我的程序在后台线程中执行一些网络活动。在开始之前,它会弹出一个进度对话框。该对话框在处理程序上被解除。这一切都很好,除了当对话框打开时屏幕方向发生变化(背景线程正在运行)。此时,应用程序要么崩溃,要么死锁,要么进入一个奇怪的阶段,在所有线程被杀死之前,应用程序根本无法工作。

我如何处理屏幕方向的变化优雅?

下面的示例代码大致匹配我的实际程序:

public class MyAct extends Activity implements Runnable {
    public ProgressDialog mProgress;

    // UI has a button that when pressed calls send

    public void send() {
         mProgress = ProgressDialog.show(this, "Please wait", 
                      "Please wait", 
                      true, true);
        Thread thread = new Thread(this);
        thread.start();
    }

    public void run() {
        Thread.sleep(10000);
        Message msg = new Message();
        mHandler.sendMessage(msg);
    }

    private final Handler mHandler = new Handler() {
        @Override
        public void handleMessage(Message msg) {
            mProgress.dismiss();
        }
    };
}

栈:

E/WindowManager(  244): Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here
E/WindowManager(  244): android.view.WindowLeaked: Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here
E/WindowManager(  244):     at android.view.ViewRoot.<init>(ViewRoot.java:178)
E/WindowManager(  244):     at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:147)
E/WindowManager(  244):     at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:90)
E/WindowManager(  244):     at android.view.Window$LocalWindowManager.addView(Window.java:393)
E/WindowManager(  244):     at android.app.Dialog.show(Dialog.java:212)
E/WindowManager(  244):     at android.app.ProgressDialog.show(ProgressDialog.java:103)
E/WindowManager(  244):     at android.app.ProgressDialog.show(ProgressDialog.java:91)
E/WindowManager(  244):     at MyAct.send(MyAct.java:294)
E/WindowManager(  244):     at MyAct$4.onClick(MyAct.java:174)
E/WindowManager(  244):     at android.view.View.performClick(View.java:2129)
E/WindowManager(  244):     at android.view.View.onTouchEvent(View.java:3543)
E/WindowManager(  244):     at android.widget.TextView.onTouchEvent(TextView.java:4664)
E/WindowManager(  244):     at android.view.View.dispatchTouchEvent(View.java:3198)

我已经尝试在onSaveInstanceState中取消进度对话框,但这只是防止了立即崩溃。背景线程仍在运行,UI处于部分绘制状态。需要在它重新开始工作之前杀死整个应用程序。


当前回答

我也遇到过同样的情况。我所做的就是在整个应用程序中只获取一个进度对话框的实例。

首先,我创建了一个DialogSingleton类来只获得一个实例(Singleton模式)

public class DialogSingleton
{
    private static Dialog dialog;

    private static final Object mLock = new Object();
    private static DialogSingleton instance;

    private DialogSingleton()
    {

    }

    public static DialogSingleton GetInstance()
    {
        synchronized (mLock)
        {
            if(instance == null)
            {
                instance = new DialogSingleton();
            }

            return instance;
        }
    }

    public void DialogShow(Context context, String title)
    {
        if(!((Activity)context).isFinishing())
        {
            dialog = new ProgressDialog(context, 2);

            dialog.setCanceledOnTouchOutside(false);

            dialog.setTitle(title);

            dialog.show();
        }
    }

    public void DialogDismiss(Context context)
    {
        if(!((Activity)context).isFinishing() && dialog.isShowing())
        {
            dialog.dismiss();
        }
    }
}

正如我在这个类中所展示的,我将进度对话框作为属性。每次我需要显示一个进度对话框时,我都会获得唯一的实例并创建一个新的ProgressDialog。

DialogSingleton.GetInstance().DialogShow(this, "My title here!");

当我完成后台任务时,我再次调用惟一实例并关闭它的对话框。

DialogSingleton.GetInstance().DialogDismiss(this);

我将后台任务状态保存在共享首选项中。当我旋转屏幕时,我问我是否有这个活动的任务运行:(onCreate)

if(Boolean.parseBoolean(preference.GetValue(IS_TASK_NAME_EXECUTED_KEY, "boolean").toString()))
{
    DialogSingleton.GetInstance().DialogShow(this, "Checking credentials!");
} // preference object gets the info from shared preferences (my own implementation to get and put data to shared preferences) and IS_TASK_NAME_EXECUTED_KEY is the key to save this flag (flag to know if this activity has a background task already running).

