我知道PHP还没有本地枚举。但是我已经习惯了来自Java世界的它们。我喜欢使用枚举来提供ide的自动补全功能能够理解的预定义值。

常量可以解决这个问题,但是存在名称空间冲突问题,而且(实际上是因为)它们是全局的。数组没有名称空间的问题,但是它们太模糊了,它们可以在运行时被覆盖,而且ide很少知道如何在没有额外的静态分析注释或属性的情况下自动填充它们的键。

你有什么常用的解决方案/变通办法吗?有人记得PHP的人对枚举有什么想法或决定吗?


当前回答

昨天我在博客上写了这门课。我认为在php脚本中使用它可能很容易:

final class EnumException extends Exception{}

abstract class Enum
{
    /**
     * @var array ReflectionClass
     */
    protected static $reflectorInstances = array();
    /**
     * Массив конфигурированного объекта-константы enum
     * @var array
     */
    protected static $enumInstances = array();
    /**
     * Массив соответствий значение->ключ используется для проверки - 
     * если ли константа с таким значением
     * @var array
     */
    protected static $foundNameValueLink = array();

    protected $constName;
    protected $constValue;

    /**
     * Реализует паттерн "Одиночка"
     * Возвращает объект константы, но но как объект его использовать не стоит, 
     * т.к. для него реализован "волшебный метод" __toString()
     * Это должно использоваться только для типизачии его как параметра
     * @paradm Node
     */
    final public static function get($value)
    {
        // Это остается здесь для увеличения производительности (по замерам ~10%)
        $name = self::getName($value);
        if ($name === false)
            throw new EnumException("Неизвестая константа");
        $className = get_called_class();    
        if (!isset(self::$enumInstances[$className][$name]))
        {
            $value = constant($className.'::'.$name);
            self::$enumInstances[$className][$name] = new $className($name, $value);
        }

        return self::$enumInstances[$className][$name];
    }

    /**
     * Возвращает массив констант пар ключ-значение всего перечисления
     * @return array 
     */
    final public static function toArray()
    {
        $classConstantsArray = self::getReflectorInstance()->getConstants();
        foreach ($classConstantsArray as $k => $v)
            $classConstantsArray[$k] = (string)$v;
        return $classConstantsArray;
    }

    /**
     * Для последующего использования в toArray для получения массива констант ключ->значение 
     * @return ReflectionClass
     */
    final private static function getReflectorInstance()
    {
        $className = get_called_class();
        if (!isset(self::$reflectorInstances[$className]))
        {
            self::$reflectorInstances[$className] = new ReflectionClass($className);
        }
        return self::$reflectorInstances[$className];
    }

    /**
     * Получает имя константы по её значению
     * @param string $value
     */
    final public static function getName($value)
    {
        $className = (string)get_called_class();

        $value = (string)$value;
        if (!isset(self::$foundNameValueLink[$className][$value]))
        {
            $constantName = array_search($value, self::toArray(), true);
            self::$foundNameValueLink[$className][$value] = $constantName;
        }
        return self::$foundNameValueLink[$className][$value];
    }

    /**
     * Используется ли такое имя константы в перечислении
     * @param string $name
     */
    final public static function isExistName($name)
    {
        $constArray = self::toArray();
        return isset($constArray[$name]);
    }

    /**
     * Используется ли такое значение константы в перечислении
     * @param string $value
     */
    final public static function isExistValue($value)
    {
        return self::getName($value) === false ? false : true;
    }   


    final private function __clone(){}

    final private function __construct($name, $value)
    {
        $this->constName = $name;
        $this->constValue = $value;
    }

    final public function __toString()
    {
        return (string)$this->constValue;
    }
}

用法:

class enumWorkType extends Enum
{
        const FULL = 0;
        const SHORT = 1;
}

其他回答

我已经在这里评论了一些其他的答案,所以我想我也会发表意见。 最后,由于PHP不支持类型化枚举,您可以选择以下两种方式之一:删除类型化枚举,或者接受它们极难有效删除的事实。

