在Android中,ImageView默认是一个矩形。如何使它成为一个圆角矩形(剪辑我的位图的所有4个角为圆角矩形)在ImageView?
请注意,从2021年起,只需使用ShapeableImageView
在Android中,ImageView默认是一个矩形。如何使它成为一个圆角矩形(剪辑我的位图的所有4个角为圆角矩形)在ImageView?
请注意,从2021年起,只需使用ShapeableImageView
当前回答
罗曼盖伊就在那里。
缩小版如下。
Bitmap bitmap = ((BitmapDrawable) getResources().getDrawable(R.drawable.image)).getBitmap();
Bitmap bitmapRounded = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), bitmap.getConfig());
Canvas canvas = new Canvas(bitmapRounded);
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setShader(new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP));
canvas.drawRoundRect((new RectF(0.0f, 0.0f, bitmap.getWidth(), bitmap.getHeight())), 10, 10, paint);
imageView.setImageBitmap(bitmapRounded);
其他回答
下面是一个覆盖imageView的简单示例,然后你也可以在布局设计器中使用它来预览。
public class RoundedImageView extends ImageView {
public RoundedImageView(Context context) {
super(context);
}
public RoundedImageView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public RoundedImageView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
public RoundedImageView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
}
@Override
public void setImageDrawable(Drawable drawable) {
float radius = 0.1f;
Bitmap bitmap = ((BitmapDrawable) drawable).getBitmap();
RoundedBitmapDrawable rid = RoundedBitmapDrawableFactory.create(getResources(), bitmap);
rid.setCornerRadius(bitmap.getWidth() * radius);
super.setImageDrawable(rid);
}
}
这是为了快速解决问题。半径用于所有角落,并基于位图宽度的百分比。
我只是覆盖了setImageDrawable,并使用支持v4方法绘制圆角位图。
用法:
<com.example.widgets.RoundedImageView
android:layout_width="39dp"
android:layout_height="39dp"
android:src="@drawable/your_drawable" />
使用imageView和自定义imageView预览:
它可以很容易地完成下面的形状。将其作为src添加到图像中。 如果你想删除边界,只需添加你的背景颜色的边界 :-)
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item
android:drawable="@drawable/img_area_one"
android:bottom="5dp"
android:left="5dp"
android:right="5dp"
android:top="5dp" />
<item>
<shape
android:padding="10dp"
android:shape="rectangle">
<corners
android:topLeftRadius="8dp"
android:topRightRadius="8dp"
/>
<stroke
android:width="5dp"
android:color="@color/white" />
</shape>
</item>
</layer-list>
对我来说,下面的解决方案似乎是最优雅的:
ImageView roundedImageView = new ImageView (getContext());
roundedImageView.setClipToOutline(true);
Bitmap bitmap = AppUtil.decodeSampledBitmapFromResource(new File(valueListItemsView.getImagePath()), width, height);
roundedImageView.setScaleType(ImageView.ScaleType.CENTER_CROP);
roundedImageView.setImageBitmap(bitmap);
roundedImageView.setBackgroundResource(R.drawable.rounded_corner);
而可绘制的rounded_corner.xml的代码是:
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android">
<solid android:color="@color/colorAccent" />
<corners android:radius="24dp" />
</shape>
虽然上面的答案是可行的,Romain Guy(核心Android开发人员)在他的博客中展示了一个更好的方法,通过使用着色器而不是创建位图的副本来使用更少的内存。该功能的一般要点如下:
BitmapShader shader;
shader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setShader(shader);
RectF rect = new RectF(0.0f, 0.0f, width, height);
// rect contains the bounds of the shape
// radius is the radius in pixels of the rounded corners
// paint contains the shader that will texture the shape
canvas.drawRoundRect(rect, radius, radius, paint);
与其他方法相比,这种方法的优点是:
不创建一个单独的位图副本,对于大图像使用大量内存[相对于这里的大多数其他答案] 支持反锯齿[vs clipPath方法] 支持alpha [vs xfermode+porterduff方法] 支持硬件加速[vs clipPath方法] 只在画布上绘制一次[相对于xfermode和clippath方法]
我创建了一个基于这段代码的RoundedImageView,它将这个逻辑包装到一个ImageView中,并添加了适当的ScaleType支持和可选的圆角边框。
以下是我的解决方案:
<com.myproject.ui.RadiusCornerImageView
android:id="@+id/imageViewPhoto"
android:layout_width="160dp"
android:layout_height="160dp"
app:corner_radius_dp="5"
app:corner_radius_position="top"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent" />
在java代码中:
public class RadiusCornerImageView extends android.support.v7.widget.AppCompatImageView {
private int cornerRadiusDP = 0; // dp
private int corner_radius_position;
public RadiusCornerImageView(Context context) {
super(context);
}
public RadiusCornerImageView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public RadiusCornerImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
TypedArray typeArray = context.getTheme().obtainStyledAttributes(attrs, R.styleable.RadiusCornerImageView, 0, 0);
try {
cornerRadiusDP = typeArray.getInt(R.styleable.RadiusCornerImageView_corner_radius_dp, 0);
corner_radius_position = typeArray.getInteger(R.styleable.RadiusCornerImageView_corner_radius_position, 0);
} finally {
typeArray.recycle();
}
}
@Override
protected void onDraw(Canvas canvas) {
float radiusPx = AndroidUtil.dpToPx(getContext(), cornerRadiusDP);
Path clipPath = new Path();
RectF rect = null;
if (corner_radius_position == 0) { // all
// round corners on all 4 angles
rect = new RectF(0, 0, this.getWidth(), this.getHeight());
} else if (corner_radius_position == 1) {
// round corners only on top left and top right
rect = new RectF(0, 0, this.getWidth(), this.getHeight() + radiusPx);
} else {
throw new IllegalArgumentException("Unknown corner_radius_position = " + corner_radius_position);
}
clipPath.addRoundRect(rect, radiusPx, radiusPx, Path.Direction.CW);
canvas.clipPath(clipPath);
super.onDraw(canvas);
}
}