当我开始运行后台任务时:

preference.AddValue(IS_TASK_NAME_EXECUTED_KEY, true, "boolean");

DialogSingleton.GetInstance().DialogShow(this, "My title here!");

当我完成运行后台任务:

preference.AddValue(IS_TASK_NAME_EXECUTED_KEY, false, "boolean");

DialogSingleton.GetInstance().DialogDismiss(ActivityName.this);

我希望这能有所帮助。

其他回答

如果你创建了一个后台服务来完成所有繁重的工作(tcp请求/响应,解组),视图和活动可以被销毁并重新创建,而不会泄漏窗口或丢失数据。这允许Android推荐的行为,即在每次配置更改时销毁一个Activity。对于每个方向变化)。

它有点复杂,但它是调用服务器请求、数据预处理/后处理等的最佳方式。

您甚至可以使用您的服务将每个请求排队到服务器,因此它使处理这些事情变得简单和高效。

开发指南有一个关于服务的完整章节。

我尝试执行jfelectron的解决方案,因为它是“解决这些问题的坚如磐石的解决方案,符合‘Android方式’”,但我花了一些时间来查找并整合所有提到的元素。最终得到了这个略有不同的,我认为更优雅的解决方案,完整地贴在这里。

使用从活动中触发的IntentService在单独的线程上执行长时间运行的任务。该服务向更新对话框的活动发出sticky Broadcast intent。Activity使用showDialog(), onCreateDialog()和onPrepareDialog()来消除在应用程序对象或savedInstanceState包中传递持久化数据的需要。无论应用程序如何中断,这都应该工作。

活动类:

public class TesterActivity extends Activity {
private ProgressDialog mProgressDialog;
private static final int PROGRESS_DIALOG = 0;

@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.main);

    Button b = (Button) this.findViewById(R.id.test_button);
    b.setOnClickListener(new OnClickListener() {
        public void onClick(View v) {
            buttonClick();
        }
    });
}

private void buttonClick(){
    clearPriorBroadcast();
    showDialog(PROGRESS_DIALOG);
    Intent svc = new Intent(this, MyService.class);
    startService(svc);
}

protected Dialog onCreateDialog(int id) {
    switch(id) {
    case PROGRESS_DIALOG:
        mProgressDialog = new ProgressDialog(TesterActivity.this);
        mProgressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL);
        mProgressDialog.setMax(MyService.MAX_COUNTER);
        mProgressDialog.setMessage("Processing...");
        return mProgressDialog;
    default:
        return null;
    }
}

@Override
protected void onPrepareDialog(int id, Dialog dialog) {
    switch(id) {
    case PROGRESS_DIALOG:
        // setup a broadcast receiver to receive update events from the long running process
        IntentFilter filter = new IntentFilter();
        filter.addAction(MyService.BG_PROCESS_INTENT);
        registerReceiver(new MyBroadcastReceiver(), filter);
        break;
    }
}

public class MyBroadcastReceiver extends BroadcastReceiver{
    @Override
    public void onReceive(Context context, Intent intent) {
        if (intent.hasExtra(MyService.KEY_COUNTER)){
            int count = intent.getIntExtra(MyService.KEY_COUNTER, 0);
            mProgressDialog.setProgress(count);
            if (count >= MyService.MAX_COUNTER){
                dismissDialog(PROGRESS_DIALOG);
            }
        }
    }
}

/*
 * Sticky broadcasts persist and any prior broadcast will trigger in the 
 * broadcast receiver as soon as it is registered.
 * To clear any prior broadcast this code sends a blank broadcast to clear 
 * the last sticky broadcast.
 * This broadcast has no extras it will be ignored in the broadcast receiver 
 * setup in onPrepareDialog()
 */
private void clearPriorBroadcast(){
    Intent broadcastIntent = new Intent();
    broadcastIntent.setAction(MyService.BG_PROCESS_INTENT);
    sendStickyBroadcast(broadcastIntent);
}}

IntentService经济舱:

public class MyService extends IntentService {

public static final String BG_PROCESS_INTENT = "com.mindspiker.Tester.MyService.TEST";
public static final String KEY_COUNTER = "counter";
public static final int MAX_COUNTER = 100;

public MyService() {
  super("");
}

@Override
protected void onHandleIntent(Intent intent) {
    for (int i = 0; i <= MAX_COUNTER; i++) {
        Log.e("Service Example", " " + i);
        try {
            Thread.sleep(100);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }

        Intent broadcastIntent = new Intent();
        broadcastIntent.setAction(BG_PROCESS_INTENT);
        broadcastIntent.putExtra(KEY_COUNTER, i);
        sendStickyBroadcast(broadcastIntent);
    }
}}

清单文件条目:

应用前部分:

uses-permission android:name="com.mindspiker.Tester.MyService.TEST"
uses-permission android:name="android.permission.BROADCAST_STICKY"

应用程序内部部分

service android:name=".MyService"

