我有两个XML的edittext。在一个EditText中,用户可以将一个数字作为分钟,在另一个EditText中,将一个数字作为秒。单击finish按钮后,秒EditText应该开始倒计时,并每秒钟更新一次文本。
此外,我如何才能保持它的更新,直到它达到零分零秒?
我有两个XML的edittext。在一个EditText中,用户可以将一个数字作为分钟,在另一个EditText中,将一个数字作为秒。单击finish按钮后,秒EditText应该开始倒计时,并每秒钟更新一次文本。
此外,我如何才能保持它的更新,直到它达到零分零秒?
当前回答
有Rx的纯溶液,有人可能会感兴趣
数字扩展(Double, Float, Long等):
fun Number.countDownTimer(tick: Long = 1, timeUnit: TimeUnit = TimeUnit.SECONDS): Observable<Long> {
val count = this.toLong()
return Observable.interval(tick, timeUnit)
.take(count)
.map { count - it - 1 }
}
使用
60.countDownTimer().subscribe { textView.text = it }
其他回答
试试这个方法:
private void startTimer() {
startTimer = new CountDownTimer(30000, 1000) {
public void onTick(long millisUntilFinished) {
long sec = (TimeUnit.MILLISECONDS.toSeconds(millisUntilFinished) -
TimeUnit.MINUTES.toSeconds(TimeUnit.MILLISECONDS.toMinutes(millisUntilFinished)));
Log.e(TAG, "onTick: "+sec );
tv_timer.setText(String.format("( %02d SEC )", sec));
if(sec == 1)
{
new Handler().postDelayed(new Runnable() {
@Override
public void run() {
tv_timer.setText("( 00 SEC )");
}
}, 1000);
}
}
public void onFinish() {
tv_timer.setText("Timer finish");
}
}.start();
}
下面是我在Kotlin中使用的解决方案
private fun startTimer()
{
Log.d(TAG, ":startTimer: timeString = '$timeString'")
object : CountDownTimer(TASK_SWITCH_TIMER, 250)
{
override fun onTick(millisUntilFinished: Long)
{
val secondsUntilFinished : Long =
Math.ceil(millisUntilFinished.toDouble()/1000).toLong()
val timeString = "${TimeUnit.SECONDS.toMinutes(secondsUntilFinished)}:" +
"%02d".format(TimeUnit.SECONDS.toSeconds(secondsUntilFinished))
Log.d(TAG, ":startTimer::CountDownTimer:millisUntilFinished = $ttlseconds")
Log.d(TAG, ":startTimer::CountDownTimer:millisUntilFinished = $millisUntilFinished")
}
@SuppressLint("SetTextI18n")
override fun onFinish()
{
timerTxtVw.text = "0:00"
gameStartEndVisibility(true)
}
}.start()
}
只需通过传递秒和textview对象调用下面的函数
public void reverseTimer(int Seconds,final TextView tv){
new CountDownTimer(Seconds* 1000+1000, 1000) {
public void onTick(long millisUntilFinished) {
int seconds = (int) (millisUntilFinished / 1000);
int minutes = seconds / 60;
seconds = seconds % 60;
tv.setText("TIME : " + String.format("%02d", minutes)
+ ":" + String.format("%02d", seconds));
}
public void onFinish() {
tv.setText("Completed");
}
}.start();
}
有Rx的纯溶液,有人可能会感兴趣
数字扩展(Double, Float, Long等):
fun Number.countDownTimer(tick: Long = 1, timeUnit: TimeUnit = TimeUnit.SECONDS): Observable<Long> {
val count = this.toLong()
return Observable.interval(tick, timeUnit)
.take(count)
.map { count - it - 1 }
}
使用
60.countDownTimer().subscribe { textView.text = it }
倒转倒计时计时器与小时,分钟和秒
public void reverseTimer(int Seconds, final TextView tv) {
new CountDownTimer(Seconds * 1000 + 1000, 1000) {
public void onTick(long millisUntilFinished) {
int seconds = (int) (millisUntilFinished / 1000);
int hours = seconds / (60 * 60);
int tempMint = (seconds - (hours * 60 * 60));
int minutes = tempMint / 60;
seconds = tempMint - (minutes * 60);
tv.setText("TIME : " + String.format("%02d", hours)
+ ":" + String.format("%02d", minutes)
+ ":" + String.format("%02d", seconds));
}
public void onFinish() {
tv.setText("Completed");
}
}.start();
}