我相信有一种方法可以找到长度为n的O(n)无序数组中第k大的元素。也可能是期望O(n)之类的。我们该怎么做呢?


当前回答

这是一个Javascript实现。

如果您释放了不能修改数组的约束,则可以使用两个索引来标识“当前分区”(经典快速排序样式- http://www.nczonline.net/blog/2012/11/27/computer-science-in-javascript-quicksort/)来防止使用额外的内存。

function kthMax(a, k){
    var size = a.length;

    var pivot = a[ parseInt(Math.random()*size) ]; //Another choice could have been (size / 2) 

    //Create an array with all element lower than the pivot and an array with all element higher than the pivot
    var i, lowerArray = [], upperArray = [];
    for (i = 0; i  < size; i++){
        var current = a[i];

        if (current < pivot) {
            lowerArray.push(current);
        } else if (current > pivot) {
            upperArray.push(current);
        }
    }

    //Which one should I continue with?
    if(k <= upperArray.length) {
        //Upper
        return kthMax(upperArray, k);
    } else {
        var newK = k - (size - lowerArray.length);

        if (newK > 0) {
            ///Lower
            return kthMax(lowerArray, newK);
        } else {
            //None ... it's the current pivot!
            return pivot;
        }   
    }
}  

如果你想测试它的表现,你可以使用这个变量:

    function kthMax (a, k, logging) {
         var comparisonCount = 0; //Number of comparison that the algorithm uses
         var memoryCount = 0;     //Number of integers in memory that the algorithm uses
         var _log = logging;

         if(k < 0 || k >= a.length) {
            if (_log) console.log ("k is out of range"); 
            return false;
         }      

         function _kthmax(a, k){
             var size = a.length;
             var pivot = a[parseInt(Math.random()*size)];
             if(_log) console.log("Inputs:", a,  "size="+size, "k="+k, "pivot="+pivot);

             // This should never happen. Just a nice check in this exercise
             // if you are playing with the code to avoid never ending recursion            
             if(typeof pivot === "undefined") {
                 if (_log) console.log ("Ops..."); 
                 return false;
             }

             var i, lowerArray = [], upperArray = [];
             for (i = 0; i  < size; i++){
                 var current = a[i];
                 if (current < pivot) {
                     comparisonCount += 1;
                     memoryCount++;
                     lowerArray.push(current);
                 } else if (current > pivot) {
                     comparisonCount += 2;
                     memoryCount++;
                     upperArray.push(current);
                 }
             }
             if(_log) console.log("Pivoting:",lowerArray, "*"+pivot+"*", upperArray);

             if(k <= upperArray.length) {
                 comparisonCount += 1;
                 return _kthmax(upperArray, k);
             } else if (k > size - lowerArray.length) {
                 comparisonCount += 2;
                 return _kthmax(lowerArray, k - (size - lowerArray.length));
             } else {
                 comparisonCount += 2;
                 return pivot;
             }
     /* 
      * BTW, this is the logic for kthMin if we want to implement that... ;-)
      * 

             if(k <= lowerArray.length) {
                 return kthMin(lowerArray, k);
             } else if (k > size - upperArray.length) {
                 return kthMin(upperArray, k - (size - upperArray.length));
             } else 
                 return pivot;
     */            
         }

         var result = _kthmax(a, k);
         return {result: result, iterations: comparisonCount, memory: memoryCount};
     }

剩下的代码只是创建一些游乐场:

    function getRandomArray (n){
        var ar = [];
        for (var i = 0, l = n; i < l; i++) {
            ar.push(Math.round(Math.random() * l))
        }

        return ar;
    }

    //Create a random array of 50 numbers
    var ar = getRandomArray (50);   

现在给你做几次测试。 因为Math.random()每次都会产生不同的结果:

    kthMax(ar, 2, true);
    kthMax(ar, 2);
    kthMax(ar, 2);
    kthMax(ar, 2);
    kthMax(ar, 2);
    kthMax(ar, 2);
    kthMax(ar, 34, true);
    kthMax(ar, 34);
    kthMax(ar, 34);
    kthMax(ar, 34);
    kthMax(ar, 34);
    kthMax(ar, 34);

如果你测试它几次,你甚至可以看到经验的迭代次数,平均来说,O(n) ~=常数* n, k的值不会影响算法。

其他回答

在线性时间内找到数组的中值,然后使用与快速排序完全相同的划分程序将数组分为两部分,中值左边的值小于(<)中值,右边的值大于(>)中值,这也可以在线性时间内完成,现在,找到数组中第k个元素所在的部分, 现在递归式变成: T(n) = T(n/2) + cn 得到O (n) /。

