我有一个对象x。我想将其复制为对象y,这样对y的更改不会修改x。我意识到复制从内置JavaScript对象派生的对象会导致额外的、不需要的财产。这不是问题,因为我正在复制我自己的一个文字构造对象。
如何正确克隆JavaScript对象?
我有一个对象x。我想将其复制为对象y,这样对y的更改不会修改x。我意识到复制从内置JavaScript对象派生的对象会导致额外的、不需要的财产。这不是问题,因为我正在复制我自己的一个文字构造对象。
如何正确克隆JavaScript对象?
当前回答
我已经编写了自己的实现。不确定它是否算作更好的解决方案:
/*
a function for deep cloning objects that contains other nested objects and circular structures.
objects are stored in a 3D array, according to their length (number of properties) and their depth in the original object.
index (z)
|
|
|
|
|
| depth (x)
|_ _ _ _ _ _ _ _ _ _ _ _
/_/_/_/_/_/_/_/_/_/
/_/_/_/_/_/_/_/_/_/
/_/_/_/_/_/_/...../
/................./
/..... /
/ /
/------------------
object length (y) /
*/
实施情况如下:
function deepClone(obj) {
var depth = -1;
var arr = [];
return clone(obj, arr, depth);
}
/**
*
* @param obj source object
* @param arr 3D array to store the references to objects
* @param depth depth of the current object relative to the passed 'obj'
* @returns {*}
*/
function clone(obj, arr, depth){
if (typeof obj !== "object") {
return obj;
}
var length = Object.keys(obj).length; // native method to get the number of properties in 'obj'
var result = Object.create(Object.getPrototypeOf(obj)); // inherit the prototype of the original object
if(result instanceof Array){
result.length = length;
}
depth++; // depth is increased because we entered an object here
arr[depth] = []; // this is the x-axis, each index here is the depth
arr[depth][length] = []; // this is the y-axis, each index is the length of the object (aka number of props)
// start the depth at current and go down, cyclic structures won't form on depths more than the current one
for(var x = depth; x >= 0; x--){
// loop only if the array at this depth and length already have elements
if(arr[x][length]){
for(var index = 0; index < arr[x][length].length; index++){
if(obj === arr[x][length][index]){
return obj;
}
}
}
}
arr[depth][length].push(obj); // store the object in the array at the current depth and length
for (var prop in obj) {
if (obj.hasOwnProperty(prop)) result[prop] = clone(obj[prop], arr, depth);
}
return result;
}
其他回答
您可以使用函数闭包来获得深度复制的所有好处,而无需深度复制。这是一个非常不同的范例,但效果很好。不要试图复制现有对象,只要在需要时使用函数实例化新对象即可。
首先,创建一个返回对象的函数
function template() {
return {
values: [1, 2, 3],
nest: {x: {a: "a", b: "b"}, y: 100}
};
}
然后创建一个简单的浅层复制函数
function copy(a, b) {
Object.keys(b).forEach(function(key) {
a[key] = b[key];
});
}
创建一个新对象,并将模板的财产复制到其中
var newObject = {};
copy(newObject, template());
但上述复制步骤不是必需的。您需要做的就是:
var newObject = template();
现在您有了一个新对象,请测试它的财产:
console.log(Object.keys(newObject));
这将显示:
["values", "nest"]
是的,这些是newObject自己的财产,而不是对另一个对象上财产的引用。让我们检查一下:
console.log(newObject.nest.x.b);
这将显示:
"b"
newObject获得了模板对象的所有财产,但没有任何依赖链。
http://jsbin.com/ISUTIpoC/1/edit?js安慰
我添加此示例是为了鼓励一些讨论,因此请添加一些评论:)
const objClone = { ...obj };
请注意,嵌套对象仍作为引用复制。
这是对A.Levy代码的修改,以处理函数和多个/循环引用的克隆。这意味着,如果克隆的树中的两个财产是同一对象的引用,则克隆的对象树将使这些财产指向被引用对象的同一克隆。这也解决了循环依赖性的问题,如果不加以处理,就会导致无限循环。算法的复杂度为O(n)
function clone(obj){
var clonedObjectsArray = [];
var originalObjectsArray = []; //used to remove the unique ids when finished
var next_objid = 0;
function objectId(obj) {
if (obj == null) return null;
if (obj.__obj_id == undefined){
obj.__obj_id = next_objid++;
originalObjectsArray[obj.__obj_id] = obj;
}
return obj.__obj_id;
}
function cloneRecursive(obj) {
if (null == obj || typeof obj == "string" || typeof obj == "number" || typeof obj == "boolean") return obj;
