给定一个函数,它产生的是1到5之间的随机整数,写一个函数,它产生的是1到7之间的随机整数。
当前回答
int getOneToSeven(){
int added = 0;
for(int i = 1; i<=7; i++){
added += getOneToFive();
}
return (added)%7+1;
}
其他回答
在php中
function rand1to7() {
do {
$output_value = 0;
for ($i = 0; $i < 28; $i++) {
$output_value += rand1to5();
}
while ($output_value != 140);
$output_value -= 12;
return floor($output_value / 16);
}
循环生成16到127之间的随机数,除以16生成1到7.9375之间的浮点数,然后舍入得到1到7之间的整数。如果我没记错的话,得到7个结果中的任何一个的概率都是16/112。
这里允许作业题吗?
这个函数进行粗略的“以5为基数”的数学运算,生成0到6之间的数字。
function rnd7() {
do {
r1 = rnd5() - 1;
do {
r2=rnd5() - 1;
} while (r2 > 1);
result = r2 * 5 + r1;
} while (result > 6);
return result + 1;
}
rand7() = (rand5()+rand5()+rand5()+rand5()+rand5()+rand5()+rand5())%7+1
编辑:这并不奏效。误差约为千分之二(假设是完美的rand5)。桶得到:
value Count Error%
1 11158 -0.0035
2 11144 -0.0214
3 11144 -0.0214
4 11158 -0.0035
5 11172 +0.0144
6 11177 +0.0208
7 11172 +0.0144
通过转换到的和
n Error%
10 +/- 1e-3,
12 +/- 1e-4,
14 +/- 1e-5,
16 +/- 1e-6,
...
28 +/- 3e-11
似乎每增加2就增加一个数量级
BTW:上面的误差表不是通过采样产生的,而是通过以下递归关系产生的:
P [x,n]是给定n次调用rand5,输出=x可能发生的次数。
p[1,1] ... p[5,1] = 1
p[6,1] ... p[7,1] = 0
p[1,n] = p[7,n-1] + p[6,n-1] + p[5,n-1] + p[4,n-1] + p[3,n-1]
p[2,n] = p[1,n-1] + p[7,n-1] + p[6,n-1] + p[5,n-1] + p[4,n-1]
p[3,n] = p[2,n-1] + p[1,n-1] + p[7,n-1] + p[6,n-1] + p[5,n-1]
p[4,n] = p[3,n-1] + p[2,n-1] + p[1,n-1] + p[7,n-1] + p[6,n-1]
p[5,n] = p[4,n-1] + p[3,n-1] + p[2,n-1] + p[1,n-1] + p[7,n-1]
p[6,n] = p[5,n-1] + p[4,n-1] + p[3,n-1] + p[2,n-1] + p[1,n-1]
p[7,n] = p[6,n-1] + p[5,n-1] + p[4,n-1] + p[3,n-1] + p[2,n-1]
这相当于Adam Rosenfield的解决方案,但对一些读者来说可能更清楚一些。它假设rand5()是一个函数,返回1到5范围内的统计随机整数。
int rand7()
{
int vals[5][5] = {
{ 1, 2, 3, 4, 5 },
{ 6, 7, 1, 2, 3 },
{ 4, 5, 6, 7, 1 },
{ 2, 3, 4, 5, 6 },
{ 7, 0, 0, 0, 0 }
};
int result = 0;
while (result == 0)
{
int i = rand5();
int j = rand5();
result = vals[i-1][j-1];
}
return result;
}
How does it work? Think of it like this: imagine printing out this double-dimension array on paper, tacking it up to a dart board and randomly throwing darts at it. If you hit a non-zero value, it's a statistically random value between 1 and 7, since there are an equal number of non-zero values to choose from. If you hit a zero, just keep throwing the dart until you hit a non-zero. That's what this code is doing: the i and j indexes randomly select a location on the dart board, and if we don't get a good result, we keep throwing darts.
就像亚当说的,在最坏的情况下,它可以一直运行下去,但从统计上看,最坏的情况永远不会发生。:)
只需要缩放第一个函数的输出
0) you have a number in range 1-5
1) subtract 1 to make it in range 0-4
2) multiply by (7-1)/(5-1) to make it in range 0-6
3) add 1 to increment the range: Now your result is in between 1-7