我更倾向于接受事实,而不是使用其他答案以某种方式使用的const方法:

abstract class Enum
{

    const NONE = null;

    final private function __construct()
    {
        throw new NotSupportedException(); // 
    }

    final private function __clone()
    {
        throw new NotSupportedException();
    }

    final public static function toArray()
    {
        return (new ReflectionClass(static::class))->getConstants();
    }

    final public static function isValid($value)
    {
        return in_array($value, static::toArray());
    }

}

枚举示例:

final class ResponseStatusCode extends Enum
{

    const OK                         = 200;
    const CREATED                    = 201;
    const ACCEPTED                   = 202;
    // ...
    const SERVICE_UNAVAILABLE        = 503;
    const GATEWAY_TIME_OUT           = 504;
    const HTTP_VERSION_NOT_SUPPORTED = 505;

}

使用Enum作为所有其他枚举扩展的基类,允许使用诸如toArray、isValid等辅助方法。对我来说,类型化的枚举(以及管理它们的实例)最终太混乱了。


假设

如果存在一个__getStatic魔法方法(最好还有一个__equals魔法方法),那么大部分问题都可以通过一种多吨模式来缓解。

(以下是假设;它不会起作用,尽管也许有一天它会)

final class TestEnum
{

    private static $_values = [
        'FOO' => 1,
        'BAR' => 2,
        'QUX' => 3,
    ];
    private static $_instances = [];

    public static function __getStatic($name)
    {
        if (isset(static::$_values[$name]))
        {
            if (empty(static::$_instances[$name]))
            {
                static::$_instances[$name] = new static($name);
            }
            return static::$_instances[$name];
        }
        throw new Exception(sprintf('Invalid enumeration value, "%s"', $name));
    }

    private $_value;

    public function __construct($name)
    {
        $this->_value = static::$_values[$name];
    }

    public function __equals($object)
    {
        if ($object instanceof static)
        {
            return $object->_value === $this->_value;
        }
        return $object === $this->_value;
    }

}

$foo = TestEnum::$FOO; // object(TestEnum)#1 (1) {
                       //   ["_value":"TestEnum":private]=>
                       //   int(1)
                       // }

$zap = TestEnum::$ZAP; // Uncaught exception 'Exception' with message
                       // 'Invalid enumeration member, "ZAP"'

$qux = TestEnum::$QUX;
TestEnum::$QUX == $qux; // true
'hello world!' == $qux; // false

我知道这是一个非常非常非常古老的话题,但我对此有一个想法,想知道人们是怎么想的。

注:我在玩这个,并意识到如果我只是修改__call()函数,你可以更接近实际的枚举。__call()函数处理所有未知函数调用。假设你想创建三个枚举RED_LIGHT, YELLOW_LIGHT和GREEN_LIGHT。你现在只需做以下事情就可以做到:

$c->RED_LIGHT();
$c->YELLOW_LIGHT();
$c->GREEN_LIGHT();

一旦定义了,你所要做的就是再次调用它们来获取值:

echo $c->RED_LIGHT();
echo $c->YELLOW_LIGHT();
echo $c->GREEN_LIGHT();

得到0 1 2。玩得开心!这个现在也在GitHub上。

更新:我已经这样做了,所以__get()和__set()函数现在都被使用。这允许您不必调用函数,除非您愿意。相反,现在你可以说:

$c->RED_LIGHT;
$c->YELLOW_LIGHT;
$c->GREEN_LIGHT;

对于价值的创造和获取。因为变量最初还没有定义,所以调用__get()函数(因为没有指定值),它会发现数组中的条目还没有创建。因此,它创建条目,将最后一个给定值赋给它+1(+1),对最后一个值变量加1,并返回TRUE。如果你设置这个值:

$c->RED_LIGHT = 85;

然后调用__set()函数,最后一个值被设置为新值+1(+1)。现在我们有了一个很好的方法来处理枚举,并且可以动态地创建它们。

<?php
################################################################################
#   Class ENUMS
#
#       Original code by Mark Manning.
#       Copyrighted (c) 2015 by Mark Manning.
#       All rights reserved.
#
#       This set of code is hereby placed into the free software universe
#       via the GNU greater license thus placing it under the Copyleft
#       rules and regulations with the following modifications:
#
#       1. You may use this work in any other work.  Commercial or otherwise.
#       2. You may make as much money as you can with it.
#       3. You owe me nothing except to give me a small blurb somewhere in
#           your program or maybe have pity on me and donate a dollar to
#           sim_sales@paypal.com.  :-)
#
#   Blurb:
#
#       PHP Class Enums by Mark Manning (markem-AT-sim1-DOT-us).
#       Used with permission.
#
#   Notes:
#
#       VIM formatting.  Set tabs to four(4) spaces.
#
################################################################################
class enums
{
    private $enums;
    private $clear_flag;
    private $last_value;

