是否可以在ES6类中创建私有属性?
举个例子。 如何阻止访问instance.property?
class Something {
constructor(){
this.property = "test";
}
}
var instance = new Something();
console.log(instance.property); //=> "test"
是否可以在ES6类中创建私有属性?
举个例子。 如何阻止访问instance.property?
class Something {
constructor(){
this.property = "test";
}
}
var instance = new Something();
console.log(instance.property); //=> "test"
当前回答
我们可以使用getter和setter来模拟类的私有属性。
eg 1
class FootballClub {
constructor (cname, cstadium, ccurrentmanager) {
this.name = cname;
this._stadium = cstadium; // we will treat this prop as private and give getter and setter for this.
this.currmanager = ccurrentmanager;
}
get stadium( ) {
return this._stadium.toUpperCase();
}
}
let club = new FootballClub("Arsenal", "Emirates" , "Arteta")
console.log(club);
//FootballClub {
// name: 'Arsenal',
// _stadium: 'Emirates',
// currmanager: 'Arteta'
// }
console.log( club.stadium ); // EMIRATES
club.stadium = "Highbury"; // TypeError: Cannot set property stadium of #<FootballClub> which has only a getter
在上面的例子中,我们没有给出stadium的setter方法,因此我们不能为它设置一个新值。在接下来的例子中,为体育场添加了一个setter
eg 2
class FootballClub {
constructor (cname, cstadium, ccurrentmanager) {
this.name = cname;
this._stadium = cstadium; // we will treat this prop as private and give getter and setter for this.
this.currmanager = ccurrentmanager;
}
get stadium( ) {
return this._stadium.toUpperCase();
}
set stadium(val) {
this._stadium = val;
}
}
let club = new FootballClub("Arsenal", "Emirates" , "Arteta")
console.log(club.stadium); // EMIRATES
club.stadium = "Emirates Stadium";
console.log(club.stadium); // EMIRATES STADIUM
其他回答
更新:看别人的回答,这个已经过时了。
简单的回答,不,ES6类不支持私有属性。
但是你可以模仿这种行为,不将新属性附加到对象,而是将它们保存在类构造函数中,并使用getter和setter来获取隐藏的属性。注意,在类的每个新实例上重新定义getter和setter。
ES6
class Person {
constructor(name) {
var _name = name
this.setName = function(name) { _name = name; }
this.getName = function() { return _name; }
}
}
ES5
function Person(name) {
var _name = name
this.setName = function(name) { _name = name; }
this.getName = function() { return _name; }
}
我现在听到的建议是使用WeakMaps来保存私人数据,以供其他看客参考。
下面是一个更清晰、有效的例子:
function storePrivateProperties(a, b, c, d) {
let privateData = new WeakMap;
// unique object as key, weak map can only accept object as key, when key is no longer referened, garbage collector claims the key-value
let keyA = {}, keyB = {}, keyC = {}, keyD = {};
privateData.set(keyA, a);
privateData.set(keyB, b);
privateData.set(keyC, c);
privateData.set(keyD, d);
return {
logPrivateKey(key) {
switch(key) {
case "a":
console.log(privateData.get(keyA));
break;
case "b":
console.log(privateData.get(keyB));
break;
case "c":
console.log(privateData.get(keyC));
break;
case "d":
console.log(privateData.set(keyD));
break;
default:
console.log(`There is no value for ${key}`)
}
}
}
}
我们可以使用getter和setter来模拟类的私有属性。
eg 1
class FootballClub {
constructor (cname, cstadium, ccurrentmanager) {
this.name = cname;
this._stadium = cstadium; // we will treat this prop as private and give getter and setter for this.
this.currmanager = ccurrentmanager;
}
get stadium( ) {
return this._stadium.toUpperCase();
}
}
let club = new FootballClub("Arsenal", "Emirates" , "Arteta")
console.log(club);
//FootballClub {
// name: 'Arsenal',
// _stadium: 'Emirates',
// currmanager: 'Arteta'
// }
console.log( club.stadium ); // EMIRATES
club.stadium = "Highbury"; // TypeError: Cannot set property stadium of #<FootballClub> which has only a getter
在上面的例子中,我们没有给出stadium的setter方法,因此我们不能为它设置一个新值。在接下来的例子中,为体育场添加了一个setter
eg 2
class FootballClub {
constructor (cname, cstadium, ccurrentmanager) {
this.name = cname;
this._stadium = cstadium; // we will treat this prop as private and give getter and setter for this.
this.currmanager = ccurrentmanager;
}
get stadium( ) {
return this._stadium.toUpperCase();
}
set stadium(val) {
this._stadium = val;
}
}
let club = new FootballClub("Arsenal", "Emirates" , "Arteta")
console.log(club.stadium); // EMIRATES
club.stadium = "Emirates Stadium";
console.log(club.stadium); // EMIRATES STADIUM
使用WeakMap可以在类中拥有私有方法。
根据MDN网络文档:
WeakMap对象是键/值对的集合,其中键仅为对象,值可以是任意值。 键中的对象引用是弱保存的,这意味着如果不再有对该对象的其他引用,则它们是垃圾收集(GC)的目标。
这是一个创建带有私有成员_items的Queue数据结构的例子,该成员_items包含一个数组。
const _items = new WeakMap();
class Queue {
constructor() {
_items.set(this, []);
}
enqueue( item) {
_items.get(this).push(item);
}
get count() {
return _items.get(this).length;
}
peek() {
const anArray = _items.get(this);
if( anArray.length == 0)
throw new Error('There are no items in array!');
if( anArray.length > 0)
return anArray[0];
}
dequeue() {
const anArray = _items.get(this);
if( anArray.length == 0)
throw new Error('There are no items in array!');
if( anArray.length > 0)
return anArray.splice(0, 1)[0];
}
}
使用的例子:
const c = new Queue();
c.enqueue("one");
c.enqueue("two");
c.enqueue("three");
c.enqueue("four");
c.enqueue("five");
console.log(c);
私有成员_items是隐藏的,不能在Queue对象的属性或方法中看到:
然而,Queue对象中的私有成员_items可以通过以下方式访问:
const anArray = _items.get(this);
class Something {
constructor(){
var _property = "test";
Object.defineProperty(this, "property", {
get: function(){ return _property}
});
}
}
var instance = new Something();
console.log(instance.property); //=> "test"
instance.property = "can read from outside, but can't write";
console.log(instance.property); //=> "test"