使用iOS SDK:

我有一个带UITextFields的UIView,可以启动键盘。我需要它能够:

启动键盘后,允许滚动UIScrollView的内容以查看其他文本字段自动“跳转”(通过向上滚动)或缩短

我知道我需要一个UIScrollView。我已经尝试将UIView的类更改为UIScrollView,但仍然无法上下滚动文本框。

我需要UIView和UIScrollView吗?一个在另一个里面吗?

要自动滚动到活动文本字段,需要执行哪些操作?

理想情况下,尽可能多的组件设置将在Interface Builder中完成。我只想编写需要的代码。

注意:我使用的UIView(或UIScrollView)是由一个选项卡(UITabBar)启动的,它需要正常工作。


我正在添加滚动条,只为键盘出现时使用。尽管不需要它,但我觉得它提供了一个更好的界面,例如,用户可以滚动和更改文本框。

当键盘上下移动时,我可以改变UIScrollView的框架大小。我只是在使用:

-(void)textFieldDidBeginEditing:(UITextField *)textField {
    //Keyboard becomes visible
    scrollView.frame = CGRectMake(scrollView.frame.origin.x,
                                  scrollView.frame.origin.y,
    scrollView.frame.size.width,
    scrollView.frame.size.height - 215 + 50);   // Resize
}

-(void)textFieldDidEndEditing:(UITextField *)textField {
    // Keyboard will hide
    scrollView.frame = CGRectMake(scrollView.frame.origin.x,
                                  scrollView.frame.origin.y,
                                  scrollView.frame.size.width,
                                  scrollView.frame.size.height + 215 - 50); // Resize
}

然而,这不会自动“向上移动”或将可见区域中的下部文本字段居中,这是我真正想要的。


当前回答

我们可以为Swift 4.1提供用户给定的代码

    let keyBoardSize = 80.0

    func keyboardWillShow() {

    if view.frame.origin.y >= 0 {
    viewMovedUp = true
     }
     else if view.frame.origin.y < 0 {
    viewMovedUp = false
   }
  }

func keyboardWillHide() {
 if view.frame.origin.y >= 0 {
    viewMovedUp = true
 }
 else if view.frame.origin.y < 0 {
    viewMovedUp = false
 }

}

func textFieldDidBeginEditing(_ textField: UITextField) {
   if sender.isEqual(mailTf) {
    //move the main view, so that the keyboard does not hide it.
    if view.frame.origin.y >= 0 {
        viewMovedUp = true
    }
  }
}

func setViewMovedUp(_ movedUp: Bool) {
UIView.beginAnimations(nil, context: nil)
UIView.setAnimationDuration(0.3)
    // if you want to slide up the view
let rect: CGRect = view.frame
if movedUp {

    rect.origin.y -= keyBoardSize
    rect.size.height += keyBoardSize
}
else {
    // revert back to the normal state.
    rect.origin.y += keyBoardSize
    rect.size.height -= keyBoardSize
 }
 view.frame = rect
 UIView.commitAnimations()
}

func viewWillAppear(_ animated: Bool)  {
super.viewWillAppear(animated)

NotificationCenter.default.addObserver(self, selector:#selector(self.keyboardWillShow), name: .UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector:#selector(self.keyboardWillHide), name: .UIKeyboardWillHide, object: nil)
}

func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)

NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillShow, object: nil)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillHide, object: nil)
}

其他回答

下面是带有文本字段的滚动视图的简单解决方案,不需要任何约束或活动文本字段等。。。

 override func viewWillAppear(_ animated: Bool){
        super.viewWillAppear(animated)
        registerForKeyboardNotifications();


    }
    override func viewWillDisappear(_ animated: Bool) {
        super.viewWillDisappear(animated)
        deregisterFromKeyboardNotifications();
    }
    //MARK:- KEYBOARD DELEGATE METHODS
        func registerForKeyboardNotifications(){
            //Adding notifies on keyboard appearing
            NotificationCenter.default.addObserver(self, selector: #selector(keyboardWasShown(notification:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
            NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillBeHidden(notification:)), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
        }
        func deregisterFromKeyboardNotifications(){
            //Removing notifies on keyboard appearing
            NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillShow, object: nil)
            NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillHide, object: nil)
        }
        func keyboardWasShown(notification: NSNotification){

            var info = notification.userInfo!
            let keyboardSize = (info[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue.size
            var contentInset:UIEdgeInsets = self.scrRegister.contentInset
            contentInset.bottom = (keyboardSize?.height)!
            scrRegister.contentInset = contentInset