################################################################################
#   __construct(). Construction function.  Optionally pass in your enums.
################################################################################
function __construct()
{
    $this->enums = array();
    $this->clear_flag = false;
    $this->last_value = 0;

    if( func_num_args() > 0 ){
        return $this->put( func_get_args() );
        }

    return true;
}
################################################################################
#   put(). Insert one or more enums.
################################################################################
function put()
{
    $args = func_get_args();
#
#   Did they send us an array of enums?
#   Ex: $c->put( array( "a"=>0, "b"=>1,...) );
#   OR  $c->put( array( "a", "b", "c",... ) );
#
    if( is_array($args[0]) ){
#
#   Add them all in
#
        foreach( $args[0] as $k=>$v ){
#
#   Don't let them change it once it is set.
#   Remove the IF statement if you want to be able to modify the enums.
#
            if( !isset($this->enums[$k]) ){
#
#   If they sent an array of enums like this: "a","b","c",... then we have to
#   change that to be "A"=>#. Where "#" is the current count of the enums.
#
                if( is_numeric($k) ){
                    $this->enums[$v] = $this->last_value++;
                    }
#
#   Else - they sent "a"=>"A", "b"=>"B", "c"=>"C"...
#
                    else {
                        $this->last_value = $v + 1;
                        $this->enums[$k] = $v;
                        }
                }
            }
        }
#
#   Nope!  Did they just sent us one enum?
#
        else {
#
#   Is this just a default declaration?
#   Ex: $c->put( "a" );
#
            if( count($args) < 2 ){
#
#   Again - remove the IF statement if you want to be able to change the enums.
#
                if( !isset($this->enums[$args[0]]) ){
                    $this->enums[$args[0]] = $this->last_value++;
                    }
#
#   No - they sent us a regular enum
#   Ex: $c->put( "a", "This is the first enum" );
#
                    else {
#
#   Again - remove the IF statement if you want to be able to change the enums.
#
                        if( !isset($this->enums[$args[0]]) ){
                            $this->last_value = $args[1] + 1;
                            $this->enums[$args[0]] = $args[1];
                            }
                        }
                }
            }

    return true;
}
################################################################################
#   get(). Get one or more enums.
################################################################################
function get()
{
    $num = func_num_args();
    $args = func_get_args();
#
#   Is this an array of enums request? (ie: $c->get(array("a","b","c"...)) )
#
    if( is_array($args[0]) ){
        $ary = array();
        foreach( $args[0] as $k=>$v ){
            $ary[$v] = $this->enums[$v];
            }

        return $ary;
        }
#
#   Is it just ONE enum they want? (ie: $c->get("a") )
#
        else if( ($num > 0) && ($num < 2) ){
            return $this->enums[$args[0]];
            }
#
#   Is it a list of enums they want? (ie: $c->get( "a", "b", "c"...) )
#
        else if( $num > 1 ){
            $ary = array();
            foreach( $args as $k=>$v ){
                $ary[$v] = $this->enums[$v];
                }

            return $ary;
            }
#
#   They either sent something funky or nothing at all.
#
    return false;
}
################################################################################
#   clear(). Clear out the enum array.
#       Optional.  Set the flag in the __construct function.
#       After all, ENUMS are supposed to be constant.
################################################################################
function clear()
{
    if( $clear_flag ){
        unset( $this->enums );
        $this->enums = array();
        }

    return true;
}
################################################################################
#   __call().  In case someone tries to blow up the class.
################################################################################
function __call( $name, $arguments )
{
    if( isset($this->enums[$name]) ){ return $this->enums[$name]; }
        else if( !isset($this->enums[$name]) && (count($arguments) > 0) ){
            $this->last_value = $arguments[0] + 1;
            $this->enums[$name] = $arguments[0];
            return true;
            }
        else if( !isset($this->enums[$name]) && (count($arguments) < 1) ){
            $this->enums[$name] = $this->last_value++;
            return true;
            }

