enum Suit: String {
    case spades = "♠"
    case hearts = "♥"
    case diamonds = "♦"
    case clubs = "♣"
}

例如,我怎么做这样的事情:

for suit in Suit {
    // do something with suit
    print(suit.rawValue)
}

结果示例:

♠
♥
♦
♣

当前回答

这个问题现在简单多了。以下是我的Swift 4.2解决方案:

enum Suit: Int, CaseIterable {
  case None
  case Spade, Heart, Diamond, Club

  static let allNonNullCases = Suit.allCases[Spade.rawValue...]
}

enum Rank: Int, CaseIterable {
  case Joker
  case Two, Three, Four, Five, Six, Seven, Eight
  case Nine, Ten, Jack, Queen, King, Ace

  static let allNonNullCases = Rank.allCases[Two.rawValue...]
}

func makeDeck(withJoker: Bool = false) -> [Card] {
  var deck = [Card]()
  for suit in Suit.allNonNullCases {
    for rank in Rank.allNonNullCases {
      deck.append(Card(suit: suit, rank: rank))
    }
  }
  if withJoker {
    deck.append(Card(suit: .None, rank: .Joker))
  }
  return deck
}

4。2:

我喜欢这个解决方案,我把找到“列表理解在Swift”。

它使用Int rawws而不是string,但它避免了键入两次,它允许自定义范围,并且不硬编码原始值。

这是我最初解决方案的Swift 4版本,但请参阅上面的4.2改进:

enum Suit: Int {
  case None
  case Spade, Heart, Diamond, Club

  static let allRawValues = Suit.Spade.rawValue...Suit.Club.rawValue
  static let allCases = Array(allRawValues.map{ Suit(rawValue: $0)! })
}
enum Rank: Int {
  case Joker
  case Two, Three, Four, Five, Six
  case Seven, Eight, Nine, Ten
  case Jack, Queen, King, Ace

  static let allRawValues = Rank.Two.rawValue...Rank.Ace.rawValue
  static let allCases = Array(allRawValues.map{ Rank(rawValue: $0)! })
}
func makeDeck(withJoker: Bool = false) -> [Card] {
  var deck = [Card]()
  for suit in Suit.allCases {
    for rank in Rank.allCases {
      deck.append(Card(suit: suit, rank: rank))
    }
  }
  if withJoker {
    deck.append(Card(suit: .None, rank: .Joker))
  }
  return deck
}

其他回答

原则上,如果你不为enum的大小写使用原始值赋值,这样做是可能的:

enum RankEnum: Int {
  case Ace
  case One
  case Two
}

class RankEnumGenerator: Generator {
    var i = 0
    typealias Element = RankEnum
    func next() -> Element? {
        let r = RankEnum.fromRaw(i)
        i += 1
        return r
    }
}

extension RankEnum {
    static func enumerate() -> SequenceOf<RankEnum> {
        return SequenceOf<RankEnum>({ RankEnumGenerator() })
    }
}

for r in RankEnum.enumerate() {
    println("\(r.toRaw())")
}

枚举有toRaw()和fromRaw()方法。所以如果你的原始值是Int,你可以从第一个枚举迭代到最后一个枚举:

enum Suit: Int {
    case Spades = 1
    case Hearts, Diamonds, Clubs
    func simpleDescription() -> String {
        switch self {
        case .Spades:
            return "spades"
        case .Hearts:
            return "hearts"
        case .Diamonds:
            return "diamonds"
        case .Clubs:
            return "clubs"
        }
    }
}

for i in Suit.Spades.toRaw()...Suit.Clubs.toRaw() {
    if let covertedSuit = Suit.fromRaw(i) {
        let description = covertedSuit.simpleDescription()
    }
}

一个问题是在运行simpleDescription方法之前需要测试可选值,因此我们首先将convertedSuit设置为我们的值,然后将常量设置为convertedSuit.simpleDescription()

我使用计算属性,它返回所有值的数组(感谢这篇文章http://natecook.com/blog/2014/10/loopy-random-enum-ideas/)。但是,它也使用int原始值,但我不需要在单独的属性中重复枚举的所有成员。

Xcode 6.1在如何使用rawValue获取enum成员方面做了一点改变,所以我修正了listing。还修复了第一个rawValue错误的小错误。

enum ValidSuits: Int {
    case Clubs = 0, Spades, Hearts, Diamonds
    func description() -> String {
        switch self {
        case .Clubs:
            return "♣︎"
        case .Spades:
            return "♠︎"
        case .Diamonds:
            return "♦︎"
        case .Hearts:
            return "♥︎"
        }
    }

    static var allSuits: [ValidSuits] {
        return Array(
            SequenceOf {
                () -> GeneratorOf<ValidSuits> in
                var i=0
                return GeneratorOf<ValidSuits> {
                    return ValidSuits(rawValue: i++)
                }
            }
        )
    }
}

这个问题现在简单多了。以下是我的Swift 4.2解决方案:

enum Suit: Int, CaseIterable {
  case None
  case Spade, Heart, Diamond, Club

  static let allNonNullCases = Suit.allCases[Spade.rawValue...]
}

enum Rank: Int, CaseIterable {
  case Joker
  case Two, Three, Four, Five, Six, Seven, Eight
  case Nine, Ten, Jack, Queen, King, Ace

  static let allNonNullCases = Rank.allCases[Two.rawValue...]
}

func makeDeck(withJoker: Bool = false) -> [Card] {
  var deck = [Card]()
  for suit in Suit.allNonNullCases {
    for rank in Rank.allNonNullCases {
      deck.append(Card(suit: suit, rank: rank))
    }
  }
  if withJoker {
    deck.append(Card(suit: .None, rank: .Joker))
  }
  return deck
}

4。2:

我喜欢这个解决方案,我把找到“列表理解在Swift”。

它使用Int rawws而不是string,但它避免了键入两次,它允许自定义范围,并且不硬编码原始值。

这是我最初解决方案的Swift 4版本,但请参阅上面的4.2改进:

enum Suit: Int {
  case None
  case Spade, Heart, Diamond, Club

  static let allRawValues = Suit.Spade.rawValue...Suit.Club.rawValue
  static let allCases = Array(allRawValues.map{ Suit(rawValue: $0)! })
}
enum Rank: Int {
  case Joker
  case Two, Three, Four, Five, Six
  case Seven, Eight, Nine, Ten
  case Jack, Queen, King, Ace

  static let allRawValues = Rank.Two.rawValue...Rank.Ace.rawValue
  static let allCases = Array(allRawValues.map{ Rank(rawValue: $0)! })
}
func makeDeck(withJoker: Bool = false) -> [Card] {
  var deck = [Card]()
  for suit in Suit.allCases {
    for rank in Rank.allCases {
      deck.append(Card(suit: suit, rank: rank))
    }
  }
  if withJoker {
    deck.append(Card(suit: .None, rank: .Joker))
  }
  return deck
}
enum Rank: Int {
    ...
    static let ranks = (Rank.Ace.rawValue ... Rank.King.rawValue).map{Rank(rawValue: $0)! }

}
enum Suit {
    ...
    static let suits = [Spades, Hearts, Diamonds, Clubs]
}

struct Card {
    ...
    static func fullDesk() -> [Card] {
        var desk: [Card] = []
        for suit in Suit.suits {
            for rank in Rank.ranks {
                desk.append(Card(rank: rank,suit: suit))
            }
        }
        return desk
    }
}

这个怎么样?