我发现了一个更容易的解决方案来处理线程时,方向改变。你可以只保留一个静态引用到你的活动/片段,并在对ui进行操作之前验证它是否为空。我建议使用try catch:

 public class DashListFragment extends Fragment {
     private static DashListFragment ACTIVE_INSTANCE;

     @Override
     public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        ACTIVE_INSTANCE = this;

        new Handler().postDelayed(new Runnable() {
            public void run() {
                try {
                        if (ACTIVE_INSTANCE != null) {
                            setAdapter(); // this method do something on ui or use context
                        }
                }
                catch (Exception e) {}


            }
        }, 1500l);

    }

    @Override
    public void onDestroy() {
        super.onDestroy();

        ACTIVE_INSTANCE = null;
    }


}

我也遇到过同样的问题。我的活动需要从一个URL解析一些数据,它很慢。所以我创建了一个线程来完成这个任务,然后显示一个进度对话框。当线程完成时,我让线程通过处理程序发布消息回UI线程。在处理程序。handleMessage,我从线程获得数据对象(现在准备好了),并将其填充到UI。这和你的例子很相似。

经过反复试验,我似乎找到了解决办法。至少现在我可以在任何时候旋转屏幕,在线程完成之前或之后。在所有测试中,对话框都是正确关闭的,所有行为都符合预期。

我所做的如下所示。目标是填充我的数据模型(mDataObject),然后将其填充到UI。应该允许屏幕旋转在任何时候没有意外。

class MyActivity {

    private MyDataObject mDataObject = null;
    private static MyThread mParserThread = null; // static, or make it singleton

    OnCreate() {
        ...
        Object retained = this.getLastNonConfigurationInstance();
        if(retained != null) {
            // data is already completely obtained before config change
            // by my previous self.
            // no need to create thread or show dialog at all
            mDataObject = (MyDataObject) retained;
            populateUI();
        } else if(mParserThread != null && mParserThread.isAlive()){
            // note: mParserThread is a static member or singleton object.
            // config changed during parsing in previous instance. swap handler
            // then wait for it to finish.
            mParserThread.setHandler(new MyHandler());
        } else {
            // no data and no thread. likely initial run
            // create thread, show dialog
            mParserThread = new MyThread(..., new MyHandler());
            mParserThread.start();
            showDialog(DIALOG_PROGRESS);
        }
    }

    // http://android-developers.blogspot.com/2009/02/faster-screen-orientation-change.html
    public Object onRetainNonConfigurationInstance() {
        // my future self can get this without re-downloading
        // if it's already ready.
        return mDataObject;
    }

    // use Activity.showDialog instead of ProgressDialog.show
    // so the dialog can be automatically managed across config change
    @Override
    protected Dialog onCreateDialog(int id) {
        // show progress dialog here
    }

    // inner class of MyActivity
    private class MyHandler extends Handler {
        public void handleMessage(msg) {
            mDataObject = mParserThread.getDataObject();
            populateUI();
            dismissDialog(DIALOG_PROGRESS);
        }
    }
}

class MyThread extends Thread {
    Handler mHandler;
    MyDataObject mDataObject;

    // constructor with handler param
    public MyHandler(..., Handler h) {
        ...
        mHandler = h;
    }

    public void setHandler(Handler h) { mHandler = h; } // for handler swapping after config change
    public MyDataObject getDataObject() { return mDataObject; } // return data object (completed) to caller

    public void run() {
        mDataObject = new MyDataObject();
        // do the lengthy task to fill mDataObject with data
        lengthyTask(mDataObject);
        // done. notify activity
        mHandler.sendEmptyMessage(0); // tell activity: i'm ready. come pick up the data.
    }
}

这对我来说很有效。我不知道这是否是Android设计的“正确”方法——他们声称这种“在屏幕旋转期间破坏/重建活动”实际上使事情变得更简单,所以我猜这应该不是太棘手。

如果您在我的代码中发现问题,请告诉我。如上所述,我真的不知道是否有任何副作用。

我也遇到了同样的问题,我想出了一个不使用ProgressDialog的解决方案,我得到了更快的结果。

我所做的是创建一个布局,其中有一个ProgressBar。

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<ProgressBar
    android:id="@+id/progressImage"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_centerInParent="true"
    />
</RelativeLayout>

然后在onCreate方法中执行以下操作

public void onCreate(Bundle icicle) {
    super.onCreate(icicle);
    setContentView(R.layout.progress);
}

然后在线程中执行长任务,完成后使用Runnable将内容视图设置为您想要用于此活动的实际布局。

例如:

mHandler.post(new Runnable(){

public void run() {
        setContentView(R.layout.my_layout);
    } 
});

这就是我所做的,我发现它比显示ProgressDialog运行得更快,在我看来,它的侵入性更小,外观更好。

然而,如果你想要使用ProgressDialog,那么这个答案不适合你。