是否可以在ES6类中创建私有属性?
举个例子。 如何阻止访问instance.property?
class Something {
constructor(){
this.property = "test";
}
}
var instance = new Something();
console.log(instance.property); //=> "test"
是否可以在ES6类中创建私有属性?
举个例子。 如何阻止访问instance.property?
class Something {
constructor(){
this.property = "test";
}
}
var instance = new Something();
console.log(instance.property); //=> "test"
当前回答
我们可以使用getter和setter来模拟类的私有属性。
eg 1
class FootballClub {
constructor (cname, cstadium, ccurrentmanager) {
this.name = cname;
this._stadium = cstadium; // we will treat this prop as private and give getter and setter for this.
this.currmanager = ccurrentmanager;
}
get stadium( ) {
return this._stadium.toUpperCase();
}
}
let club = new FootballClub("Arsenal", "Emirates" , "Arteta")
console.log(club);
//FootballClub {
// name: 'Arsenal',
// _stadium: 'Emirates',
// currmanager: 'Arteta'
// }
console.log( club.stadium ); // EMIRATES
club.stadium = "Highbury"; // TypeError: Cannot set property stadium of #<FootballClub> which has only a getter
在上面的例子中,我们没有给出stadium的setter方法,因此我们不能为它设置一个新值。在接下来的例子中,为体育场添加了一个setter
eg 2
class FootballClub {
constructor (cname, cstadium, ccurrentmanager) {
this.name = cname;
this._stadium = cstadium; // we will treat this prop as private and give getter and setter for this.
this.currmanager = ccurrentmanager;
}
get stadium( ) {
return this._stadium.toUpperCase();
}
set stadium(val) {
this._stadium = val;
}
}
let club = new FootballClub("Arsenal", "Emirates" , "Arteta")
console.log(club.stadium); // EMIRATES
club.stadium = "Emirates Stadium";
console.log(club.stadium); // EMIRATES STADIUM
其他回答
这段代码演示了私有和公共、静态和非静态、实例级和类级、变量、方法和属性。
https://codesandbox.io/s/class-demo-837bj
class Animal { static count = 0 // class static public static #ClassPriVar = 3 // class static private constructor(kind) { this.kind = kind // instance public property Animal.count++ let InstancePriVar = 'InstancePriVar: ' + kind // instance private constructor-var log(InstancePriVar) Animal.#ClassPriVar += 3 this.adhoc = 'adhoc' // instance public property w/out constructor- parameter } #PawCount = 4 // instance private var set Paws(newPawCount) { // instance public prop this.#PawCount = newPawCount } get Paws() { // instance public prop return this.#PawCount } get GetPriVar() { // instance public prop return Animal.#ClassPriVar } static get GetPriVarStat() { // class public prop return Animal.#ClassPriVar } PrintKind() { // instance public method log('kind: ' + this.kind) } ReturnKind() { // instance public function return this.kind } /* May be unsupported get #PrivMeth(){ // instance private prop return Animal.#ClassPriVar + ' Private Method' } static get #PrivMeth(){ // class private prop return Animal.#ClassPriVar + ' Private Method' } */ } function log(str) { console.log(str) } // TESTING log(Animal.count) // static, avail w/out instance log(Animal.GetPriVarStat) // static, avail w/out instance let A = new Animal('Cat') log(Animal.count + ': ' + A.kind) log(A.GetPriVar) A.PrintKind() A.Paws = 6 log('Paws: ' + A.Paws) log('ReturnKind: ' + A.ReturnKind()) log(A.adhoc) let B = new Animal('Dog') log(Animal.count + ': ' + B.kind) log(B.GetPriVar) log(A.GetPriVar) // returns same as B.GetPriVar. Acts like a class-level property, but called like an instance-level property. It's cuz non-stat fx requires instance. log('class: ' + Animal.GetPriVarStat) // undefined log('instance: ' + B.GetPriVarStat) // static class fx log(Animal.GetPriVar) // non-stat instance fx log(A.InstancePriVar) // private log(Animal.InstancePriVar) // private instance var log('PawCount: ' + A.PawCount) // private. Use getter /* log('PawCount: ' + A.#PawCount) // private. Use getter log('PawCount: ' + Animal.#PawCount) // Instance and private. Use getter */
大多数答案要么说不可能,要么要求你使用WeakMap或Symbol,这是ES6的特性,可能需要腻子。然而,还有另一种方法!看看这个:
// 1. Create closure var SomeClass = function() { // 2. Create `key` inside a closure var key = {}; // Function to create private storage var private = function() { var obj = {}; // return Function to access private storage using `key` return function(testkey) { if(key === testkey) return obj; // If `key` is wrong, then storage cannot be accessed console.error('Cannot access private properties'); return undefined; }; }; var SomeClass = function() { // 3. Create private storage this._ = private(); // 4. Access private storage using the `key` this._(key).priv_prop = 200; }; SomeClass.prototype.test = function() { console.log(this._(key).priv_prop); // Using property from prototype }; return SomeClass; }(); // Can access private property from within prototype var instance = new SomeClass(); instance.test(); // `200` logged // Cannot access private property from outside of the closure var wrong_key = {}; instance._(wrong_key); // undefined; error logged
我称这个方法为accessor pattern。基本思想是我们有一个闭包,闭包中有一个键,我们创建一个私有对象(在构造函数中),只有当你拥有键时才能访问它。
如果你感兴趣,你可以在我的文章中阅读更多有关这方面的内容。使用此方法,可以为每个对象创建不能在闭包外部访问的属性。因此,你可以在构造函数或原型中使用它们,但不能在其他任何地方使用。我还没有在任何地方见过这种方法,但我认为它真的很强大。
我有一个解决办法,它很简单…虽然性能不是问题…但它确实有效,而且效果很好。
诀窍在于,在私有属性和函数被建立和标准化/采用之前,需要另一种解决方案,这是另一种解决方案…
class ClassPrivateProperties {
constructor(instance) {
const $this = instance;
let properties = {};
this.prop = (key, value = undefined) => {
if (!value) {
return properties[key];
} else {
properties[key] = value;
}
};
this.clear = instance => {
if ($this === instance) {
properties = {};
return true;
} else {
return false;
}
}
}
}
这是一个示例用法,可以是什么(如果你使用上面的感觉自由,使它更好)
class Test {
constructor() {
this._privateProps = new ClassPrivateProperties(this);
}
property(key, value = undefined) {
if (!value) {
return this._privateProps.prop(key);
} else {
this._privateProps.prop(key, value);
}
}
clear() { return this._privateProps.clear(this); }
}
const test = new test;
test.property('myKey','some value here');
console.log(test.property('myKey'));
就像我提到的,这个问题不是最好的,但它工作,使属性真正的私有。
根据ES2022,我们可以在JavaScript类中添加私有属性和方法。
我们可以通过在私有字段的名称前预先挂起#来定义它们。
演示:
类Something { #property = "test";//通过在属性名后面加上#,我们使它成为私有的。 } var instance = new Something(); console.log(实例。#产权);私有字段'#property'必须在一个外围类中声明
这取决于你问谁:-)
最大最小类提案中没有包含私有属性修饰符,这似乎已经进入了当前的草案。
但是,可能会支持私有名称,它允许私有属性—而且它们可能也可以用于类定义中。