我一直在安卓SDK平台上工作,现在还不清楚如何保存应用程序的状态。因此,考虑到“你好,Android”示例的这个小的重新设计:

package com.android.hello;

import android.app.Activity;
import android.os.Bundle;
import android.widget.TextView;

public class HelloAndroid extends Activity {

  private TextView mTextView = null;

  /** Called when the activity is first created. */
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    mTextView = new TextView(this);

    if (savedInstanceState == null) {
       mTextView.setText("Welcome to HelloAndroid!");
    } else {
       mTextView.setText("Welcome back.");
    }

    setContentView(mTextView);
  }
}

我认为这对于最简单的情况来说已经足够了,但无论我如何离开应用程序,它总是以第一条消息来响应。

我确信解决方案就像重写onPause之类的东西一样简单,但我已经在文档中翻了大约30分钟,没有发现任何明显的东西。


当前回答

当“活动”转到后台时,确实会调用onSaveInstanceState()。

引用文档:“在活动被终止之前调用此方法,以便在将来某个时候返回时恢复其状态。”来源

其他回答

当系统需要内存并终止应用程序时,调用onSaveInstanceState。当用户刚刚关闭应用程序时,不会调用它。所以我认为应用程序状态也应该保存在onPause中。

它应该保存到一些持久性存储中,如Preferences或SQLite。

您需要重写onSaveInstanceState(Bundle savedInstanceState),并将要更改的应用程序状态值写入Bundle参数,如下所示:

@Override
public void onSaveInstanceState(Bundle savedInstanceState) {
  super.onSaveInstanceState(savedInstanceState);
  // Save UI state changes to the savedInstanceState.
  // This bundle will be passed to onCreate if the process is
  // killed and restarted.
  savedInstanceState.putBoolean("MyBoolean", true);
  savedInstanceState.putDouble("myDouble", 1.9);
  savedInstanceState.putInt("MyInt", 1);
  savedInstanceState.putString("MyString", "Welcome back to Android");
  // etc.
}

Bundle本质上是一种存储NVP(“名称-值对”)映射的方法,它将被传递到onCreate()和onRestoreInstanceState(),然后在那里您可以从如下活动中提取值:

@Override
public void onRestoreInstanceState(Bundle savedInstanceState) {
  super.onRestoreInstanceState(savedInstanceState);
  // Restore UI state from the savedInstanceState.
  // This bundle has also been passed to onCreate.
  boolean myBoolean = savedInstanceState.getBoolean("MyBoolean");
  double myDouble = savedInstanceState.getDouble("myDouble");
  int myInt = savedInstanceState.getInt("MyInt");
  String myString = savedInstanceState.getString("MyString");
}

或者从碎片中提取。

@Override
public void onViewStateRestored(@Nullable Bundle savedInstanceState) {
    super.onViewStateRestored(savedInstanceState);
    // Restore UI state from the savedInstanceState.
    // This bundle has also been passed to onCreate.
    boolean myBoolean = savedInstanceState.getBoolean("MyBoolean");
    double myDouble = savedInstanceState.getDouble("myDouble");
    int myInt = savedInstanceState.getInt("MyInt");
    String myString = savedInstanceState.getString("MyString");
}

您通常会使用此技术来存储应用程序的实例值(选择、未保存的文本等)。

有一种方法可以让Android在不执行任何方法的情况下保存状态。只需将此行添加到“活动”声明中的清单:

android:configChanges="orientation|screenSize"

应该是这样的:

<activity
    android:name=".activities.MyActivity"
    android:configChanges="orientation|screenSize">
</activity>

在这里您可以找到有关此属性的更多信息。

建议让Android为您处理,而不是手动处理。

虽然公认的答案是正确的,但有一种更快、更容易的方法可以使用名为Icepick的库在Android上保存“活动”状态。Icepick是一个注释处理器,它负责为您保存和恢复状态时使用的所有样板代码。

对Icepick:

class MainActivity extends Activity {
  @State String username; // These will be automatically saved and restored
  @State String password;
  @State int age;

  @Override public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    Icepick.restoreInstanceState(this, savedInstanceState);
  }

  @Override public void onSaveInstanceState(Bundle outState) {
    super.onSaveInstanceState(outState);
    Icepick.saveInstanceState(this, outState);
  }
}

与执行以下操作相同:

class MainActivity extends Activity {
  String username;
  String password;
  int age;

  @Override
  public void onSaveInstanceState(Bundle savedInstanceState) {
    super.onSaveInstanceState(savedInstanceState);
    savedInstanceState.putString("MyString", username);
    savedInstanceState.putString("MyPassword", password);
    savedInstanceState.putInt("MyAge", age); 
    /* remember you would need to actually initialize these variables before putting it in the
    Bundle */
  }

  @Override
  public void onRestoreInstanceState(Bundle savedInstanceState) {
    super.onRestoreInstanceState(savedInstanceState);
    username = savedInstanceState.getString("MyString");
    password = savedInstanceState.getString("MyPassword");
    age = savedInstanceState.getInt("MyAge");
  }
}

Icepick可以处理任何使用Bundle保存其状态的对象。

2020年,我们有一些变化:

如果您希望“活动”在进程终止并再次启动后恢复其状态,则可能需要使用“保存状态”功能。以前,需要重写Activity中的两个方法:onSaveInstanceState和onRestoreInstanceState。您还可以在onCreate方法中访问恢复的状态。类似地,在Fragment中,您有onSaveInstanceState方法可用(恢复的状态在onCreate、onCreateView和onActivityCreated方法中可用)。

从AndroidX SavedState 1.0.0开始,它是AndroidX Activity和AndroidX Fragment的依赖项,您可以访问SavedStateRegistry。您可以从Activity/Fragment获取SavedStateRegistry,然后注册SavedStateProvider:

class MyActivity : AppCompatActivity() {

  companion object {
    private const val MY_SAVED_STATE_KEY = "MY_SAVED_STATE_KEY "
    private const val SOME_VALUE_KEY = "SOME_VALUE_KEY "
  }
    
  private lateinit var someValue: String
  private val savedStateProvider = SavedStateRegistry.SavedStateProvider {    
    Bundle().apply {
      putString(SOME_VALUE_KEY, someValue)
    }
  }
  
  override fun onCreate(savedInstanceState: Bundle?) {    
    super.onCreate(savedInstanceState)
    savedStateRegistry.registerSavedStateProvider(MY_SAVED_STATE_KEY, savedStateProvider)
    someValue = savedStateRegistry.consumeRestoredStateForKey(MY_SAVED_STATE_KEY)?.getString(SOME_VALUE_KEY) ?: ""
  }
  
}

如您所见,SavedStateRegistry强制您对数据使用键。这可以防止您的数据被附加到同一Activity/Fragment的另一个SavedStateProvider损坏。此外,您还可以将SavedStateProvider提取到另一个类中,以便通过使用所需的抽象来处理数据,从而在应用程序中实现干净的保存状态行为。