是否可以在ES6类中创建私有属性?

举个例子。 如何阻止访问instance.property?

class Something {
  constructor(){
    this.property = "test";
  }
}

var instance = new Something();
console.log(instance.property); //=> "test"

当前回答

我们可以使用getter和setter来模拟类的私有属性。

eg 1

class FootballClub {
    constructor (cname, cstadium, ccurrentmanager) {
        this.name = cname;
        this._stadium  = cstadium;  //  we will treat this prop as private and give getter and setter for this.
        this.currmanager = ccurrentmanager;
    }

    get stadium( ) {
        return this._stadium.toUpperCase();
    }

}

let club = new FootballClub("Arsenal", "Emirates" , "Arteta")
console.log(club);
//FootballClub {
//    name: 'Arsenal',
//    _stadium: 'Emirates',
//    currmanager: 'Arteta'
//  }
console.log( club.stadium ); // EMIRATES
club.stadium = "Highbury"; // TypeError: Cannot set property stadium of #<FootballClub> which has only a getter

在上面的例子中,我们没有给出stadium的setter方法,因此我们不能为它设置一个新值。在接下来的例子中,为体育场添加了一个setter

eg 2

class FootballClub {
    constructor (cname, cstadium, ccurrentmanager) {
        this.name = cname;
        this._stadium  = cstadium;  //  we will treat this prop as private and give getter and setter for this.
        this.currmanager = ccurrentmanager;
    }

    get stadium( ) {
        return this._stadium.toUpperCase();
    }

    set stadium(val) {
       this._stadium = val;
    }
}

let club = new FootballClub("Arsenal", "Emirates" , "Arteta")
console.log(club.stadium); // EMIRATES
club.stadium = "Emirates Stadium";
console.log(club.stadium); // EMIRATES STADIUM

其他回答

更新:看别人的回答,这个已经过时了。

简单的回答,不,ES6类不支持私有属性。

但是你可以模仿这种行为,不将新属性附加到对象,而是将它们保存在类构造函数中,并使用getter和setter来获取隐藏的属性。注意,在类的每个新实例上重新定义getter和setter。

ES6

class Person {
    constructor(name) {
        var _name = name
        this.setName = function(name) { _name = name; }
        this.getName = function() { return _name; }
    }
}

ES5

function Person(name) {
    var _name = name
    this.setName = function(name) { _name = name; }
    this.getName = function() { return _name; }
}

我现在听到的建议是使用WeakMaps来保存私人数据,以供其他看客参考。

下面是一个更清晰、有效的例子:

function storePrivateProperties(a, b, c, d) {
  let privateData = new WeakMap;
  // unique object as key, weak map can only accept object as key, when key is no longer referened, garbage collector claims the key-value 
  let keyA = {}, keyB = {}, keyC = {}, keyD = {};

  privateData.set(keyA, a);
  privateData.set(keyB, b);
  privateData.set(keyC, c);
  privateData.set(keyD, d);

  return {
    logPrivateKey(key) {
      switch(key) {
      case "a":
        console.log(privateData.get(keyA));
        break;
      case "b":
        console.log(privateData.get(keyB));
        break;
      case "c":
        console.log(privateData.get(keyC));
        break;
      case "d":
        console.log(privateData.set(keyD));
        break;
      default:
        console.log(`There is no value for ${key}`)
      }
    }
  }
}

我们可以使用getter和setter来模拟类的私有属性。

eg 1

class FootballClub {
    constructor (cname, cstadium, ccurrentmanager) {
        this.name = cname;
        this._stadium  = cstadium;  //  we will treat this prop as private and give getter and setter for this.
        this.currmanager = ccurrentmanager;
    }

    get stadium( ) {
        return this._stadium.toUpperCase();
    }

}

let club = new FootballClub("Arsenal", "Emirates" , "Arteta")
console.log(club);
//FootballClub {
//    name: 'Arsenal',
//    _stadium: 'Emirates',
//    currmanager: 'Arteta'
//  }
console.log( club.stadium ); // EMIRATES
club.stadium = "Highbury"; // TypeError: Cannot set property stadium of #<FootballClub> which has only a getter

在上面的例子中,我们没有给出stadium的setter方法,因此我们不能为它设置一个新值。在接下来的例子中,为体育场添加了一个setter

eg 2

class FootballClub {
    constructor (cname, cstadium, ccurrentmanager) {
        this.name = cname;
        this._stadium  = cstadium;  //  we will treat this prop as private and give getter and setter for this.
        this.currmanager = ccurrentmanager;
    }

    get stadium( ) {
        return this._stadium.toUpperCase();
    }

    set stadium(val) {
       this._stadium = val;
    }
}

let club = new FootballClub("Arsenal", "Emirates" , "Arteta")
console.log(club.stadium); // EMIRATES
club.stadium = "Emirates Stadium";
console.log(club.stadium); // EMIRATES STADIUM

使用WeakMap可以在类中拥有私有方法。

根据MDN网络文档:

WeakMap对象是键/值对的集合,其中键仅为对象,值可以是任意值。 键中的对象引用是弱保存的,这意味着如果不再有对该对象的其他引用,则它们是垃圾收集(GC)的目标。

这是一个创建带有私有成员_items的Queue数据结构的例子,该成员_items包含一个数组。

const _items = new WeakMap();

class Queue {    
    constructor() {
        _items.set(this, []);
    }

    enqueue( item) {
        _items.get(this).push(item);
    }    

    get count() {
        return _items.get(this).length;        
    }

    peek() {
        const anArray = _items.get(this);
        if( anArray.length == 0)
            throw new Error('There are no items in array!');

        if( anArray.length > 0)
            return anArray[0];
    }

    dequeue() {        
        const anArray = _items.get(this);
        if( anArray.length == 0)
            throw new Error('There are no items in array!');

        if( anArray.length > 0)
            return anArray.splice(0, 1)[0];
    }    
}

使用的例子:

const c = new Queue();
c.enqueue("one");
c.enqueue("two");
c.enqueue("three");
c.enqueue("four");
c.enqueue("five");
console.log(c);

私有成员_items是隐藏的,不能在Queue对象的属性或方法中看到:

然而,Queue对象中的私有成员_items可以通过以下方式访问:

const anArray = _items.get(this);
class Something {
  constructor(){
    var _property = "test";
    Object.defineProperty(this, "property", {
        get: function(){ return _property}
    });
  }
}

var instance = new Something();
console.log(instance.property); //=> "test"
instance.property = "can read from outside, but can't write";
console.log(instance.property); //=> "test"