这个崩溃是一个阻塞问题,我使用以下步骤来重现这个问题:

创建一个Cocoa Touch框架项目 添加一个swift文件和一个类Dog 为设备构建一个框架 在Swift中创建一个单视图应用程序 导入框架到应用程序项目 从ViewController中的框架实例化swift类 在设备上构建并运行应用程序

应用程序在启动时立即崩溃,这是控制台日志:

dyld: Library not loaded: @rpath/FrameworkTest03.framework/FrameworkTest03
  Referenced from: /var/mobile/Applications/FA6BAAC8-1AAD-49B4-8326-F30F66458CB6/FrameworkTest03App.app/FrameworkTest03App
  Reason: image not found

I have tried to build on iOS 7.1 and 8.0 devices, they both have the same crash. However, I can build an app and run on the simulator fine. Also, I am aware that I can change the framework to form Required to Optional in Link Binary With Libraries, but it did not completely resolve the problem, the app crashed when I create an instance of Dog. The behavior is different on the device and simulator, I suspect that we can't distribute a framework for the device using a beta version of Xcode. Can anyone shed light on this?


当前回答

我使用Swift3/Xcode 8.1创建了一个框架,并在Objective-C/Xcode 8.1项目中使用它。为了解决这个问题,我必须在构建选项下启用始终嵌入Swift标准库选项。

看看这张截图:

其他回答

我在iOS 9中遇到了同样的问题。x版本

ISSUE IS: App crashes as soon as I open the app with below error.

dyld: Library not loaded: /System/Library/Frameworks/UserNotifications.framework/UserNotifications Referenced from: /var/containers/Bundle/Application/######/TestApp.app/TestApp Reason: image not found

我已经解决了这个问题,在链接框架和库UserNotifications.framework框架中将Required更改为Optional。

尝试在构建设置中将ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES(在早期的xcode版本中:嵌入式内容包含Swift代码)从NO更改为YES。

解决了为我取消选择“仅在安装时复制”在构建阶段->嵌入框架

您需要将框架添加到一个新的Copy Files Build Phase,以确保框架在运行时被复制到应用程序包中。

有关更多信息,请参阅如何将“复制文件构建阶段”添加到我的目标。

官方苹果文档:https://developer.apple.com/library/mac/recipes/xcode_help-project_editor/Articles/CreatingaCopyFilesBuildPhase.html

如果有开发pod,从模拟器中删除应用程序,从pod中安装-> clean ->再次运行…