    return false;
}
################################################################################
#   __get(). Gets the value.
################################################################################
function __get($name)
{
    if( isset($this->enums[$name]) ){ return $this->enums[$name]; }
        else if( !isset($this->enums[$name]) ){
            $this->enums[$name] = $this->last_value++;
            return true;
            }

    return false;
}
################################################################################
#   __set().  Sets the value.
################################################################################
function __set( $name, $value=null )
{
    if( isset($this->enums[$name]) ){ return false; }
        else if( !isset($this->enums[$name]) && !is_null($value) ){
            $this->last_value = $value + 1;
            $this->enums[$name] = $value;
            return true;
            }
        else if( !isset($this->enums[$name]) && is_null($value) ){
            $this->enums[$name] = $this->last_value++;
            return true;
            }

    return false;
}
################################################################################
#   __destruct().  Deconstruct the class.  Remove the list of enums.
################################################################################
function __destruct()
{
    unset( $this->enums );
    $this->enums = null;

    return true;
}

}
#
#   Test code
#
#   $c = new enums();
#   $c->RED_LIGHT(85);
#   $c->YELLOW_LIGHT = 23;
#   $c->GREEN_LIGHT;
#
#   echo $c->RED_LIGHT . "\n";
#   echo $c->YELLOW_LIGHT . "\n";
#   echo $c->GREEN_LIGHT . "\n";

?>

我试图用PHP创建一个枚举…这是非常有限的,因为它不支持对象作为枚举值,但仍然有点有用…

class ProtocolsEnum {

    const HTTP = '1';
    const HTTPS = '2';
    const FTP = '3';

    /**
     * Retrieve an enum value
     * @param string $name
     * @return string
     */
    public static function getValueByName($name) {
        return constant('self::'. $name);
    } 

    /**
     * Retrieve an enum key name
     * @param string $code
     * @return string
     */
    public static function getNameByValue($code) {
        foreach(get_class_constants() as $key => $val) {
            if($val == $code) {
                return $key;
            }
        }
    }

    /**
     * Retrieve associate array of all constants (used for creating droplist options)
     * @return multitype:
     */
    public static function toArray() {      
        return array_flip(self::get_class_constants());
    }

    private static function get_class_constants()
    {
        $reflect = new ReflectionClass(__CLASS__);
        return $reflect->getConstants();
    }
}

一个不使用反射的更简单、更轻的版本:

abstract class enum {
    private function __construct() {}
    static function has($const) {
        $name = get_called_class();
        return defined("$name::$const");
    }
    static function value($const) {
        $name = get_called_class();
        return defined("$name::$const")? constant("$name::$const") : false;
    }
}

用法:

class requestFormat  extends enum { const HTML = 1; const JSON = 2; const XML  = 3; const FORM = 4; }

echo requestFormat::value('JSON'); // 2
echo requestFormat::has('JSON');   // true

这提供了常量的优势,也允许检查它们的有效性,但它缺乏更复杂的解决方案所提供的其他花哨功能,更明显的是无法检查值的反向(在上面的例子中,你不能检查'2'是否是一个有效值)

这是我对“动态”enum的看法…这样我就可以用变量来调用它,比如从表单中。

看看这个代码块下面的更新版本…

$value = "concert";
$Enumvalue = EnumCategory::enum($value);
//$EnumValue = 1

class EnumCategory{
    const concert = 1;
    const festival = 2;
    const sport = 3;
    const nightlife = 4;
    const theatre = 5;
    const musical = 6;
    const cinema = 7;
    const charity = 8;
    const museum = 9;
    const other = 10;

    public function enum($string){
        return constant('EnumCategory::'.$string);
    }
}

更新:更好的方式做…

class EnumCategory {

    static $concert = 1;
    static $festival = 2;
    static $sport = 3;
    static $nightlife = 4;
    static $theatre = 5;
    static $musical = 6;
    static $cinema = 7;
    static $charity = 8;
    static $museum = 9;
    static $other = 10;

}

电话

EnumCategory::${$category};