我试图创建一个属性的获取和设置方法:
private _name: string;
Name() {
get:
{
return this._name;
}
set:
{
this._name = ???;
}
}
设置值的关键字是什么?
我试图创建一个属性的获取和设置方法:
private _name: string;
Name() {
get:
{
return this._name;
}
set:
{
this._name = ???;
}
}
设置值的关键字是什么?
当前回答
TS提供了getter和setter,使对象属性能够更好地控制如何在对象外部访问(getter)或更新(setter)。不是直接访问或更新属性,而是调用代理函数。
例子:
class Person {
constructor(name: string) {
this._name = name;
}
private _name: string;
get name() {
return this._name;
}
// first checks the length of the name and then updates the name.
set name(name: string) {
if (name.length > 10) {
throw new Error("Name has a max length of 10");
}
this._name = name;
}
doStuff () {
this._name = 'foofooooooofoooo';
}
}
const person = new Person('Willem');
// doesn't throw error, setter function not called within the object method when this._name is changed
person.doStuff();
// throws error because setter is called and name is longer than 10 characters
person.name = 'barbarbarbarbarbar';
其他回答
我想我大概知道为什么这么令人困惑了。在您的示例中,我们需要_name的getter和setter。但我们通过为不相关的类变量Name创建getter和setter来实现这一点。
考虑一下:
class Car {
private tiresCount = 4;
get yourCarTiresCount(){
return this.tiresCount;
}
set yourCarTiresCount(count) {
alert('You shouldn\'t change car tire count')
}
}
上面的代码如下:
get和set为yourCarTiresCount创建getter和setter(不是为tiresCount)。
getter是:
function () {
return this.tiresCount;
}
setter是:
function (count) {
alert('You shouldn\'t change car tire count');
}
意思是,每次执行new Car()。yourCarTiresCount, getter运行。并且对于每一个新的Car(). yourcartirescount ('7') setter运行。
间接地为私有ti复述创建getter,而不是setter。
如果你正在使用TypeScript模块,并试图添加一个导出的getter,你可以这样做:
// dataStore.ts
export const myData: string = undefined; // just for typing support
let _myData: string; // for memoizing the getter results
Object.defineProperty(this, "myData", {
get: (): string => {
if (_myData === undefined) {
_myData = "my data"; // pretend this took a long time
}
return _myData;
},
});
然后,在另一个文件中:
import * as dataStore from "./dataStore"
console.log(dataStore.myData); // "my data"
如果你正在寻找在任何对象(不是类)上使用get和set的方法,代理可能是有用的: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Proxy
const target = {
message1: "hello",
message2: "everyone"
};
const handler3 = {
get: function (target, prop, receiver) {
if (prop === "message2") {
return "world";
}
return Reflect.get(...arguments);
},
};
const proxy3 = new Proxy(target, handler3);
console.log(proxy3.message1); // hello
console.log(proxy3.message2); // world
注意:请注意,这是不支持的新api,旧浏览器需要polifill
下面是一个工作示例,可以为你指明正确的方向:
class Foo {
_name;
get Name() {
return this._name;
}
set Name(val) {
this._name = val;
}
}
JavaScript中的getter和setter只是普通的函数。setter是一个接受参数的函数,该参数的值就是被设置的值。
你可以这样写
class Human {
private firstName : string;
private lastName : string;
constructor (
public FirstName?:string,
public LastName?:string) {
}
get FirstName() : string {
console.log("Get FirstName : ", this.firstName);
return this.firstName;
}
set FirstName(value : string) {
console.log("Set FirstName : ", value);
this.firstName = value;
}
get LastName() : string {
console.log("Get LastName : ", this.lastName);
return this.lastName;
}
set LastName(value : string) {
console.log("Set LastName : ", value);
this.lastName = value;
}
}