用JavaScript实现单例模式的最简单/最干净的方法是什么?


当前回答

你可以这样做:

var singleton = new (function() {
  var bar = 123

  this.foo = function() {
    // Whatever
  }
})()

其他回答

对我来说,最简单/最干净的也意味着简单地理解,没有花哨的东西,就像Java版本的讨论中讨论的那样:

在Java中实现单例模式的有效方法是什么?

从我的角度来看,最简单/最干净的答案是:

Jonathan的回答是:在Java中实现单例模式的有效方法是什么?

它只能部分地翻译成JavaScript。JavaScript中的一些区别是:

构造函数不能是私有的 类不能有声明的字段

但考虑到最新的ECMA语法,有可能接近:

作为JavaScript类示例的单例模式

 class Singleton {

  constructor(field1,field2) {
    this.field1=field1;
    this.field2=field2;
    Singleton.instance=this;
  }

  static getInstance() {
    if (!Singleton.instance) {
      Singleton.instance=new Singleton('DefaultField1','DefaultField2');
    }
    return Singleton.instance;
  }
}

示例使用

console.log(Singleton.getInstance().field1);
console.log(Singleton.getInstance().field2);

例子的结果

DefaultField1
DefaultField2

我反对我的回答,看看我的另一个。

通常,模块模式(参见Christian C. Salvadó的答案)不是单例模式就足够好了。然而,单例的一个特点是它的初始化会延迟到需要对象时。模块模式缺乏这个特性。

我的命题(CoffeeScript):

window.singleton = (initializer) ->
  instance = undefined
  () ->
    return instance unless instance is undefined
    instance = initializer()

在JavaScript中编译为:

window.singleton = function(initializer) {
    var instance;
    instance = void 0;
    return function() {
        if (instance !== void 0) {
            return instance;
        }
        return instance = initializer();
    };
};

然后我可以做以下事情:

window.iAmSingleton = singleton(function() {
    /* This function should create and initialize singleton. */
    alert("creating");
    return {property1: 'value1', property2: 'value2'};
});


alert(window.iAmSingleton().property2); // "creating" will pop up; then "value2" will pop up
alert(window.iAmSingleton().property2); // "value2" will pop up but "creating" will not
window.iAmSingleton().property2 = 'new value';
alert(window.iAmSingleton().property2); // "new value" will pop up
class Singelton {
    static #instance;

    #testValue;

    constructor() {
        if (Singelton.#instance instanceof Singelton) {
            return Singelton.#instance;
        }

        Singelton.#instance = this;
        return Singelton.#instance;
    }

    get testValue() {
        return this.#testValue;
    }

    set testValue(value) {
        this.#testValue = value;
    }
}

测试:

let x = new Singelton();
x.testValue = 123;

let y = new Singelton();

console.log({isSingelton: x === y, testValueFromY: y.testValue});

我从JavaScript模式中得到了这个例子 用编码和设计模式构建更好的应用程序一书(Stoyan Stefanov著)。如果你需要一些简单的实现类,比如单例对象,你可以使用一个直接函数,如下所示:

var ClassName;

(function() {
    var instance;
    ClassName = function ClassName() {
        // If the private instance variable is already initialized, return a reference
        if(instance) {
            return instance;
        }
        // If the instance is not created, save a pointer of the original reference
        // to the private instance variable.
        instance = this;

        // All constructor initialization will be here
        // i.e.:
        this.someProperty = 0;
        this.someMethod = function() {
            // Some action here
        };
    };
}());

你可以通过下面的测试用例来检查这个例子:

// Extending defined class like singleton object using the new prototype property
ClassName.prototype.nothing = true;
var obj_1 = new ClassName();

// Extending the defined class like a singleton object using the new prototype property
ClassName.prototype.everything = true;
var obj_2 = new ClassName();

// Testing makes these two objects point to the same instance
console.log(obj_1 === obj_2); // Result is true, and it points to the same instance object

// All prototype properties work
// no matter when they were defined
console.log(obj_1.nothing && obj_1.everything
            && obj_2.nothing && obj_2.everything); // Result true

// Values of properties which are defined inside of the constructor
console.log(obj_1.someProperty); // Outputs 0
console.log(obj_2.someProperty); // Outputs 0

// Changing property value
obj_1.someProperty = 1;

console.log(obj_1.someProperty); // Output 1
console.log(obj_2.someProperty); // Output 1

console.log(obj_1.constructor === ClassName); // Output true

这种方法通过了所有测试用例,而当使用原型扩展时,私有静态实现将失败(它可以被修复,但并不简单),而公共静态实现则不太可取,因为实例是公开给公众的。

jsFiddly demo.

function Unicode()
{
  var i = 0, unicode = {}, zero_padding = "0000", max = 9999;

  // Loop through code points
  while (i < max) {
    // Convert decimal to hex value, find the character,
    // and then pad zeroes to the code point
    unicode[String.fromCharCode(parseInt(i, 16))] = ("u" + zero_padding + i).substr(-4);
    i = i + 1;
  }

  // Replace this function with the resulting lookup table
  Unicode = unicode;
}

// Usage
Unicode();

// Lookup
Unicode["%"]; // Returns 0025