Haskell的解决方案:

kthElem index list = sort list !! index

withShape ~[]     []     = []
withShape ~(x:xs) (y:ys) = x : withShape xs ys

sort []     = []
sort (x:xs) = (sort ls `withShape` ls) ++ [x] ++ (sort rs `withShape` rs)
  where
   ls = filter (<  x)
   rs = filter (>= x)

这通过使用withShape方法来实现中值解的中值,从而发现分区的大小,而无需实际计算分区大小。

遍历列表。如果当前值大于存储的最大值,则将其存储为最大值,并将1-4向下碰撞,5从列表中删除。如果不是,将它与第2条进行比较,然后做同样的事情。重复,检查所有5个存储值。应该是O(n)

还有一种算法,比快速选择算法性能更好。它叫做弗洛伊德-铆钉(FR)算法。

原文:https://doi.org/10.1145/360680.360694

下载版本:http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.309.7108&rep=rep1&type=pdf

维基百科文章https://en.wikipedia.org/wiki/Floyd%E2%80%93Rivest_algorithm

我尝试在c++中实现快速选择和FR算法。我还将它们与标准c++库实现std::nth_element(基本上是quickselect和heapselect的introselect混合)进行了比较。结果是快速选择和nth_element的平均运行,而FR算法的平均运行约。速度是它们的两倍。

我用于FR算法的示例代码:

template <typename T>
T FRselect(std::vector<T>& data, const size_t& n)
{
    if (n == 0)
        return *(std::min_element(data.begin(), data.end()));
    else if (n == data.size() - 1)
        return *(std::max_element(data.begin(), data.end()));
    else
        return _FRselect(data, 0, data.size() - 1, n);
}

template <typename T>
T _FRselect(std::vector<T>& data, const size_t& left, const size_t& right, const size_t& n)
{
    size_t leftIdx = left;
    size_t rightIdx = right;

    while (rightIdx > leftIdx)
    {
        if (rightIdx - leftIdx > 600)
        {
            size_t range = rightIdx - leftIdx + 1;
            long long i = n - (long long)leftIdx + 1;
            long long z = log(range);
            long long s = 0.5 * exp(2 * z / 3);
            long long sd = 0.5 * sqrt(z * s * (range - s) / range) * sgn(i - (long long)range / 2);

            size_t newLeft = fmax(leftIdx, n - i * s / range + sd);
            size_t newRight = fmin(rightIdx, n + (range - i) * s / range + sd);

            _FRselect(data, newLeft, newRight, n);
        }
        T t = data[n];
        size_t i = leftIdx;
        size_t j = rightIdx;
        // arrange pivot and right index
        std::swap(data[leftIdx], data[n]);
        if (data[rightIdx] > t)
            std::swap(data[rightIdx], data[leftIdx]);

        while (i < j)
        {
            std::swap(data[i], data[j]);
            ++i; --j;
            while (data[i] < t) ++i;
            while (data[j] > t) --j;
        }

        if (data[leftIdx] == t)
            std::swap(data[leftIdx], data[j]);
        else
        {
            ++j;
            std::swap(data[j], data[rightIdx]);
        }
        // adjust left and right towards the boundaries of the subset
        // containing the (k - left + 1)th smallest element
        if (j <= n)
            leftIdx = j + 1;
        if (n <= j)
            rightIdx = j - 1;
    }

    return data[leftIdx];
}

template <typename T>
int sgn(T val) {
    return (T(0) < val) - (val < T(0));
}

它类似于快速排序策略,在快速排序策略中,我们选择一个任意的枢轴,并将较小的元素放在它的左边,将较大的元素放在右边

    public static int kthElInUnsortedList(List<int> list, int k)
    {
        if (list.Count == 1)
            return list[0];

        List<int> left = new List<int>();
        List<int> right = new List<int>();

        int pivotIndex = list.Count / 2;
        int pivot = list[pivotIndex]; //arbitrary

        for (int i = 0; i < list.Count && i != pivotIndex; i++)
        {
            int currentEl = list[i];
            if (currentEl < pivot)
                left.Add(currentEl);
            else
                right.Add(currentEl);
        }

        if (k == left.Count + 1)
            return pivot;

        if (left.Count < k)
            return kthElInUnsortedList(right, k - left.Count - 1);
        else
            return kthElInUnsortedList(left, k);
    }