        }
        func keyboardWillBeHidden(notification: NSNotification)
        {
            var contentInset:UIEdgeInsets = self.scrRegister.contentInset
            contentInset.bottom = 0
            scrRegister.contentInset = contentInset

        }

在这里,我找到了处理键盘的最简单的解决方案。

您只需复制粘贴到示例代码下面,然后更改文本字段或任何要向上移动的视图。

步骤-1

只需在控制器中复制粘贴以下两种方法

- (void)registerForKeyboardNotifications
{
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWasShown:)
                                                 name:UIKeyboardDidShowNotification object:nil];
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillBeHidden:)
                                                 name:UIKeyboardWillHideNotification object:nil];
}

- (void)deregisterFromKeyboardNotifications
{
    [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardDidHideNotification object:nil];
    [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillHideNotification object:nil];
}

步骤-2

在视图中注册和注销键盘通知WillAppear和viewWillDisappear方法。

- (void)viewWillAppear:(BOOL)animated
{
    [super viewWillAppear:animated];
    [self registerForKeyboardNotifications];
}

- (void)viewWillDisappear:(BOOL)animated
{
    [self deregisterFromKeyboardNotifications];
    [super viewWillDisappear:animated];
}

步骤-3

灵魂部分来了,只要替换你的文本字段,然后改变高度你想向上移动多少。

- (void)keyboardWasShown:(NSNotification *)notification
{
    NSDictionary* info = [notification userInfo];
    CGSize currentKeyboardSize = [[info objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue].size;

    //you need replace your textfield instance here
    CGPoint textFieldOrigin = self.tokenForPlaceField.frame.origin;
    CGFloat textFieldHeight = self.tokenForPlaceField.frame.size.height;

    CGRect visibleRect = self.view.frame;
    visibleRect.size.height -= currentKeyboardSize.height;

    if (!CGRectContainsPoint(visibleRect, textFieldOrigin))
    {
        //you can add yor desired height how much you want move keypad up, by replacing "textFieldHeight" below

        CGPoint scrollPoint = CGPointMake(0.0, textFieldOrigin.y - visibleRect.size.height  + textFieldHeight); //replace textFieldHeight to currentKeyboardSize.height, if you want to move up with more height
        [self.scrollView setContentOffset:scrollPoint animated:YES];
    }
}

- (void)keyboardWillBeHidden:(NSNotification *)notification
{
    [self.scrollView setContentOffset:CGPointZero animated:YES];
}

参考:好吧,请感谢这位分享了这个漂亮的代码片段、干净的解决方案的人。

希望这对外面的人会很有帮助。

这里是我创建的UITextfield(和其他类似的字段)类别,它将使文本字段避开键盘,您应该能够将其按原样放置在视图控制器中,它应该可以工作。它将整个屏幕向上移动,使当前文本字段位于带有动画的键盘上方

#import "UIView+avoidKeyboard.h"
#import "AppDelegate.h"

@implementation UIView (avoidKeyboard)

- (void) becomeFirstResponder {

if(self.isFirstResponder)
    return;

[super becomeFirstResponder];

if ([self isKindOfClass:[UISearchBar class]] ||
    [self isKindOfClass:[UITextField class]] ||
    [self isKindOfClass:[UITextView class]])
{
    AppDelegate *appDelegate    = [UIApplication sharedApplication].delegate;

    CGRect screenBounds         = appDelegate.window.frame;

    CGFloat keyboardHeight;
    CGFloat keyboardY;
    CGFloat viewsLowestY;
    CGPoint origin              = [self.superview convertPoint:self.frame.origin toView:appDelegate.window]; //get this views origin in terms of the main screens bounds

    if(UIInterfaceOrientationIsPortrait([[UIApplication sharedApplication] statusBarOrientation])){ //the window.frame doesnt take its orientation into account so if its sideways we must use the x value of the origin instead of the y
        keyboardHeight          = 216;
        keyboardY               = screenBounds.size.height  - keyboardHeight; //find the keyboards y coord relative to how much the main window has moved up
        viewsLowestY            = origin.y + self.frame.size.height; //find the lowest point of this view
    }
    else {
        keyboardHeight          = 162;
        keyboardY               = screenBounds.size.width  - keyboardHeight;
        viewsLowestY            = origin.x + self.frame.size.height;
    }

