我定义了两个TextInput字段如下:

<TextInput 
   style = {styles.titleInput}
   returnKeyType = {"next"}
   autoFocus = {true}
   placeholder = "Title" />
<TextInput
   style = {styles.descriptionInput}          
   multiline = {true}
   maxLength = {200}
   placeholder = "Description" />

但在按下键盘上的“next”按钮后,我的react-native应用程序并没有跳转到第二个TextInput字段。我怎样才能做到呢?

谢谢!

我正在使用一个选择器视图,允许用户为整个应用程序选择颜色主题。

我计划改变导航栏的颜色,背景和可能的标签栏(如果可能的话)。

我一直在研究如何做到这一点,但找不到任何Swift的例子。谁能给我一个代码的例子,我需要用来改变导航栏的颜色和导航栏的文本颜色?

选取器视图已经设置好,我正在寻找更改UI颜色的代码。

我有一个非常简单的UIWebView,包含我的应用程序包中的内容。我想任何链接在web视图中打开Safari而不是在web视图。这可能吗?

我试图使用UIImagePickerController与UIImagePickerControllerSourceTypePhotoLibrary,但它说,“没有照片”。模拟器从哪里获得图像?我应该在哪里复制图像,以便它们在模拟器中显示?

我正在编写一个带有tab视图中的表视图的iOS应用程序。在我的UITableViewController中,我实现了-tableView:didSelectRowAtIndexPath:,但当我在运行时选择一行时,该方法没有被调用。表格视图正在被填充,所以我知道控制器中的其他tableView方法正在被调用。

有没有人知道我到底搞砸了什么才让这一切发生的?

只是好奇,因为它不立即看起来可能,但有一种狡猾的方式来利用新的iOS 6 UIRefreshControl类而不使用UITableViewController子类吗?

我经常使用带有UITableView子视图的UIViewController,并符合UITableViewDataSource和UITableViewDelegate,而不是直接使用UITableViewController。

我有一个支持iOS8及以后版本的应用程序,内置在Xcode 7中,我使用XIB作为启动屏幕(我没有启动图像)。视图包含一个带有应用版本的UILabel,以及两个带有图像的UIImageViews,这两个图像都出现在images中。xcassets:标志和启动图像。

当我启动应用程序时,UILabel和logo图像显示正确,但如果我在带有iOS9的iPad Air 2上运行应用程序,启动图像就不能显示。我在运行iOS8的Air和Mini上进行了测试,在iPad 2、iPad Air和iPad Air 2的iOS9模拟器上进行了测试,图像在所有这些模拟器上都显示正确。

我运行了一些基本的故障排除,看看我是否能找出发生了什么,但我还没能解决它,我能看到的图像之间的唯一区别是,工作和一个失败的是,当我添加到资产…

以下是我所知道的:

The UIImageView for the splash image is in the correct place, at the correct size. I can tell this because I set its background color to green just to make sure. The view is there, but the image does not appear. So I'm assuming that the view is not to blame. Setting the UIImageView for the splash image to also use the logo image makes the logo image appear in the correct place for the view. This also leads me to assume that the view is not to blame. The UIImage that I am using in the splash image view is used elsewhere in the app and appears fine in those other views (the logo image is also used elsewhere in the app and appears fine). So I'm assuming that the image is valid and having it appear in other views is not a problem. I've confirmed that the settings of the UIImages for the logo and splash in the xcassets file are the same. They are set to Universal, Any width and height, multiple scale factors, rendered as default. There is one difference - the logo has 1x, 2x and 3x scales while the splash image only has 1x and 2x, but I have also tried using UIImages with only 1x, and 1x and 2x values in the UIView and they work (if they were added to the project some time ago). Adding another image of a different size or format (PNG and JPG) to my xcassets and using that UIImage in the UIImageView for the splash image also fails to display. Adding another UIImageView to the XIB file and allocating it a UIImage that was already in the xcassets works, the image appears in the loading screen. Copying and renaming the image files used for the logo and adding them to the project then using that UIImage in the splash view also fails to display. I have tried cleaning the project, restarting the development machine, and deleting the app from the Air 2 and reinstalling it just in case that was a problem.

这最后三个步骤使我相信,在项目文件生命周期的某一点之后添加的图像存在一些问题。当我昨天更新到Xcode 7时,splash图像最初是在Xcode 6中添加的,但logo图像(也添加到Xcode 6中)是在几个月前添加的。

我已经查看了logo图像和splash图像的json文件,它们似乎具有相同的格式。我还浏览了pbxproj文件,寻找不同之处,但我找不到任何不同之处。

所以我想知道是否有人知道为什么我在Air 2上添加的这些新图像在启动屏幕上不显示?我一直在阅读的其他有关未出现图像的问题似乎都与Launch images有关,或与XIB文件中具有关联类的图像有关,这两个问题在这里似乎都不相关。

我正在使用CMS,我只能访问CSS文件。因此,我不能在文档的<head>中包含任何内容。我想知道是否有一种方法可以从CSS文件中导入web字体?

已经尝试过:在macOS Sierra, Xcode 8上的代码符号错误

请参阅显示错误的图像

CodeSign /Users/gururajtallur/Library/Developer/Xcode/DerivedData/Flow-bkqjkvtmvjovpyepfjeyqmjpintj/Build/Products/Debug-iphoneos/Super\ Flow\ Flip.app
    cd "/Volumes/Development/Project/Top Best Games/19. Lets Flow/35/let's FLOW - source/proj.ios_mac"
    export CODESIGN_ALLOCATE=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/codesign_allocate
    export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin"

Signing Identity:     "iPhone Distribution: New Free Games (2CHN583K4J)"
Provisioning Profile: "Super Flow Flipp AppStore"
                      (c6c30d2a-1025-4a23-8d12-1863ff684a05)

    /usr/bin/codesign --force --sign E48B98966150110E55EAA9B149F731901A41B37F --entitlements /Users/gururajtallur/Library/Developer/Xcode/DerivedData/Flow-bkqjkvtmvjovpyepfjeyqmjpintj/Build/Intermediates/Flow.build/Debug-iphoneos/Super\ Flow\ Flip.build/Super\ Flow\ Flip.app.xcent --timestamp=none /Users/gururajtallur/Library/Developer/Xcode/DerivedData/Flow-bkqjkvtmvjovpyepfjeyqmjpintj/Build/Products/Debug-iphoneos/Super\ Flow\ Flip.app

/Users/gururajtallur/Library/Developer/Xcode/DerivedData/Flow-bkqjkvtmvjovpyepfjeyqmjpintj/Build/Products/Debug-iphoneos/Super Flow Flip.app: resource fork, Finder information, or similar detritus not allowed
Command /usr/bin/codesign failed with exit code 1

在代码签名部分,它允许我选择配置文件和证书…但还是会出错。

如何解决这个问题?

在ARC下的单例共享实例访问器中使用dispatch_once的确切原因是什么?

+ (MyClass *)sharedInstance
{
    //  Static local predicate must be initialized to 0
    static MyClass *sharedInstance = nil;
    static dispatch_once_t onceToken = 0;
    dispatch_once(&onceToken, ^{
        sharedInstance = [[MyClass alloc] init];
        // Do any other initialisation stuff here
    });
    return sharedInstance;
}

在后台异步实例化单例是不是一个坏主意?我的意思是,如果我请求共享实例并立即依赖它,但dispatch_once直到圣诞节才创建对象,会发生什么?它不会立即返回,对吧?至少这似乎是中央调度的全部意义所在。

他们为什么要这么做呢?