在c#中是否有一些我没有遇到过的罕见的语言构造(比如我最近学过的一些,一些在Stack Overflow上)来获得表示foreach循环的当前迭代的值?

例如,我目前根据具体情况做这样的事情:

int i = 0;
foreach (Object o in collection)
{
    // ...
    i++;
}

当前回答

使用LINQ, c# 7和系统。ValueTuple NuGet包,你可以这样做:

foreach (var (value, index) in collection.Select((v, i)=>(v, i))) {
    Console.WriteLine(value + " is at index " + index);
}

您可以使用常规的foreach构造,并能够直接访问值和索引,而不是作为对象的成员,并将这两个字段仅保留在循环的作用域中。基于这些原因,我相信这是最好的解决方案,如果你能够使用c# 7和System.ValueTuple。

其他回答

只需添加自己的索引。保持简单。

int i = -1;
foreach (var item in Collection)
{
    ++i;
    item.index = i;
}

c# 7最终为我们提供了一种优雅的方式:

static class Extensions
{
    public static IEnumerable<(int, T)> Enumerate<T>(
        this IEnumerable<T> input,
        int start = 0
    )
    {
        int i = start;
        foreach (var t in input)
        {
            yield return (i++, t);
        }
    }
}

class Program
{
    static void Main(string[] args)
    {
        var s = new string[]
        {
            "Alpha",
            "Bravo",
            "Charlie",
            "Delta"
        };

        foreach (var (i, t) in s.Enumerate())
        {
            Console.WriteLine($"{i}: {t}");
        }
    }
}

为什么?!

如果你使用List,最简单的方法是使用for而不是foreach:

for (int i = 0 ; i < myList.Count ; i++)
{
    // Do something...
}

或者如果你想使用foreach:

foreach (string m in myList)
{
     // Do something...
}

你可以用它来知道每个循环的索引:

myList.indexOf(m)

Ian Mercer在Phil Haack的博客上发表了一个类似的解决方案:

foreach (var item in Model.Select((value, i) => new { i, value }))
{
    var value = item.value;
    var index = item.i;
}

通过重载LINQ的Select函数,你可以得到item (item.value)和它的索引(item.i):

函数[在Select内部]的第二个参数表示源元素的索引。

新的{i, value}正在创建一个新的匿名对象。

如果你使用c# 7.0或更高版本,可以使用ValueTuple来避免堆分配:

foreach (var item in Model.Select((value, i) => ( value, i )))
{
    var value = item.value;
    var index = item.i;
}

你也可以删除这个项目。通过使用自动解构:

foreach (var (value, i) in Model.Select((value, i) => ( value, i )))
{
    // Access `value` and `i` directly here.
}

我想更理论化地讨论这个问题(因为它已经有了足够多的实际答案)

.net为数据组(又称集合)提供了一个非常好的抽象模型。

在最顶端,也是最抽象的,你有一个IEnumerable它只是一组你可以枚举的数据。你如何枚举并不重要,重要的是你可以枚举一些数据。这个枚举是由一个完全不同的对象完成的,IEnumerator

这些接口定义如下:

//
// Summary:
//     Exposes an enumerator, which supports a simple iteration over a non-generic collection.
public interface IEnumerable
{
    //
    // Summary:
    //     Returns an enumerator that iterates through a collection.
    //
    // Returns:
    //     An System.Collections.IEnumerator object that can be used to iterate through
    //     the collection.
    IEnumerator GetEnumerator();
}

//
// Summary:
//     Supports a simple iteration over a non-generic collection.
public interface IEnumerator
{
    //
    // Summary:
    //     Gets the element in the collection at the current position of the enumerator.
    //
    // Returns:
    //     The element in the collection at the current position of the enumerator.
    object Current { get; }

    //
    // Summary:
    //     Advances the enumerator to the next element of the collection.
    //
    // Returns:
    //     true if the enumerator was successfully advanced to the next element; false if
    //     the enumerator has passed the end of the collection.
    //
    // Exceptions:
    //   T:System.InvalidOperationException:
    //     The collection was modified after the enumerator was created.
    bool MoveNext();
    //
    // Summary:
    //     Sets the enumerator to its initial position, which is before the first element
    //     in the collection.
    //
    // Exceptions:
    //   T:System.InvalidOperationException:
    //     The collection was modified after the enumerator was created.
    void Reset();
}

as you might have noticed, the IEnumerator interface doesn't "know" what an index is, it just knows what element it's currently pointing to, and how to move to the next one. now here is the trick: foreach considers every input collection an IEnumerable, even if it is a more concrete implementation like an IList<T> (which inherits from IEnumerable), it will only see the abstract interface IEnumerable. what foreach is actually doing, is calling GetEnumerator on the collection, and calling MoveNext until it returns false. so here is the problem, you want to define a concrete concept "Indices" on an abstract concept "Enumerables", the built in foreach construct doesn't give you that option, so your only way is to define it yourself, either by what you are doing originally (creating a counter manually) or just use an implementation of IEnumerator that recognizes indices AND implement a foreach construct that recognizes that custom implementation.

就我个人而言,我会创建一个这样的扩展方法

public static class Ext
{
    public static void FE<T>(this IEnumerable<T> l, Action<int, T> act)
    {
        int counter = 0;
        foreach (var item in l)
        {
            act(counter, item);
            counter++;
        }
    }
}

像这样使用它

var x = new List<string>() { "hello", "world" };
x.FE((ind, ele) =>
{
    Console.WriteLine($"{ind}: {ele}");
});

这也避免了在其他答案中看到的任何不必要的分配。