如何计算由经纬度指定的两点之间的距离?

为了澄清,我想用千米来表示距离;这些点使用WGS84系统,我想了解可用方法的相对准确性。


当前回答

在其他答案中,r中的实现是缺失的。

用地质圈包中的distm函数计算两点之间的距离非常简单:

distm(p1, p2, fun = distHaversine)

地点:

p1 = longitude/latitude for point(s)
p2 = longitude/latitude for point(s)
# type of distance calculation
fun = distCosine / distHaversine / distVincentySphere / distVincentyEllipsoid 

由于地球不是完美的球形,所以椭球体的文森提公式可能是计算距离的最佳方法。因此,在地质圈包中,您可以使用:

distm(p1, p2, fun = distVincentyEllipsoid)

当然,你不一定要使用geosphere包,你也可以用一个函数来计算以R为基底的距离:

hav.dist <- function(long1, lat1, long2, lat2) {
  R <- 6371
  diff.long <- (long2 - long1)
  diff.lat <- (lat2 - lat1)
  a <- sin(diff.lat/2)^2 + cos(lat1) * cos(lat2) * sin(diff.long/2)^2
  b <- 2 * asin(pmin(1, sqrt(a))) 
  d = R * b
  return(d)
}

其他回答

在其他答案中,r中的实现是缺失的。

用地质圈包中的distm函数计算两点之间的距离非常简单:

distm(p1, p2, fun = distHaversine)

地点:

p1 = longitude/latitude for point(s)
p2 = longitude/latitude for point(s)
# type of distance calculation
fun = distCosine / distHaversine / distVincentySphere / distVincentyEllipsoid 

由于地球不是完美的球形,所以椭球体的文森提公式可能是计算距离的最佳方法。因此,在地质圈包中,您可以使用:

distm(p1, p2, fun = distVincentyEllipsoid)

当然,你不一定要使用geosphere包,你也可以用一个函数来计算以R为基底的距离:

hav.dist <- function(long1, lat1, long2, lat2) {
  R <- 6371
  diff.long <- (long2 - long1)
  diff.lat <- (lat2 - lat1)
  a <- sin(diff.lat/2)^2 + cos(lat1) * cos(lat2) * sin(diff.long/2)^2
  b <- 2 * asin(pmin(1, sqrt(a))) 
  d = R * b
  return(d)
}

在我的项目中,我需要计算很多点之间的距离,所以我继续尝试优化我在这里找到的代码。平均而言,在不同的浏览器中,我的新实现的运行速度比获得最多好评的答案快2倍。

function distance(lat1, lon1, lat2, lon2) {
  var p = 0.017453292519943295;    // Math.PI / 180
  var c = Math.cos;
  var a = 0.5 - c((lat2 - lat1) * p)/2 + 
          c(lat1 * p) * c(lat2 * p) * 
          (1 - c((lon2 - lon1) * p))/2;

  return 12742 * Math.asin(Math.sqrt(a)); // 2 * R; R = 6371 km
}

您可以在这里使用我的jsPerf并查看结果。

最近我需要在python中做同样的事情,所以这里是一个python实现:

from math import cos, asin, sqrt, pi

def distance(lat1, lon1, lat2, lon2):
    p = pi/180
    a = 0.5 - cos((lat2-lat1)*p)/2 + cos(lat1*p) * cos(lat2*p) * (1-cos((lon2-lon1)*p))/2
    return 12742 * asin(sqrt(a)) #2*R*asin...

为了完整起见:维基百科上的Haversine。

计算距离——尤其是大距离——的主要挑战之一是解释地球的曲率。如果地球是平的,计算两点之间的距离就会像计算直线一样简单!哈弗辛公式包括一个常数(下面是R变量),它表示地球的半径。根据你是用英里还是公里来测量,它分别等于3956英里或6367公里。 基本公式是:

Dlon = lon2 - lon1 dat = lat2 - lat1 = (sin (dlat / 2)) ^ 2 + cos (lat1) * cos (lat2) * (sin (dlon / 2)) ^ 2 C = 2 * atan2(√(a),√(1-a)) distance = R * c(其中R为地球半径) R = 6367公里OR 3956英里

     lat1, lon1: The Latitude and Longitude of point 1 (in decimal degrees)
     lat2, lon2: The Latitude and Longitude of point 2 (in decimal degrees)
     unit: The unit of measurement in which to calculate the results where:
     'M' is statute miles (default)
     'K' is kilometers
     'N' is nautical miles

样本

function distance(lat1, lon1, lat2, lon2, unit) {
    try {
        var radlat1 = Math.PI * lat1 / 180
        var radlat2 = Math.PI * lat2 / 180
        var theta = lon1 - lon2
        var radtheta = Math.PI * theta / 180
        var dist = Math.sin(radlat1) * Math.sin(radlat2) + Math.cos(radlat1) * Math.cos(radlat2) * Math.cos(radtheta);
        dist = Math.acos(dist)
        dist = dist * 180 / Math.PI
        dist = dist * 60 * 1.1515
        if (unit == "K") {
            dist = dist * 1.609344
        }
        if (unit == "N") {
            dist = dist * 0.8684
        }
        return dist
    } catch (err) {
        console.log(err);
    }
}

数学有问题,LUA的学位…如果有人知道修复,请清理这段代码!

与此同时,这里有一个Haversine在LUA中的实现(与Redis一起使用!)

function calcDist(lat1, lon1, lat2, lon2)
    lat1= lat1*0.0174532925
    lat2= lat2*0.0174532925
    lon1= lon1*0.0174532925
    lon2= lon2*0.0174532925

    dlon = lon2-lon1
    dlat = lat2-lat1

    a = math.pow(math.sin(dlat/2),2) + math.cos(lat1) * math.cos(lat2) * math.pow(math.sin(dlon/2),2)
    c = 2 * math.asin(math.sqrt(a))
    dist = 6371 * c      -- multiply by 0.621371 to convert to miles
    return dist
end

干杯!

下面是一个c#实现:

static class DistanceAlgorithm
{
    const double PIx = 3.141592653589793;
    const double RADIUS = 6378.16;

    /// <summary>
    /// Convert degrees to Radians
    /// </summary>
    /// <param name="x">Degrees</param>
    /// <returns>The equivalent in radians</returns>
    public static double Radians(double x)
    {
        return x * PIx / 180;
    }

    /// <summary>
    /// Calculate the distance between two places.
    /// </summary>
    /// <param name="lon1"></param>
    /// <param name="lat1"></param>
    /// <param name="lon2"></param>
    /// <param name="lat2"></param>
    /// <returns></returns>
    public static double DistanceBetweenPlaces(
        double lon1,
        double lat1,
        double lon2,
        double lat2)
    {
        double dlon = Radians(lon2 - lon1);
        double dlat = Radians(lat2 - lat1);

        double a = (Math.Sin(dlat / 2) * Math.Sin(dlat / 2)) + Math.Cos(Radians(lat1)) * Math.Cos(Radians(lat2)) * (Math.Sin(dlon / 2) * Math.Sin(dlon / 2));
        double angle = 2 * Math.Atan2(Math.Sqrt(a), Math.Sqrt(1 - a));
        return angle * RADIUS;
    }

}