新的iPhone 5屏幕有新的纵横比和新的分辨率(640 x 1136像素)。

开发新的应用程序或将现有应用程序转换到新的屏幕尺寸需要什么?

我们应该记住什么,使应用程序“通用”的旧显示器和新的宽屏纵横比?


当前回答

在这里你可以找到一个很好的教程(MonoTouch,但你也可以使用非MonoTouch项目的信息): http://redth.info/get-your-monotouch-apps-ready-for-iphone-5-ios-6-today/

为你的splash/default屏幕创建一个新图像(640 x 1136像素),名称为Default-568h@2x.png 在iOS模拟器中,转到硬件->设备菜单,并选择“iPhone(视网膜4英寸)” 创建其他图像,例如背景图像 检测iPhone 5加载你的新图像:


public static bool IsTall
{
    get {
        return UIDevice.currentDevice.userInterfaceIdiom
                    == UIUserInterfaceIdiomPhone
                && UIScreen.mainScreen.bounds.size.height
                    * UIScreen.mainScreen.scale >= 1136;
    }
}

private static string tallMagic = "-568h@2x";
public static UIImage FromBundle16x9(string path)
{
    //adopt the -568h@2x naming convention
    if(IsTall())
    {
        var imagePath = Path.GetDirectoryName(path.ToString());
        var imageFile = Path.GetFileNameWithoutExtension(path.ToString());
        var imageExt = Path.GetExtension(path.ToString());
        imageFile = imageFile + tallMagic + imageExt;
        return UIImage.FromFile(Path.Combine(imagePath,imageFile));
    }
    else
    {
        return UIImage.FromBundle(path.ToString());
    }
}

其他回答

在单例类中尝试下面的方法:

-(NSString *)typeOfDevice
    {
        if(UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
        {
            CGSize result = [[UIScreen mainScreen] bounds].size;
            if(result.height == 480)
            {
                return @"Iphone";
            }
            if(result.height == 568)
            {
                return @"Iphone 5";
            }
        }
        else{
            return @"Ipad";;
        }


        return @"Iphone";
    }

你可以添加以下代码:

if(UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone){
        if ([[UIScreen mainScreen] respondsToSelector: @selector(scale)]) {
            CGSize result = [[UIScreen mainScreen] bounds].size;
            CGFloat scale = [UIScreen mainScreen].scale;
            result = CGSizeMake(result.width * scale, result.height * scale);

            if(result.height == 960) {
                NSLog(@"iPhone 4 Resolution");
            }
            if(result.height == 1136) {
              NSLog(@"iPhone 5 Resolution");
            }
        }
        else{
            NSLog(@"Standard Resolution");
        }
    }

Download and install latest version of Xcode. Set a Launch Screen File for your app (in the general tab of your target settings). This is how you get to use the full size of any screen, including iPad split view sizes in iOS 9. Test your app, and hopefully do nothing else, since everything should work magically if you had set auto resizing masks properly, or used Auto Layout. If you didn't, adjust your view layouts, preferably with Auto Layout. If there is something you have to do for the larger screens specifically, then it looks like you have to check height of [[UIScreen mainScreen] bounds] as there seems to be no specific API for that. As of iOS 8 there are also size classes that abstract screen sizes into regular or compact vertically and horizontally and are recommended way to adapt your UI.

我想,它不是在所有情况下都能工作,但在我的特定项目中,它避免了我对nib文件的重复:

在common.h中,你可以根据屏幕高度来做这些定义:

#define HEIGHT_IPHONE_5 568
#define IS_IPHONE   ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone)
#define IS_IPHONE_5 ([[UIScreen mainScreen] bounds ].size.height == HEIGHT_IPHONE_5)

在你的基本控制器中:

- (void)viewDidLoad
{
    [super viewDidLoad];
    if (IS_IPHONE_5) {
        CGRect r = self.view.frame;
        r.size.height = HEIGHT_IPHONE_5 - 20;
        self.view.frame = r;
    }
    // now the view is stretched properly and not pushed to the bottom
    // it is pushed to the top instead...

    // other code goes here...
}

而不是使用一组条件,您可以自动调整您的视图使用屏幕大小。

int h = [[UIScreen mainScreen] bounds].size.height;
int w = [[UIScreen mainScreen] bounds].size.width;
self.imageView.frame = CGRectMake(20, 80, (h-200), (w-100));

在我的情况下,我想要一个视图,填补在顶部的一些输入字段和底部的一些按钮之间的空间,所以固定的左上角和变量右下角基于屏幕大小。我的应用程序用相机拍摄的照片填充图像视图,所以我想要尽可能多的空间。