我有两个XML的edittext。在一个EditText中,用户可以将一个数字作为分钟,在另一个EditText中,将一个数字作为秒。单击finish按钮后,秒EditText应该开始倒计时,并每秒钟更新一次文本。
此外,我如何才能保持它的更新,直到它达到零分零秒?
我有两个XML的edittext。在一个EditText中,用户可以将一个数字作为分钟,在另一个EditText中,将一个数字作为秒。单击finish按钮后,秒EditText应该开始倒计时,并每秒钟更新一次文本。
此外,我如何才能保持它的更新,直到它达到零分零秒?
当前回答
如果您使用以下代码(如已接受的答案所述),
new CountDownTimer(30000, 1000) {
public void onTick(long millisUntilFinished) {
mTextField.setText("seconds remaining: " + millisUntilFinished / 1000);
//here you can have your logic to set text to edittext
}
public void onFinish() {
mTextField.setText("done!");
}
}.start();
如果不仔细清理引用,将导致使用此代码的活动实例的内存泄漏。
使用以下代码
//Declare timer
CountDownTimer cTimer = null;
//start timer function
void startTimer() {
cTimer = new CountDownTimer(30000, 1000) {
public void onTick(long millisUntilFinished) {
}
public void onFinish() {
}
};
cTimer.start();
}
//cancel timer
void cancelTimer() {
if(cTimer!=null)
cTimer.cancel();
}
你需要调用cTtimer.cancel()每当onDestroy()/onDestroyView()在拥有的活动/片段被调用。
其他回答
var futureMinDate = Date()
val sdf = SimpleDateFormat("yyyy-MM-dd", Locale.ENGLISH)
try {
futureMinDate = sdf.parse("2019-08-22")
} catch (e: ParseException) {
e.printStackTrace()
}
// Here futureMinDate.time Returns the number of milliseconds since January 1, 1970, 00:00:00 GM
// So we need to subtract the millis from current millis to get actual millis
object : CountDownTimer(futureMinDate.time - System.currentTimeMillis(), 1000) {
override fun onTick(millisUntilFinished: Long) {
val sec = (millisUntilFinished / 1000) % 60
val min = (millisUntilFinished / (1000 * 60)) % 60
val hr = (millisUntilFinished / (1000 * 60 * 60)) % 24
val day = ((millisUntilFinished / (1000 * 60 * 60)) / 24).toInt()
val formattedTimeStr = if (day > 1) "$day days $hr : $min : $sec"
else "$day day $hr : $min : $sec"
tvFlashDealCountDownTime.text = formattedTimeStr
}
override fun onFinish() {
tvFlashDealCountDownTime.text = "Done!"
}
}.start()
传递一个未来日期并将其转换为毫秒。
public class Scan extends AppCompatActivity {
int minute;
long min;
TextView tv_timer;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_scan2);
tv_timer=findViewById(R.id.tv_timer);
minute=Integer.parseInt("Your time in string form like 10");
min= minute*60*1000;
counter(min);
}
private void counter(long min) {
CountDownTimer timer = new CountDownTimer(min, 1000) {
public void onTick(long millisUntilFinished) {
int seconds = (int) (millisUntilFinished / 1000) % 60;
int minutes = (int) ((millisUntilFinished / (1000 * 60)) % 60);
int hours = (int) ((millisUntilFinished / (1000 * 60 * 60)) % 24);
tv_timer.setText(String.format("%d:%d:%d", hours, minutes, seconds));
}
public void onFinish() {
Toast.makeText(getApplicationContext(), "Your time has been completed",
Toast.LENGTH_LONG).show();
}
};
timer.start();
}
}
使用芬兰湾的科特林:
var timer = object: CountDownTimer(30000, 1000) {
override fun onTick(millisUntilFinished: Long) {
tvTimer.setText("seconds remaining: " + millisUntilFinished / 1000)
}
override fun onFinish() {
tvTimer.setText("done!")
}
}
timer.start()
试试这个方法:
private void startTimer() {
startTimer = new CountDownTimer(30000, 1000) {
public void onTick(long millisUntilFinished) {
long sec = (TimeUnit.MILLISECONDS.toSeconds(millisUntilFinished) -
TimeUnit.MINUTES.toSeconds(TimeUnit.MILLISECONDS.toMinutes(millisUntilFinished)));
Log.e(TAG, "onTick: "+sec );
tv_timer.setText(String.format("( %02d SEC )", sec));
if(sec == 1)
{
new Handler().postDelayed(new Runnable() {
@Override
public void run() {
tv_timer.setText("( 00 SEC )");
}
}, 1000);
}
}
public void onFinish() {
tv_timer.setText("Timer finish");
}
}.start();
}
// the count down timer
new CountDownTimer(30000, 1000)
{
@Override
public void onTick(long l) {
}
@Override
public void onFinish() {
//on finish the count down timer finsih
}
}
}
}.start();