只有当它处于运行状态时才能取消。 还要注意,AsyncTask只能执行一次。