// Handle Date
if (obj instanceof Date) {
var copy = new Date();
copy.setTime(obj.getTime());
return copy;
}
// Handle Array
if (obj instanceof Array) {
var copy = [];
for (var i = 0; i < obj.length; ++i) {
copy[i] = cloneRecursive(obj[i]);
}
return copy;
}
// Handle Object
if (obj instanceof Object) {
if (clonedObjectsArray[objectId(obj)] != undefined)
return clonedObjectsArray[objectId(obj)];
var copy;
if (obj instanceof Function)//Handle Function
copy = function(){return obj.apply(this, arguments);};
else
copy = {};
clonedObjectsArray[objectId(obj)] = copy;
for (var attr in obj)
if (attr != "__obj_id" && obj.hasOwnProperty(attr))
copy[attr] = cloneRecursive(obj[attr]);
return copy;
}
throw new Error("Unable to copy obj! Its type isn't supported.");
}
var cloneObj = cloneRecursive(obj);
//remove the unique ids
for (var i = 0; i < originalObjectsArray.length; i++)
{
delete originalObjectsArray[i].__obj_id;
};
return cloneObj;
}
一些快速测试
var auxobj = {
prop1 : "prop1 aux val",
prop2 : ["prop2 item1", "prop2 item2"]
};
var obj = new Object();
obj.prop1 = "prop1_value";
obj.prop2 = [auxobj, auxobj, "some extra val", undefined];
obj.nr = 3465;
obj.bool = true;
obj.f1 = function (){
this.prop1 = "prop1 val changed by f1";
};
objclone = clone(obj);
//some tests i've made
console.log("test number, boolean and string cloning: " + (objclone.prop1 == obj.prop1 && objclone.nr == obj.nr && objclone.bool == obj.bool));
objclone.f1();
console.log("test function cloning 1: " + (objclone.prop1 == 'prop1 val changed by f1'));
objclone.f1.prop = 'some prop';
console.log("test function cloning 2: " + (obj.f1.prop == undefined));
objclone.prop2[0].prop1 = "prop1 aux val NEW";
console.log("test multiple references cloning 1: " + (objclone.prop2[1].prop1 == objclone.prop2[0].prop1));
console.log("test multiple references cloning 2: " + (objclone.prop2[1].prop1 != obj.prop2[0].prop1));
有很多答案,但没有一个提到ECMAScript 5中的Object.create,它确实没有给您一个确切的副本,而是将源设置为新对象的原型。
因此,这不是问题的确切答案,但它是一个单行解决方案,因此很优雅。它最适合2种情况:
在这种继承有用的地方(duh!)源对象不会被修改,因此这两个对象之间的关系不成问题。
例子:
var foo = { a : 1 };
var bar = Object.create(foo);
foo.a; // 1
bar.a; // 1
foo.a = 2;
bar.a; // 2 - prototype changed
bar.a = 3;
foo.a; // Still 2, since setting bar.a makes it an "own" property
为什么我认为这种解决方案更优越?它是本地的,因此没有循环,没有递归。然而,较旧的浏览器将需要polyfill。
复制最终可能指向自身的对象的问题可以通过简单的检查来解决。每次有复制操作时,添加此复选框。它可能很慢,但应该会起作用。
我使用toType()函数显式返回对象类型。我也有自己的copyObj()函数,它在逻辑上非常相似,可以回答所有三种Object()、Array()和Date()情况。
我在NodeJS中运行它。
尚未测试。
// Returns true, if one of the parent's children is the target.
// This is useful, for avoiding copyObj() through an infinite loop!
function isChild(target, parent) {
if (toType(parent) == '[object Object]') {
for (var name in parent) {
var curProperty = parent[name];
// Direct child.
if (curProperty = target) return true;
// Check if target is a child of this property, and so on, recursively.
if (toType(curProperty) == '[object Object]' || toType(curProperty) == '[object Array]') {
if (isChild(target, curProperty)) return true;
}
}
} else if (toType(parent) == '[object Array]') {
for (var i=0; i < parent.length; i++) {
var curItem = parent[i];
// Direct child.
if (curItem = target) return true;
// Check if target is a child of this property, and so on, recursively.
if (toType(curItem) == '[object Object]' || toType(curItem) == '[object Array]') {
if (isChild(target, curItem)) return true;
}
}
}
return false; // Not the target.
}