    CGFloat difference          = viewsLowestY - keyboardY + 20; //find if this view overlaps with the keyboard with some padding

    if (difference > 0){ //move screen up if there is an overlap

        [UIView animateWithDuration:0.3 delay:0.0 options:UIViewAnimationOptionBeginFromCurrentState animations:^{

            CGRect frame = appDelegate.window.frame;

            if(UIInterfaceOrientationIsPortrait([[UIApplication sharedApplication] statusBarOrientation])){
                frame.origin.y -= difference;
            }
            else {
                frame.origin.x -= difference;
            }
            appDelegate.window.frame = frame;
        }
        completion:nil];
    }
}
}

//look at appDelegate to see when the keyboard is hidden

@end

在appDelegate中添加此函数

[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardHides:) name:UIKeyboardWillHideNotification object:nil]; //add in didFinishLaunchingWithOptions

...

- (void)keyboardHides:(NSNotification *)notification
{
    [UIView animateWithDuration:0.3 animations:^{
        [window setFrame: CGRectMake(0, 0, window.frame.size.width, window.frame.size.height)];
    } completion:nil];
}

您需要以编程方式添加具有特定帧大小的滚动视图。您必须在.h文件中添加UIScrollViewDelegate。您必须启用滚动视图,以便在viewDidLoad()中编写以下内容。

scrollview.scrollEnabled=YES;
scrollview.delegate=self;

scrollview.frame = CGRectMake(x,y,width,height);
//---set the content size of the scroll view--- 

[scrollview setContentSize:CGSizeMake(height,width)];

这样,可以添加x、y、宽度和高度值。

参考以下内容

import UIKit
@available(tvOS, unavailable)
public class KeyboardLayoutConstraint: NSLayoutConstraint {

    private var offset : CGFloat = 0
    private var keyboardVisibleHeight : CGFloat = 0

    @available(tvOS, unavailable)
    override public func awakeFromNib() {
        super.awakeFromNib()

        offset = constant

        NotificationCenter.default.addObserver(self, selector: #selector(KeyboardLayoutConstraint.keyboardWillShowNotification(_:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
        NotificationCenter.default.addObserver(self, selector: #selector(KeyboardLayoutConstraint.keyboardWillHideNotification(_:)), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
    }

    deinit {
        NotificationCenter.default.removeObserver(self)
    }

    // MARK: Notification

    @objc func keyboardWillShowNotification(_ notification: Notification) {
        if let userInfo = notification.userInfo {
            if let frameValue = userInfo[UIKeyboardFrameEndUserInfoKey] as? NSValue {
                let frame = frameValue.cgRectValue
                keyboardVisibleHeight = frame.size.height
            }

            self.updateConstant()
            switch (userInfo[UIKeyboardAnimationDurationUserInfoKey] as? NSNumber, userInfo[UIKeyboardAnimationCurveUserInfoKey] as? NSNumber) {
            case let (.some(duration), .some(curve)):

                let options = UIViewAnimationOptions(rawValue: curve.uintValue)

                UIView.animate(
                    withDuration: TimeInterval(duration.doubleValue),
                    delay: 0,
                    options: options,
                    animations: {
                        UIApplication.shared.keyWindow?.layoutIfNeeded()
                        return
                    }, completion: { finished in
                })
            default:

                break
            }

        }

    }

    @objc func keyboardWillHideNotification(_ notification: NSNotification) {
        keyboardVisibleHeight = 0
        self.updateConstant()

        if let userInfo = notification.userInfo {

            switch (userInfo[UIKeyboardAnimationDurationUserInfoKey] as? NSNumber, userInfo[UIKeyboardAnimationCurveUserInfoKey] as? NSNumber) {
            case let (.some(duration), .some(curve)):

                let options = UIViewAnimationOptions(rawValue: curve.uintValue)

                UIView.animate(
                    withDuration: TimeInterval(duration.doubleValue),
                    delay: 0,
                    options: options,
                    animations: {
                        UIApplication.shared.keyWindow?.layoutIfNeeded()
                        return
                    }, completion: { finished in
                })
            default:
                break
            }
        }
    }

    func updateConstant() {
        self.constant = offset + keyboardVisibleHeight
    }

}