在你看来,你遇到过的最令人惊讶、最怪异、最奇怪或最“WTF”的语言特性是什么?

请每个回答只回答一个特征。


当前回答

在J中,大多数原语(也就是函数)是一元的(一个参数)或二元的(两个参数,一个在左边,一个在右边)。但是修正原语需要3个(我认为这是唯一一个,除了foreign)。这是可以理解的,它需要3个,但它只是看起来…一开始是错的。

vector =: i. 10   NB. Vector will be 0 1 2 3 4 5 6 7 8 9
(10) (0) } vector NB. Will yield 10 1 2 3 4 5 6 7 8 9

其他回答

c++中我最喜欢的一个是“公共抽象具体内联析构函数”:

class AbstractBase {
public:
    virtual ~AbstractBase() = 0 {}; // PACID!

    virtual void someFunc() = 0;
    virtual void anotherFunc() = 0;
};

我是从Scott Meyers的《Effective c++》中偷来的。看到一个方法既是纯虚拟的(通常意味着“抽象”),又是内联实现的,这看起来有点奇怪,但这是我发现的确保对象被多态破坏的最佳和最简洁的方法。

为什么c#的List<T>.AddRange()不让我添加T的子类型的元素?阀门列表< T > () ! 微软只需要多写一行代码:

public void AddRange<S>(
    IEnumerable<S> collection
) where S : T

在C语言中,数组可以像这样被索引:

a[10]

这很常见。

然而,鲜为人知的形式(真正有效!)是:

10[a]

这与上面的意思相同。

INTERCAL可能是最奇怪的语言特征的最佳汇编。我个人最喜欢的是COMEFROM语句,它(几乎)与GOTO相反。

COMEFROM is roughly the opposite of GOTO in that it can take the execution state from any arbitrary point in code to a COMEFROM statement. The point in code where the state transfer happens is usually given as a parameter to COMEFROM. Whether the transfer happens before or after the instruction at the specified transfer point depends on the language used. Depending on the language used, multiple COMEFROMs referencing the same departure point may be invalid, be non-deterministic, be executed in some sort of defined priority, or even induce parallel or otherwise concurrent execution as seen in Threaded Intercal. A simple example of a "COMEFROM x" statement is a label x (which does not need to be physically located anywhere near its corresponding COMEFROM) that acts as a "trap door". When code execution reaches the label, control gets passed to the statement following the COMEFROM. The effect of this is primarily to make debugging (and understanding the control flow of the program) extremely difficult, since there is no indication near the label that control will mysteriously jump to another point of the program.

Java有一整本关于它们的书。

书http://www.javapuzzlers.com/lg-puzzlers-cropped.jpg

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